I will wait for collectors edition like I always do, I buy the standard and wear it out and then buy the collectors edition.
The OST should be free imho. via online to build hype/inspire etc . . .
I will wait for collectors edition like I always do, I buy the standard and wear it out and then buy the collectors edition.
The OST should be free imho. via online to build hype/inspire etc . . .
Its the reason why it got delayed for a year.
What evidence is there for that?
snip
Whether I put money down on a game before hand, or buy it full-price at or after release, the company is receiving my support. Aside from all the digital goodies gaming companies are attaching to pre-orders, it has no practical use at all other than a gesture of good faith on my part. Unlike placing consoles, or apple products, or any other tangible goods on pre-order, supply is something most gamers (who aim to purchase the standard editions) will never have to worry about.
So yes, pre-ordering in the realm of entertainment software is nothing more than a pointless gesture for the consumer, only maintaining relevance as companies continue to pile on costumes, golden pistols, bonus multiplayer skins and what-have-you.
And why shouldn't I take his word for it? Do you have any evidence whatsoever that what he is saying is wrong, or does not apply to all DLC? Why should I hesitate to believe a game developer when he's talking about how game development works? If you can show me another game dev saying "that isn't the case for X" then I'll change my position accordingly.
I ask you the same thing, do you have any "evidence" besides his word? Do you have any evidence that Day-1 DLC content like From Ashes was completely worked with extra resources and time even though half the content was seen on disk besides pointing to his word? Do you have any evidence that Shale, was completely done with resources and time allotted separately from the game's, besides his word? Have you ever considered the possibility that maybe, just maybe some of the content they intended to include on disk while being unfinished, did use the resources as part of the game until then, but was sold as DLC later upon completion?
As for what you ask for regarding another dev admitting to content being cut from main game; now that just is ridiculous. Why would a dev say anything besides what this one said, unless they want to be fired the next day? No developer will ever be that forthcoming about things. If they do, at best it will be as anonymous sources(which we've seen plenty of, reporting the malpractices of their publisher overlords, but very rarely are given weight on their thoughts because they are anonymous sources).
If you want something to understand why people like me always doubt Day-1 DLCs, take a look here. Rome 2 was one of the most bug ridden abominations that existed last year, while having Day-1 DLCs. So they had time to set aside "extra resources and time" for the DLCs but not for properly patching the game up? Oh wait, is it because patches are free? The point I'm trying to make is, nothing is so white and black like that. I don't mind you believing in the developer and trusting them with what they say, but don't try to say that such things don't happen and that people are only being senseless for having doubts or saying otherwise simply because they don't have the satisfying evidence you seek.
I ask you the same thing, do you have any "evidence" besides his word? Do you have any evidence that Day-1 DLC content like From Ashes was completely worked with extra resources and time even though half the content was seen on disk besides pointing to his word? Do you have any evidence that Shale, was completely done with resources and time allotted separately from the game's, besides his word? Have you ever considered the possibility that maybe, just maybe some of the content they intended to include on disk while being unfinished, did use the resources as part of the game until then, but was sold as DLC later upon completion?
...That is evidence. Suggesting the possibility that he is lying does not make it not-evidence.
As for what you ask for regarding another dev admitting to content being cut from main game; now that just is ridiculous. Why would a dev say anything besides what this one said, unless they want to be fired the next day? No developer will ever be that forthcoming about things. If they do, at best it will be as anonymous sources(which we've seen plenty of, reporting the malpractices of their publisher overlords, but very rarely are given weight on their thoughts because they are anonymous sources).
Indeed, we do see plenty of anonymous sources. So point to one that suggests what you are suggesting. Hopefully, one that points to Dragon Age using the practices you are suggesting.
If you want something to understand why people like me always doubt Day-1 DLCs, take a look here. Rome 2 was one of the most bug ridden abominations that existed last year, while having Day-1 DLCs. So they had time to set aside "extra resources and time" for the DLCs but not for properly patching the game up? Oh wait, is it because patches are free?
Free to the consumer, but not free for the developer, yes. That's exactly why someone may have time to make DLC but not properly patch a game, because again DLCs get their own budget. It's worth noting here that even if that content was simply cut because of budget concerns instead of DLC, that still doesn't mean the game's bugs would have been worked out. A game being bug-riddled is a problem independent of DLC and are usually indicative of a deadline shorter than what the game needed.
What evidence is there for that?
You took that seriously? Sorry maybe it need a /joke after it I guess.
Well I don't work in the gaming industry, but I do and have worked in the film industry and have an understanding of how budgets work. If a game developer says they have a strict budget and can only create content within that budget, I tend to believe them because it makes sense.
Just like how you can't spend $8,000 on a crane for a shot in your film if your producer says you can't afford it with your budget, you can't spend however much money it would cost to create extra content in a game just because you feel like it. They have to plan this stuff out in the pre-production part of the game.
I keep looking at the 360 SE and DE.... $69 bucks is a lot...but...I think the CE is far pricer...plus we do get all those extra goodies, soundtrack, and on amazon it says more content to come.... and I doubt we'll get those items via use of points
I really hoped I could have gotten the ME hoodie...but that was only for CE people
The idea that people buying a deluxe edition for $10 extra dollars will somehow encourage companies to keep slowly raising the prices on their games is silly.
$59.99 is the standard price, they won't deviate from that unless they want to add extra content with a special edition, like they have for the Deluxe with $69.99
If the prices got unreasonably high they know they would never make enough sales and people would either just not play or pirate. So no, me buying the $70 version is not somehow encouraging EA to stop selling their games at the regular $60.
Yeah, same thing was said a few years ago, then Activision raised their price and everyone started to follow along. I can't understand the concept of having a bit of patience, see how the game turns out and then make your purchase is considered not supporting the company. They're getting my money anyway. The difference is some of you lot pre-order risk getting burned cause of a shiny new skin, while others (some having been burned before) wait and spend their more wisely.
I don't play Activision games, but I find it hard to believe they would sell standard edition games for more than the regular $59.99, so I don't really believe you're being completely honest. Also how do people risk getting burned by pre-ordering? I already know I'm not going to use the bonus items, I bought it for the soundtrack.
Also people seem to forget that you also don't have to buy the game on day 1 if you're unhappy with the price, you can wait...
Well, of course it is! It's EA! Im sorry, I don't wanna start a flame war or anything, but it's the truth...
Also, while I'm not gonna compare DAI to The Witcher 3, I am gonna compare EA's philosophy to CDProjektRed's. I mean, preordering DAI for 70 bucks gets you a bunch of content that should already be in the game and an OST. In the case of TW3 you get a discount just for preordering, plus another discount if you have one or both of the previous games, so between 45 and 35 bucks (I could be slightly mistaken, sorry, too lazy to check right now), an art book, an ost, entry to a beta (for a game that may or may not be crap, true, but an entry nonetheless), and a bunch of other cuestionable worth stuff. Also, knowing that you'll get dlc for free for which other companies would bill you quite a bit (I know you cannot technically know for certain that CDPR will do this as they did with TW and TW2, but interviews seem to indicate they will).
That's certainly not gonna stop me from buying DAI, but I gotta say I can't understand how people can not be mad at this type of abuse by companies when there's examples out there of people making profits with work ethics that make you wanna throw money at them just for being so generous by comparison (yuck, I don't like sentences that long but couldn't bring myself to divide it, sorry).
The current extra content on the deluxe edition doesn't strike my fancy honestly. I like the Red Hart, but other than that nothing is that appealing. The weapons are kind of ugly, and I much prefer ice and lightning gear anyway. I am hoping that the "future content to be announced" will make the extra ten dollars worth it though. So to me its a $10 gamble on whether or not the unannounced content is worth the extra money. I would prefer a steel jacket though, I love those.
I don't play Activision games, but I find it hard to believe they would sell standard edition games for more than the regular $59.99, so I don't really believe you're being completely honest. Also how do people risk getting burned by pre-ordering? I already know I'm not going to use the bonus items, I bought it for the soundtrack.
Also people seem to forget that you also don't have to buy the game on day 1 if you're unhappy with the price, you can wait...
Then you'd be wrong. They set the standard when they started to price their modern warfare games for 60 dollars, and since it still sold other publishers quickly followed them. PC games used to cost 50 dollars, publishers and devs get away with it, cause people still buy it.
Hell Kotick has stated that he wouldn't mind raising the price to 70 dollars.
Here in Canada (the country where a large or most of this game is being made ) the present price for deluxe Versions are at $79.99 CDN.
Amazon.ca shows they are supposed to be $89.99. Implication appears to be we're getting a pre-order discount already (skeptical about this).
Amazon.com(USA) shows $69.99 USD and with a preorder you get a 0.03 cent discount.
Somehow the USA to Canada pricing doesn't sit right with me.
But whatever. It's only a few dollars in the face of what promises to be an epic adventure.
Anyway, I pre-ordered (but not through amazon).
And it was the deluxe version.
As a Note to BIOWARE data collectors, the announced bonus content in the deluxe version didn't do anything for me.
Though I hope to be pleasantly surprised with the unannounced bonus dig content.
But if not, that's fine too.
Still, I pre-ordered the Deluxe for the same reason as someone else posted in a similar vein a few weeks ago - if Bioware makes a game that really works for you, what's a $10 tip for the jar?
I hope that somehow translates into more success for Bioware.
So I'm personally glad pre-order and deluxe is available.
Cheers!