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Think the developers can deliver on the endings?


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#51
Mathias

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actually, imho ME3 endings were pretty damn good (imho there were 2 endings - 'red/green/blue' and my favourite - the 'screw you all, do what you please'), never understood what the hate was all about.

 

 

Did you seriously not understand part of the problem with ME3's ending when you typed that out? 

 

It's hard to believe that in 2014 there are some people who liked the endings but don't understand why people didn't like them. It's been explained numerous times in intricate detail in blogs, posts, videos, etc. It was an utter mess from a writing standpoint. The EC accomplished in making the endings more presentable. For some people it was enough, but the fundamental problems with the ending were still there. It's one of the big reasons to this day that there are still a lot of people out there who are having trust issues with Bioware, because of what a betrayal the ending was. I still see plenty of people in the comments sections, whether it'd be reddit or youtube in regards to DA:I, with people who are not sold on the game yet.


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#52
Innsmouth Dweller

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Did you seriously not understand part of the problem with ME3's ending when you typed that out? 

 

It's hard to believe that in 2014 there are some people who liked the endings but don't understand why people didn't like them. It's been explained numerous times in intricate detail in blogs, posts, videos, etc. It was an utter mess from a writing standpoint. The EC accomplished in making the endings more presentable. For some people it was enough, but the fundamental problems with the ending were still there. It's the biggest reason to this day that there are still a lot of people out there who are having trust issues with Bioware, because of what a betrayal the ending was. I still see plenty of people in the comments sections, whether it'd be reddit or youtube in regards to DA:I, with people who are not sold on the game yet.

nope

 

i don't read blogs/articles about games and in general stay away from pointless discussions about personal tastes, unless i'm trolling or intentionaly derailing the topic by responding to it without having absolutely nothing interesting to say (except maybe voice my opinion about another title, completely unrelated to ongoing conversation)


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#53
Guest_Caladin_*

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It's hard to believe how in 2014 ppl cant understand how others may, just may, like something they dont, i never once seen anyone who has no problem with the endings actually try an work out why ppl who dont dont, but i seen plenty of the haters ridicule an try bully/belittle those that do like it.

 

I got more important things going on in life without hating on  company for a game ending


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#54
Captain Nimbaud

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Dragon Age games are more stand alone in their stories, which should lend a linearity and finality to the way in which the narrative plays out. I'm fairly confident with that in mind that they can deliver a nice breadth of endings within the context of the story of course. Origins had so much replyability in it's capacity for roleplaying, I hope it can recreated to some degree with Inquisition, hell even the return of multiple races makes it more replayable.


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#55
ArtemisMoons

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I really wish that people would stop seeing Bioware as just one big thing. There are different branches of the company, and the dragon age bunch (with few exceptions) did not work on Mass Effect nor the other way around. Saying "WELL MASS EFFECT!!!!" has little bearing on Dragon Age Inquisition. 

 

Not to mention that the "40 endings" statement has been clarified to death. There will be a few unique endings with many tiny variations.



#56
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I hope people aren't expecting 40 radically different endings. I am expecting there to be like 3-4 radically different endings with like 50 different major and minor permutations, like which character(s) live or died, and which faction(s) won or lost, but for the most part, I am not expecting hugely different endings. 

 

All that matters is that the ending is satisfying. Thats it, after all the ME3 hoopla and the bad habit of having DA protagonists ride off into the sunset, the ending of DAI just has to be coherent and satisfying. And yeah, I think the devs can deliver a coherent and satisfying ending.  



#57
KennethAFTopp

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I can definitely Answer: Maybe.



#58
Lebanese Dude

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nope

 

i don't read blogs/articles about games and in general stay away from pointless discussions about personal tastes, unless i'm trolling or intentionaly derailing the topic by responding to it without having absolutely nothing interesting to say (except maybe voice my opinion about another title, completely unrelated to ongoing conversation)

 

This is golden hahaha

 

I agree. Most people's problems with ME3 boil down to personal tastes, not objective truths. I didn't play ME3 before pre-EC, so I don't know what it was like, but I personally loved the game 100% from start to finish because I enjoyed the journey. It was HEART-WRENCHING to pick the "red ending" despite the potential losses, and it made the game all the more memorable.

 

Hell... the song "An End Once And For All" that played during the ending inspired me to pick up the piano. I learned how to play it despite being a complete amateur. It made the ending literally perfect for me.

 

Still, it's all subjective. Some people hated the music and hate having imperfect endings. I'm not one of those people.

 

TL;DR:  I loved Mass Effect 3 and I don't care what anyone says about the game. The trilogy was an amazing experience. 


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#59
Ibn_Shisha

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I'm hoping things will work out.  True, ME team =/= DA team, but then, the DA2 ending has been criticized as well for basically being the same no matter what choices were made.

 

Honestly, I think we can expect good things, and that mistakes have been learned from.  I am more curoius about what the 'few unique endings' entail.  Will there be an Ultimate Sacrifice ending, etc.?



#60
AkiKishi

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I hope people aren't expecting 40 radically different endings. I am expecting there to be like 3-4 radically different endings with like 50 different major and minor permutations, like which character(s) live or died, and which faction(s) won or lost, but for the most part, I am not expecting hugely different endings. 

 

All that matters is that the ending is satisfying. Thats it, after all the ME3 hoopla and the bad habit of having DA protagonists ride off into the sunset, the ending of DAI just has to be coherent and satisfying. And yeah, I think the devs can deliver a coherent and satisfying ending.  

 

That's why you don't say things like "The game will have 40 endings" because everyone has their own ideas about what makes a unique ending. 



#61
KennethAFTopp

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I had a problem with ME3 way before I reached the endings, which I never did.



#62
Lebanese Dude

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That's why you don't say things like "The game will have 40 endings" because everyone has their own ideas about what makes a unique ending. 

 

40 endings can imply 40 combinations too...

 

DA:O had around 40 endings if you count the variations in quest choices, but it technically only had 3 unique endings.

 

This is exactly what they just said about DA:I...



#63
Gannayev of Dreams

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No, I don't think they can deliver on the endings.  Not because they won't be good, but because of the massive misinterpretation there is and will continue to be about what "40 different endings" means.  The expectations are all over the place.  Colored by both that statement and the endings of past games, notably ME3.

 

End of the day, some people will hate it and some will love it.


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#64
Iakus

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As long as they don't force-feed us

 

Death is the Only Option

 

True Art is Angsty

 

or

 

Nice Job Breaking it, Hero

 

And give us at least one option to

 

Earn Your Happy Ending

 

Honestly, I'm not so sure this is possible anymore. :(


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#65
Ibn_Shisha

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Too lazy to look up the actual post where this was clarified, but wasn't it basically "a few unique endings," (I assume like Ultimate Sacrifice/Hero of Ferelden), "40 or so major variations accross endings," (again, probably equiv to Ferelden Throne/Orzammar Throne/Circle Status, etc.), and "100s of minor variations," (probably things like Redcliffe Tavern/Dagna/Burkel)?



#66
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Yeah but clarifying something once just aint enough nowadays man ;)



#67
Iakus

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Too lazy to look up the actual post where this was clarified, but wasn't it basically "a few unique endings," (I assume like Ultimate Sacrifice/Hero of Ferelden), "40 or so major variations accross endings," (again, probably equiv to Ferelden Throne/Orzammar Throne/Circle Status, etc.), and "100s of minor variations," (probably things like Redcliffe Tavern/Dagna/Burkel)?

I believe we were told there were a couple of "unique" outcomes.  Around 40 variations based on major choices in the game, and numerous minor variations based on chcoies and import world-states



#68
AlanC9

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No, I don't think they can deliver on the endings.  Not because they won't be good, but because of the massive misinterpretation there is and will continue to be about what "40 different endings" means.  The expectations are all over the place.  Colored by both that statement and the endings of past games, notably ME3.
 
End of the day, some people will hate it and some will love it.


Pretty much this. We'll repeat some of the ME3 board's dynamics. Some folks will have silly expectations and be outraged by what's actually delivered, then other people will call the complainers "entitled whiners" -- I believe that's still the term we're using -- and so forth.
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#69
Inquisitor Mary Sue

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Not to mention that the "40 endings" statement has been clarified to death. There will be a few unique endings with many tiny variations.

 

I believe the clarification was "major" not "tiny" variations



#70
IC-07

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Not really.



#71
Inquisitor Mary Sue

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Earn Your Happy Ending

 

Honestly, I'm not so sure this is possible anymore. :(

 

Give me an example of what you expect from an "Earn your Happy Ending"? Mass Effect 2?



#72
dsl08002

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Hard to tell. All the warning bells are ringing in my ears after the news about it. Which is one of the major decisions that im not preordering.

#73
LinksOcarina

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Just off the top of my head:

Ultimate Sacrifice + Alistair is King + Circle Annulled + Bhelen is King + Anvil Saved + Werewolves Cured + Connor Dead
Ultimate Sacrifice + Anora is Queen + Circle Annulled + Bhelen is King + Anvil Saved + Werewolves Cured + Connor Dead
Ultimate Sacrifice + Anora is Queen + Circle Preserved + Bhelen is King + Anvil Saved + Werewolves Cured + Connor Dead

Ultimate Sacrifice + Anora is Queen + Circle Annulled + Harrowmont is King + Anvil Saved + Werewolves Cured + Connor Dead

Ultimate Sacrifice + Anora is Queen + Circle Annulled + Bhelen is King + Anvil Destroyed + Werewolves Cured + Connor Dead

Ultimate Sacrifice + Anora is Queen + Circle Annulled + Harrowmont is King + Anvil Destroyed + Werewolves Cured + Connor Dead

Ultimate Sacrifice + Anora is Queen + Circle Annulled + Bhelen is King + Anvil Saved + Werewolves Cured + Connor Dead

Ultimate Sacrifice + Anora is Queen + Circle Annulled + Bhelen is King + Anvil Saved + Werewolves Killed + Connor Dead

Ultimate Sacrifice + Anora is Queen + Circle Annulled + Harrowmont is King + Anvil Saved + Werewolves Killed + Connor Dead

Ultimate Sacrifice + Anora is Queen + Circle Annulled + Harrowmont is King + Anvil Destroyed + Werewolves Killed + Connor Dead

Ultimate Sacrifice + Anora is Queen + Circle Annulled + Bhelen is King + Anvil Saved + Dalish Killed + Connor Dead

 

That's 11 so far, and I haven't even done half the possible variations based on a single unique ending.

 

So by this logic, Mass Effect 3 had numerous endings as well right?

 

 

Did you seriously not understand part of the problem with ME3's ending when you typed that out? 

 

It's hard to believe that in 2014 there are some people who liked the endings but don't understand why people didn't like them. It's been explained numerous times in intricate detail in blogs, posts, videos, etc. It was an utter mess from a writing standpoint. The EC accomplished in making the endings more presentable. For some people it was enough, but the fundamental problems with the ending were still there. It's one of the big reasons to this day that there are still a lot of people out there who are having trust issues with Bioware, because of what a betrayal the ending was. I still see plenty of people in the comments sections, whether it'd be reddit or youtube in regards to DA:I, with people who are not sold on the game yet.

 

Oh, I understand why people didn't like them. But at the same time, those people don't really matter too much in the grand scheme of things. Their opinions are opinions in the end after all, which is why the whole controversy is irrelevant in the grand scheme of things by and large.

 

Whatever fundamental problems you have is personal, not factual. Learn this, and move on with your life. 



#74
Heimdall

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Since the game offers post-game play, I'd say there's one thing we can say for sure about the endings, there will be no option that leads to the destruction of the Inquisition.  Which is probably in line with not implementing big-setting shifts.

 

Its also in line with what Bioware has been saying that being the Inquisitor will be like, not being a member of the Jedi Order, but founding it.  So I expect to see Inquisition Agents in Dragon Age games down the line even if we aren't members ourselves (Though maybe in DA4 we could be an Inquisition agent sent North to Tevinter during the Qunari invasion I'm convinced will be a major conflict in the next game, maybe found a tevinter section of the organization for a sense of continuity)



#75
Iakus

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Give me an example of what you expect from an "Earn your Happy Ending"? Mass Effect 2?

 

One where you aren't forced to off your crew, and minus the Unstoppable Fleet of Genocidal Funtimes bearing down on the galaxy, yeah.

 

Get the job done, go home.  Don't become a monster in a physical or metaphorical sense.


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