Our story begins in 9:29 Dragon, 20 Harvestmere. The weather is mild and sunny, but the breeze is crisp and the nights are chilly.
The village of Vintiver lies in southeastern Ferelden, in the Southern Hills that form the border between the Brecilian Forest and the Bannorn. The region is not heavily settled, but both Dalish and humans have made a few incursions.
The climate is temperate on average, with hot dry summers and cool, snowy winters. In other words, the region is perfect for viniculture. Wine is the lifeblood of Vintiver, and its chief export, which has become even more important now that trade with Orlais is becoming more complicated. Local wines have always supplied the tables of Redcliffe, Gwaren, and Kinloch Hold, but even cosmopolitan Denerim is buying them up by the wagon-load. King Cailan himself sent a letter of congratulations to the Vintiver Collective for the mellowness and balance of the '26!
Vintiver is serious about their wine. In Monsimmard, individual vintners might press their own grapes and bottle under their chateau's label, but the growers of Vintiver prefer to run the industry as a co-op. They pool their grapes, press them in common vats, and compensate each farmer according to the weight of fruit they contributed. For them, it makes sense. They wish to avoid the fate of Chateau Manon, which had one good harvest twenty years ago, and their insistence on stamping "Monsimmard Red" on every abysmal cask has tarnished the reputation of an otherwise stellar region ever since. In Vintiver, one vineyard's grapes may be too sweet and another's too acidic, but blended, they produce a consistently good product year after year. Their customers appreciate their dependability, and the practice fosters a sense of community.
The sense of community almost overwhelms you as you arrive in town. The annual harvest fair was over two weeks ago, yet the muddy streets are bustling and the tavern, the Arbor Inn, is packed.
The innkeepers, Haran and Kesla Mullin, somehow manage to find you rooms, offering Auren and Laurelin their own quarters, which, not coincidentally, is the only room with a lock. The reason is immediately apparent.
Everywhere you go, you hear muttered oaths against the Dalish, and the villagers, human and elf alike, stare with cold animosity at anyone wearing vallaslin. Rael encounters no more than the usual condescension humans show when speaking to city elves, but Auren and Laurelin can barely leave their room without being bombarded with muttered, half-heard insults. The hostility is made even more obvious, as all other conversation stops when they enter the common room. One burly human is especially blatant about his distaste.
"That's enough, Coalan," Kesla tells him firmly, taking a still-brimming flagon from his grimy, soot-streaked hand and passing it to her husband, who drinks it with nonchalance. "All that was over weeks ago, and if I hear one more word out of you, I'm going to have Haran throw you out."
"I was just leaving," he says with a snort. "I'll go to the Void before I sup with those murderous scum."
With that, he stomps out of the common room, lightening the tone considerably. The atmosphere is not precisely welcoming, but you can almost feel every patron exhale.
"I'm so sorry you had to witness that," Kesla says. "We're all a little tense at the moment. Two weeks ago, we had our harvest fair, and there was some bad blood between Coalan and one of our Dalish guests... Harralan, I think his name was. Anyway, Warden Tarl and the Dalish Keeper put a stop to it before it came to blows, but Coalan's been nursing a grudge ever since, and stirring up trouble with the firebrands. There's always a few. And then, when the disappearances started, and his apprentice turned up mauled... well, some folks here believe in hexes. Not us, but some. But please understand that you're most welcome here at the Arbor, and my husband and I guarantee your safety. I'll go to the Void myself before I let that stubborn old fool threaten my guests."




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