So If we wan't realism in our games... where do we rank pooping and sleeping in our games in respect to hair? Because, let's be honest, we want sum re-ahlismuh up in this joint.
So, let's see here...
Number one top priority, my hair has to sway. And I mean SWAY. I want the pc to calculate every. last. strand of that metre-long hair every time the lightest breeze brushes past my character's face. I also want the sword swings of the enemy to be correctly depicted and to be calculated how much air they move, what the force of that strike would be, what kind of gale it produces, and the hair must follow suit.
Second. Pooping. Gotta have that. Every day cycle, every one of my character companions must rest behind a bush or rock for at least 15 minutes, and twice a day. Three times for the iron bull, because, come on. That guy be eatin' tons. If I fail to locate such a resting place, the character must walk around O-legged for the duration until I can get back to camp.
Third, sleeping. You can't play the game anywhere in between 10pm and 8 am. Never, your console just locks out on you. Hey, tough break, everybody needs a good night's sleep, especialy if you want glossy fabulous hair.
Oh yeah, and I want the game to be fun as well, so stick some gampeplay in there, ok bioware? Say what? You want to PUT IN A SPEED LINE AROUND MY CHARACTER??!! You trippin' on dragon blood, son? I SAID REALISM. Psshh, get it right.