Mass effect 4 Theories
#1
Posté 24 juin 2014 - 02:35
A scouting or research vessel tasked from the council to explore a new galaxy or at the very least the boundaries of a new galaxy. The main theme for this theory is Mainly to see what's out there and for new resource possibilities.
2nd theory:
A fleet of refugee ships try to escape the conflict of the reapers going out into dark space an eventually discovering a new galaxy. The main theme for this theory is surviving in a new galaxy not knowing what to prepare for or how to survive long enough for colonization or help with the reapers.
Last & 3rd theory:
One of the governments in the Milky Way or even the council needs a way of fighting the reapers in case the crucible fails. Since they are desperate they develop an experimental way of traveling long distances. Untested and short on time they send either a group of specialists on a single vessel or a fleet of ships with specialists on them to another galaxy. The main theme for this theory is since the new ability to travel is untested and time is of the essence they send the specialists all equipped to survive if they can't make it back to the milky way galaxy. Once the new means of travel is used they are send to a far away galaxy with no hope of returning stuck with limited options they must find a way to survive, find a way home and if possible find answers or help in destroying the reapers.
Understanding my theories:
First off I'd like to say that my 1st theory is not really to say a theory, but mainly a possible situation. Okay, so lets discuss my 1st theory in detail and why I think they probably won't go with this theory. Well because they would have to explain how the reaper threat ended and by doing so would really make it a hit and miss decision by bioware and by either making different groups of people mad by not considering all endings or how Shepard would or wouldn't be alive and the list goes on. It really comes down to the fact they would have to give the player choices they may not like and right from the get go lose a good amount of their fan base.
"But I do like to point out something they would address regardless of my theories. Is that either way if the reapers are dealt with or if they are still a problem. Resources would eventually be a problem with the Milky Way Galaxy this is because of two reasons, first one the cycles of the reapers allowed many new civilizations time to build anew. Given the timeframe is 50,000 years apart for every cycle this allows the old civilization to give some if to say barely any new technology to the new civilization while at the same time allowing the galaxy to restore its natural resources within the timeframe of the new civilization taking over. Second reason, is if the reapers come to an end so does the cycles which provides a few new problems rebuilding what was lost, expanding new & current races all over the galaxy, and these problems alone would eventually dwindle the resources of the galaxy."
"On a side note if you haven't noticed by now that bioware uses books, comics, and especially and I mean this one is big and small to big conversations within the games. Because of what I just mentioned most of the problems within the trilogy was already known to us before we played the game or the games sequels."
What Mordin referenced was any civilization which he was talking about the Krogans but can be implied for what I am saying now. Is without limitations no growth and no growth means civilization stagnates or worse collapses on itself. Which would be the very thing happening with the resource problem the galaxy would be limited and if they can no longer produce or refine resources they would die out or turn on themselves. Which means they would have to go out of their galaxy to find more resources to survive. Another thing I'd like to point out is what EDI said in mass effect 3 how she is trying to determine if it's possible to go to another galaxy which brings up speculation as to why would she randomly think that hint hint wink wink and mention it. Another point is in the Cerberus news daily, there was a ship that managed to make it to our galaxy. But was empty at first until people discovered that the race of people that made the ship survived by making themselves virtual within a virtual world. Where did they come from? Better yet did the council actually get information on how to travel past the Milky Way or even what lies at other galaxies from these beings? Lastly one more point is the leviathans we don't actually know if that's what there called.
Its just assumed because of the nicknamed they were given which was the leviathan of dis. It's never really explained even more so why did they stay in the Milky Way is it because their limited on supply of food? Or do they know more about other galaxies and now since the reapers are gone in our galaxy why don't the leviathans leave. Is there a greater threat that they know of, if you ask me the leviathans will play a role somehow some way in the next mass effect.
Anyways, back to my other two theories the 2nd and 3rd theory allows bioware to avoid the the mistake of saying this is how mass effect 3 impacts mass effect 4 or even the choices in mass effect trilogy. My 2nd and 3rd theories would take place during the reaper war. So this scenario is also more of a likelihood seeing that the war is still going to happen with or without Shepards involvement.
-Last Minute Cool Things-
1) I would personally like anyone's theories including the three theories I just mentioned that allows us to see things from a crew perspective from one vessel to a fleet of vessels.
This would be cool also because it would allow bioware to do what they do in dragon age. In dragon age with your followers you can switch to them now I know this is about combat in that game. But in mass effect it would be cool to switch between the crew and let them make choices that affects the whole ship and it's crew.
For example, you can start off as a rookie taking orders and making choices that affects the crew in a big or small way. While at the same time switching to like the captain that has to make big decisions on a whim that affects everyone. Stuff like that would be cool.
2) The same old enemy is a tad boring but exciting. For instance in the mass effect trilogy you might have had one big enemy to face like Saren or the collectors but in the end we always knew that the reapers were always gonna be the enemy and in most cases affected the overall shadowing of the game. To subverting the rachni to go to war, to making Saren and the Geth attempt to open the citadel to dark space, to making the collectors target human worlds. Then finally fighting them, which was cool and all but..... I can see why building up the hate of an enemy is a powerful thing and overcoming that enemy is even greater. But having one enemy that we always know of and will eventually fight is outright boring at times. So I hope in the next mass effect it's not just one enemy but multiple threats that equally are terrifying. Also, not so abundantly obvious like here is the enemy and for the rest of the game it's that same enemy that we eventually have to take care of. But in all respect props still go to bioware for the reapers is a great foreshadowing enemy but since we are starting over with no Shepard perhaps we can also get some crazy and evil enemies too. Here's hoping and all.
3) Lastly I would like a realistic crew or vessel not one that has fuel depot around the corner that they can refuel at or some world that the crew knows they can get supplies from. But earn that supplies in mining or discovering new worlds and even new races of people to trade with to get those supplies. Because this would bring up some cool challenges that the crew would face. For example should we trade guns for food but then knowing that guns would drastically change those people's way of living. Aka krogans being uplifted changed them but in the short term destroyed their society and stumped their growth. But without food half of the crew will die before you can find another opportunity for a food source decisions decisions. Another example would be trading star charts for more star charts allowing further explorations. All of what I mention allows bioware the chance to introduce tons of new races, bigger affecting deceisions, and overall puzzling situations that the player would love to have.
Thank you all for reading my theories let me know what you guys think about what I have said.
#2
Posté 09 juillet 2014 - 11:19
i like your theories, the third one reminds me of star gate Atlantis. ![]()
#3
Posté 16 décembre 2014 - 07:22
The next Mass Effect will be pretty far into the future. Based on the questions that Bioware asked fans about What N7 means to them I have several theories.
1) N7 will allow all non-human species equal participation in the program. That is it will become a specialization similar to what SPECTRE status was in ME1.
2) Combat will still be central, but as stated the MACO doesn't have a gun (maybe you can add one later).
3) Your spaceship (hopefully named after a famous exploration ship like Ernst Shackelton's Endurance or one of the space shuttles like the Endeavor.) will be exploration themed and ofc have some combat capability...likely superioor to that of the Normandy.
4) The next spaceship will not need Mass Relays to get around.
5) We will likely be picking up on the dark energy sub-plot from ME1->2 since this will have become more of an issue as we are far in the future.
6) RetCon - they may retcon your ending choices rather than making them meaningful. Shepard was never indoctrinated but Harbinger never had a problem getting in his head just to talk. So while Shepard could have gone up there...it is likely a big VR sim going on in his head and he's getting a psychic audience with Harbinger while dying on the ground. No not indoctrinated...just a dream state. Also everyone on the citadel has been pulped by the suddenly berserking Keepers. Although maybe C-sec forces were able to hold up in an area for a short time...maybe Bailey survives...but the council is likely dead.
7) Weapons will be awesome! I for one am looking forward to lots of pew pew and I have a feeling all armors will be able to be skinned amongst some different themes from N7 to whatever other organizations are out there...maybe an Omega theme?
#4
Posté 07 janvier 2015 - 11:41
The 2. and 3. Theory would surely bring problems like they were in the Series Zipang were some Crew of the Ship/Ships will go mad or would like to take controll. It sounds interessting.
The 4th possibility is that you would be a special ops team during the Reaper invasion which is making operations in the Terminus systems. In this scenario your chooses from Mass Effect 3 would be easier to import because we didn´t see much of the Terminus systems in ME3 and you coeld hear about Shepards chooses in the Citadel during Conversations and throught the "radio".
I think this Mass Effect will be the bigest challenge for the Bioware team because Mass Effect 3 was a little disappointing and the Writers have shoot down there brains as they wrote the ending because the ME3 endings are horrible for a next Mass Effect game if it playes in the future.
We are making here Theories but we can already buy the Game: https://www.mmoga.de...s-Effect-4.html
#5
Posté 02 mars 2015 - 03:14
I truly hope ME4 is not going to be another cliched prequel.
I hope Bioware, sometime, decides to expand the already existing history and lore of ME, maybe as a multiplayer/coop missions.





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