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Mass Effect 3 Multiplayer Character Guide: Human Infiltrator


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#1
Born_Strategist

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A detailed look at one of the most underrated character classes in Mass Effect 3.

 

Link: 


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#2
Excella Gionne

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Lol, whoever said the vanilla characters were underrated? Probably by PUGs, but I play the Vanilla kits fairly often. B*tch please!


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#3
bondiboy

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So best to camp when playing HI ?



#4
Melee or Die

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Thorough vid. But skippin' Cryo Blast? Nah, son! You can cloak, CB, and still get that weapon damage off. That's one of the reasons the
GI-and all other Infiltrators-are so damn good!
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#5
Baby Quarian

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Lol, whoever said the vanilla characters were underrated? Probably by PUGs, but I play the Vanilla kits fairly often. B*tch please!

This. Just got done playing with FHI, always fun. 



#6
Ribosome

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I approve of the Crusader, but not of skipping cryo blast.

#7
Dr. Tim Whatley

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I stopped watching as soon as I realised you didn't spec into cryo blast. Sorry.


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#8
Koenig888

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-1 for skipping Cryo Blast

 

 

MassEffect32014-03-2111-12-21-86_zpsd16b



#9
megabeast37215

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No Cryo Blast? Why? It's an incredible debuff.. and allows use of Drill rounds while still maintaining almost complete armor DR mitigation.
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#10
TheShadyEngineer

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I have... conflicting feelings about this video guide.

 

Your tactics are solid, I'll give you that. Flanking, relaying enemy locations to teammates and holding the high ground are great strategies for your standard scout-sniper class (I assume that's what you were going for in the video?) but not necessarily for ME3MP where strategy really boils down to running around and killing things, preferably before they kill you. Which is a shame if you ask me.

 

Like others have mentioned, skipping cryo blast on the Human infiltrator is a mistake. It's a very good debuff power that can also be used as a panic button, limited CC power and allows the HI to self detonate cryo explosions (not very consistently though.)

 

Your recommendation of weapon attachments also made me cringe a bit. Putting two piercing mods on a single gun is actually counter productive (not sure about the specifics, someone with more metadata knowledge than me can explain in more detail) and not putting a piercing barrel on a Hurricane will make the gun suffer a great deal against anything with armor.

 

Also about your choice of gear- while it's true that less weapon recoil equals more shots on targets (generally) I don't agree that the barrage gear is the optimal choice. A skilled enough player can effectively compensate for the weapons recoil while no amount of skill will give you 12% more weapon damage, the ability to see through walls or 5 more grenades.

 

Finally, I don't know if you shooting that Atlas in the nuts about 4 minutes into the video was intentional or not but it sure as hell made me laugh. And for that you get a like.  :)

 

Overall, I enjoyed the video and it's clear that there was effort put into making it, but I'd say that these types of tactical advice are kind of obsolete for ME3MP.


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#11
Argent Xero

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@Shady

Stacking piercing mods on the Crusader isn't counter productive. It has innate piercing so it doesn't get reduced damage when fired through cover.

It's like having Drill Ammo on the Crusader while having another ammo option, like Disruptor.
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#12
TheShadyEngineer

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Does the penetration distance stack b/w the two attachments?



#13
Argent Xero

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Does the penetration distance stack b/w the two attachments?


Yes. Penetration distance stacks with every weapon, either with weapon mods or ammo.

Piercing damage is what doesn't stack with non-innate piercing weapons when fired through cover.
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#14
PoetryAvenger

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I may not agree with skipping Cryo Blast, but I always approve of people encouraging the use of sticky 'nades.

#15
TheShadyEngineer

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Yes. Penetration distance stacks with every weapon, either with weapon mods or ammo.

Piercing damage is what doesn't stack with non-innate piercing weapons when fired through cover.

 

Didn't know that. Many thanks.



#16
crashsuit

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I don't know if you shooting that Atlas in the nuts about 4 minutes into the video was intentional or not but it sure as hell made me laugh.


Atlases are supposed to have destructible weak points on the knees, shoulders, and groin, like the Scion's hump. If I have any piercing, though, I always just go for the canopy or the exhaust vent.

#17
Born_Strategist

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Nice to see that there's still a significant portion of passionate people playing this game. But on to business.

 

Firstly, if you were to use Cryo Blast with this particular build then it would have a Recharge Speed of 6.50 seconds, if you had two level 10 weapons. This would slow your time to kill significantly as you would not be able to utilize your Tactical Cloak as often as you should. Also, it is important to note that I never ruled out Cryo Blast. Much like rank 6 of Tactical Cloak Cryo Blast is optional, although, you'd only be able to reach rank 3 with this particular build. Also, it is important to note that if you wanted to max out Cryo Blast then you would have to sacrifice a few ranks on something else, health, Sticky Grenades, etc. It is also important to note that the sticky grenades deal 2035 damage and have a radius of 2.60 meters with this particular build, and do not require time to recharge. Simply put, max damage on the Sticky Grenades coupled with the 80% damage of Tactical Cloak make for a far more potent combo than Cryo Blast and Tactical Cloak alone.

 

However, if you were willing to sacrifice a significant portion of your health and shields then you could use all three. However, this would obviously make you extremely weak in regards to your defenses. Now, that may not prove to be a problem on silver or gold difficulties but it could prove problematic on Platinum. Contrary to popular belief Tactical Cloak and Cryo Blast is not the only way to go. But in the end the decision is yours.

 

Secondly, the Shredder Mod and High-Velocity Barrel do stack but does not exceed 100% piercing power. Simply put, it adds an additional 35% piercing power. Which in turn, reduce the number of shots required to secure a kill on armored targets.

 

Thirdly, adding a high velocity barrel to an SMG is not recommended if you possess a powerful primary weapon. The SMG, as stated in the video, is meant to be used on low level infantry. Cerberus soldiers, husks, etc. Having two weapons that do the exact same thing is counterproductive with this particular build. Simply put, its not necessary if your heavily reliant on your primary weapon, which this character class is.

 

Fourthly, Barrage Upgrade V reduces recoil. Thus reducing your center speed and increase your time to kill. If you were to select another option then it would reduce your time to kill while utilizing the N7 Crusader at longer ranges.

 

So, with that said, If you have anymore questions, concerns or comments keep them coming. : )



#18
TheShadyEngineer

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Atlases are supposed to have destructible weak points on the knees, shoulders, and groin, like the Scion's hump. If I have any piercing, though, I always just go for the canopy or the exhaust vent.

I know about the weak spots. Still, there was something funny about seeing an entire M11 clip unloaded into the Atlas's nuts after it's guard plate broke. Death by Snu-snu.

 

And yeah, I too go for the multiple hit area on the lower canopy or the exhaust if it has it's back turned to me.



#19
Moby

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LMFAO @ Cryo Blast having 6.5 second recharge

Dude how much time do you have playing? Honestly?
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#20
Moby

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Fkn A it's one o'clock in the morning so I'll play nice.

Cheers.

#21
Argent Xero

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@ Born

Tactical Cloak, has a base CD of 3 seconds. If you cloak, then use Cryo Blast your CD will only be 3 seconds no matter what weapon(s) you may be using.

(This will only work properly on host of course.)

Sticky Grenades & Fitness can be split 4/4 for a full Cryo Blast.

It would be much more efficient vs bosses, since sticky grenades are for groups of infantry & Phantoms and the last 2 ranks in fitness don't matter all that much because Cloaking shifts the enemy aggro off of you.

Plus Cryo Blast can make a Phantom bubble so you can line up headshots much easier, as well as any other infantry unit.

Just Cloak, Cryo Blast for stagger then shoot. You will still get the damage from Cloak as well as a 3 sec cooldown and the debuff from cryo blast.

All in all, you will benefit immensely from Cryo Blast more than you would with full ranks in fitness and sticky grenades.

#22
megabeast37215

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So dude makes a guide video.. but doesn't even know you can get a free cast out of cloak? If that doesn't prove you shouldnt believe everything you read on the internet.. I don't know what does.

#23
Dr. Tim Whatley

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Loooooooooooooooooooooooooooooooooooooooooooooooooooooooooooool.

Sorry OP, but you shouldn't be giving out build advice ever.

#24
Born_Strategist

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So dude makes a guide video.. but doesn't even know you can get a free cast out of cloak? If that doesn't prove you shouldnt believe everything you read on the internet.. I don't know what does.

Your obviously referring to Bonus Power which is Rank 6 of Tactical Cloak. If this build were to place 6 points into Bonus Power then you would be unable to put anything into Cryo Blast.



#25
Dr. Tim Whatley

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Your obviously referring to Bonus Power which is Rank 6 of Tactical Cloak. If this build were to place 6 points into Bonus Power then you would be unable to put anything into Cryo Blast.


No. Cloak > Cryo blast > Shoot, and the cryo blast cooldown gets hidden in TC's cooldown, which is dependent on how long you spend cloaked.