I would never get drunk enough to make purchases I'd regret.
Smart one. Cause you won't regret buying ME4 ![]()
I would never get drunk enough to make purchases I'd regret.
Smart one. Cause you won't regret buying ME4 ![]()
I've harped on Ark Theory enough that I'm certain nobody want to hear it, but a "reboot" (In the sense of leaving the baggage of the trilogy behind and starting over) while maintaining the events of the trilogy in the same universe is sort of the whole point of it.
The problems I have with a reboot right off the bat is that it raises some serious questions about some of the major issues we're presented with at the start of the franchise, like the genophage, the geth war and quarian exile, the batarians' conflict with humanity, the protheans' influence, and of course the reapers. Like, would the Citadel and relays still be a trap, or would they scrap this altogether? Would the genophage have a similar arc, or would they basically take a radically different direction? These thoughts don't fill me with a great deal of confidence, because it seems like they'd have to burn everything down and start from scratch, or else it will be a pointless rehash.
As for devaluing choices, a reboot devalues everything. Anything and everything the trilogy represented is then being rendered invalid. While this may be fine and good for people who just threw up their hands and declared the whole thing a steaming pile of bantha poodoo, this will might annoy some people who actually like these games and were hoping to see an expansion of the same universe, rather than one that is totally reset from top to bottom in which every single character we know no longer existed.
Why would it raise issues?
Even assuming these come up, tehy could simply be addressed under different circumstances. Heck I'd se it as an opportunity to explore issues that weren't done in depth at all in the trilogy (like the human-batarian conflict)
I don't see a reboot as devaluing choice as the trilogy is an already complete story that can be replayed at any time. It's no more devalued than Baldur's Gate is devalued by the existence of Neverwinter Nights.
Thoug hkeep in mind I also think that the trilogy already devalued my choices anyway, so it's not like I have a whole lot of attatchment to them anyway. So if they want to burn the story down, I'll happilly light some oily rags for them
But in any case, ME3 was clearly meant to be a Ragnarok for the ME-verse. There's no way they intended to continue past the third game. I imagine the team received quite a shock when they were overridden and told to milk it by the "suits" A direct sequel of any kind is completely untenable without trivializing the choices anyway, either by canonizing anoutcome, or setting the game so far in the future it doesn't matter what was chosen. You simply can't expand a universe that's shot off in so many directions without tearing it full of holes...more holes i should say.
Well that kind of goes to my reasons for believing that Mass Effect should simply be left alone. As much as I'm anticipating the next game, I would not have approved the creation of another myself.
Well that kind of goes to my reasons for believing that Mass Effect should simply be left alone. As much as I'm anticipating the next game, I would not have approved the creation of another myself.
I admit, I was shocked to hears they were jumping right into making a new game. I'd have thought they'd wait at least five years before quietly rebooting the series.
well i see in differents sites of games the message of chris priestly and he say "the mass effect not is a prequel,secuel and paralell....well what is the next game?a reboot?
Those words have a lot of conotations that Bioware wants to avoid. It has narrative implications as well. The word "sequel" could mislead people into thinking that this is another Shepard game and Bioware is careful to avoid that. Similarly, "pre-quel" could imply that the game is about the prior events connected to the Shepard Trilogy (e.g. First Contact War). Finally, "paralell" could imply that his is some sort of alternate universe where Reapers, Protheans and Shepard never existed. Who knows, maybe its a "pre-sequel" (thanks Gearbox)? Maybe it deals with events that took place in between games? HAHA!
So, the games could take place in a time-frame before, during or after the trilogy and still avoid the main plot of the Shepard trilogy. We'll just have to wait and see...
I would just role back to after ME1 without using Shepard. Given what is known then and not forced to continue the Reaper threat. There is no reason to continue the Reapers or their direct minions as a threat. More exploration of what people/extraterrestrials can do to each other. Collectors without the Reapers are a lot creepier.
@CptBomBom00: If they go that route they may was well start a new franchise.
I think Bioware is clever enough to realise a reboot wouldn't be popular with a lot of established fans. The reboot of Star Trek certainly isn't popular with many Trekkies, and the ME devs would be aware of this.
They'll find a way to deal with the endings without resorting to a reboot. I wouldn't worry too much about that.
I think Bioware is clever enough to realise a reboot wouldn't be popular with a lot of established fans. The reboot of Star Trek certainly isn't popular with many Trekkies, and the ME devs would be aware of this.
They'll find a way to deal with the endings without resorting to a reboot. I wouldn't worry too much about that.
Whatever they do; it will always not be popular with some fans.
Yeah, that's certainly a universal truth, but a reboot would seriously ****** a lot of fans off. When asked about what direction we'd like the next game to go, there were more people who wanted a prequel than a reboot. I'd give a reboot a look before I made a decision about buying it, but I'm very skeptical of the idea. I want to see the current universe move on, post endings.
There's only two things you can say about the next ME:
-It will have Mass Relays.
-Humans will be present.
For the rest we'll just have to wait and see.
And, honestly, we'll know close to nothing about the most important part of the entire game until it hits the (e-)shelves: the story. We'll see screenshots and vids, everybody will come up with whatever... and most will be disappointed.
ok i understood but a reboot of the universe of ME is really a bad decisión i hope they continue with the same universe of the trilogy.
a secuel is the best choice for much fans.
ok i understood but a reboot of the universe of ME is really a bad decisión i hope they continue with the same universe of the trilogy.
a secuel is the best choice for much fans.
Which universe, Red, Green, or Blue? Or Refuse?
High, Medium or Low EMS?
With or without krogan, geth, or quarians?
And so on.
canon ending or 1000 or 2000 years after have much posibilitties for a sequel.
other idea for solve all different endings is the parallel or indoctination theory is other viable choices.
the universe of mass effect is inmense kill all in a reboot is bad idea.
A reboot is preferable but not very economcial considering the relatively small scale of the Mass Effect universe.
canon ending or 1000 or 2000 years after have much posibilitties for a sequel.
other idea for solve all different endings is the parallel or indoctination theory is other viable choices.
the universe of mass effect is inmense kill all in a reboot is bad idea.
They have stated that there is no canon in the Mass Effect universe. Going back on that now would not be a good idea.
Setting the next game thousands of years into the future will simply trivialize some of the choices, and will not help in addressing the possible extinction of one or more races (not to mention some of the worse breakage in lower EMS endings)
Going with some other ending that didn't actually happen in the trilogy is a possibility, but is also arguably setting a canon as well. Just an "impossible to get in-game canon"
The Mass Effect universe is immense. The problem is the galactic state in ME3 goes off in so many possible directions that creating a single state for all the possibilities is pretty much impossible without ignoring/trivializing player choice.
The Mass Effect universe is immense. The problem is the galactic state in ME3 goes off in so many possible directions that creating a single state for all the possibilities is pretty much impossible without ignoring/trivializing player choice.
Bioware would never do such a thing
Why would it raise issues?
Even assuming these come up, tehy could simply be addressed under different circumstances. Heck I'd se it as an opportunity to explore issues that weren't done in depth at all in the trilogy (like the human-batarian conflict)
I don't see a reboot as devaluing choice as the trilogy is an already complete story that can be replayed at any time. It's no more devalued than Baldur's Gate is devalued by the existence of Neverwinter Nights.
Thoug hkeep in mind I also think that the trilogy already devalued my choices anyway, so it's not like I have a whole lot of attatchment to them anyway. So if they want to burn the story down, I'll happilly light some oily rags for them
But in any case, ME3 was clearly meant to be a Ragnarok for the ME-verse. There's no way they intended to continue past the third game. I imagine the team received quite a shock when they were overridden and told to milk it by the "suits" A direct sequel of any kind is completely untenable without trivializing the choices anyway, either by canonizing anoutcome, or setting the game so far in the future it doesn't matter what was chosen. You simply can't expand a universe that's shot off in so many directions without tearing it full of holes...more holes i should say.
I don't really think you can trivialise the choices from the trilogy more than ME3 did at the end. It doesn't matter what Shepard did, we're gonna blow up the galaxy. Please indicate your preference for the color of the explosion.
The "extended cut" added some slides afterward to suggest that they didn't really mean it when they blew up the galaxy, but those matter about as much as the slides that tell you Morrigan was never seen again, or that the Warden went off adventuring with Leliana.
You can respect the trilogy by dismissing the "choice" at the end, or you can respect the ending by dismissing the trilogy. Wouldn't be a tough call for me.
A reboot, though? Oh hell no. I don't want to deal with the Reapers again.
as long as it has a less stupid versions of Cerberus and the Alliance, I am game. Also I want to have a choice to role play as a space ninja or not. Sometimes I do like the Paladin's shield bash, so that should an option as well.
I do hope that a developer don't ask about my Mass Effect/Doctor Who crossover dream, true it is good but it has its very dark moments including bombing of the Krogan Homeworld(it was very much a call out what happen to Aldraan in the New hope of Star wars)
Bioware would never do such a thing
![]()
Okay I see what you did there
![]()
I don't really think you can trivialise the choices from the trilogy more than ME3 did at the end. It doesn't matter what Shepard did, we're gonna blow up the galaxy. Please indicate your preference for the color of the explosion.
The "extended cut" added some slides afterward to suggest that they didn't really mean it when they blew up the galaxy, but those matter about as much as the slides that tell you Morrigan was never seen again, or that the Warden went off adventuring with Leliana.
You can respect the trilogy by dismissing the "choice" at the end, or you can respect the ending by dismissing the trilogy. Wouldn't be a tough call for me.
A reboot, though? Oh hell no. I don't want to deal with the Reapers again.
THis is why I think "reboot" isn't really the right word for what we want. THough I can' tthink of a better term.
I mean, it's not like we want to fight the Reapers or take a Mulligan on Shepard's story (well, maybe the latter) But what I at least want is to be able to completely ignore the trilogy going forward. Not "You can follow along with the story well enough if you're not familiar with it" I mean, "If you want the Mass Effect trilogy to never have happened, then you can ignore everything that came before. Nothing will disrupt that way of thinking"
I don't really think you can trivialise the choices from the trilogy more than ME3 did at the end. It doesn't matter what Shepard did, we're gonna blow up the galaxy. Please indicate your preference for the color of the explosion.
The "extended cut" added some slides afterward to suggest that they didn't really mean it when they blew up the galaxy, but those matter about as much as the slides that tell you Morrigan was never seen again, or that the Warden went off adventuring with Leliana.
You can respect the trilogy by dismissing the "choice" at the end, or you can respect the ending by dismissing the trilogy. Wouldn't be a tough call for me.
A reboot, though? Oh hell no. I don't want to deal with the Reapers again.
I don't get it. The EC didn't even have the galaxy be blown up, even before the slides.
Bioware wrote itself into a corner Mass Effect 3. Canonizing one ending would go against everything that that Mass Effect was all about. It would also alienate all people who choose a different ending then you. I personally don't like 'Destroy' as I like the Geth, hate the Quarians, and think Reapers aren't so black and white as people make them out to see. If they had to canonize one ending, refuse would probably the easiest, as it's a given that nothing of our cycle survives in the future except the Mass Relays and Citadel. If they don't use refuse, then they have to deal with if the Rachni, Geth, Krogan, Quarians, and Reapers lived or died and I don't think Bioware is willing to go that far just to adapt your choices. We saw how they turned all choices into cheap war assets instead of actually showing them.
Apparently the final fight in London was suppose to be an epic ground battle and show our war assets/choices in action, according to this cut dialog.
Personally I don't want another Shepard/human centric game, there is so much more potential to go outside being just a human. They have all these races that they barely dug into. It's one reason I actually enjoyed the MP as you got to put yourself in the shoes of another race. If Mass Effect 4 only allows you to play as a human, I probably won't buy it. If I want to play as a human, I'll just play the ME Trilogy over.
It would have been awesome to see the final battle show off the resources we had acquired throughout the game. I was hoping for this myself, however, upon reflection, I realised this would have been a very difficult and time consuming effort considering all the possibilities which would need to be implemented. The game was late to release as it was.
I don't think enough people appreciate just how huge ME3 is in terms on content. The amount of work that would have went into creating the product we got is incredible. No one can deny the game has it's issues, but overall, it's really quite impressive. The game could have use another year of development, but then again, it could have used another 5 years, and still have room for improvement. But such a long development period couldn't have been justified to the EA overlords, and us fans were super keen to get into the next chapter.
I'm getting more and more off topic here, so please forgive me. Just one more point. I remember watching a post ME3 release interview with of of the devs. In it, he admitted the choice mechanic made working on ME3 very difficult. It was indicated that in future games, the choice mechanic will be limited to "major decisions" in order to make working on sequels an easier affair. So I think the devs have learned at least one lesson from ME3. Maybe not one some fans would hope for, but one which makes sense from a development point of view.