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Let me build a keep as a base of operations


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#1
LordofCookies

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     I remember in an expansion for NwN2 (I believe) it was possible in a way to build and expand a keep and I would love to do it in a game like DA:I . 

   

Basically, in RPGs this is all to common:

 

Quest-Giver : Please guy I just met, save our town from the raging Orc menace! 

Player: Sure right away! 

 

------------------------**50 dead orcs later** ------------

 

Player: I have defeated the orcs!  They shall not bother you again. 

Quest-Giver: Thank you.  You've saved us all.  Here take this rusty nail as a reward. If you stab someone with it they may get tetanus.  May it serve you well! 

Player: (Looks at rusty nail) *gumbles* (Thinks about stabbing NPC)  (Can't stab NPC)  (Moves on)

 

   No more crappy rewards!  We want lands, keeps, titles and lots of gold!  Things that tell other NPCs in the world that YES we are a big deal and you should come to us to solve your problems, but be prepared to give us the glory we are due.  This is high fantasy.  Let us reach high places in it.  Sure, maybe for plot reasons I can't become a king but it'd be nice if when the game is coming to a close and I call my banners to fight the forces of the next blight or big bad thing an imposing force comes to my aid.  And no, the 5 guys I picked up at the tavern do not an imposing force make! 

 

Honestly, no matter how much good Kane did in Kung-Fu the Legend Continues hardly anyone followed him?  Why?  Because he was homeless and likely smelled like homeless.  Its likely the true reason he was always seeking water.  I'm tired of being some homeless knight in a video game.  Damn it! I want at least a hut for trying to save the world!  

 


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#2
thats1evildude

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Boy, you're popping out the obscure references. "Kung Fu The Legend Continues"? Were you, like, one of the five people who watched that?

Anyways, capturing keeps is a core mechanic. I don't think you can build them, but you can take them.

#3
ElitePinecone

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There's literally an entire fortress called Skyhold that the player gets to customise, down to the level of finding furniture out in the world that we can use to decorate it.


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#4
Schreckstoff

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I'd rather be able to take complete control of the Inquisition and make it live past the veils and the Circle/Templar conflict.

It should be a force to be beckoned with economically, politically as well as militarily and only answer to my Inquisitors.

She might just be the villain in the story.

#5
LordofCookies

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     I never really watched that show but I remember Kane wandered around seeking water.  Anyway, I was trying to show how no one really takes a homeless hero seriously no matter how much good he does. 

 

     I didn't know that I get to customize a fortress but that's not really good enough IMHO.  I want to be Lord of that fortress.  I want the soldiers there to work for me.  I basically want a piece of the pie that I am defending or else why risk my skin?  Incentive for the protagonist to be doing the heroic acts he does is missing from most RPGs.  The hero is considered to be so good in most games that he just selflessly risks life and limb in the name of only doing what is "good".  Often this happens to be preserving the upper classes in a medieval society...  I guess what I am asking for is something not common in medieval societies which is upward mobility.  I want lands, titles and gold equal to my deeds.  And that fortress... I want that too.  If you don't want these things there should be an option to decline them but I just don't see a rogue character for instance slaying 50 orcs and retrieving the 'Staff of You Risked your Life for Wood', for a quiver and two silver coins. 



#6
Basement Cat

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     I never really watched that show but I remember Kane wandered around seeking water.  Anyway, I was trying to show how no one really takes a homeless hero seriously no matter how much good he does. 

 

     I didn't know that I get to customize a fortress but that's not really good enough IMHO.  I want to be Lord of that fortress.  I want the soldiers there to work for me.  I basically want a piece of the pie that I am defending or else why risk my skin?  Incentive for the protagonist to be doing the heroic acts he does is missing from most RPGs.  The hero is considered to be so good in most games that he just selflessly risks life and limb in the name of only doing what is "good".  Often this happens to be preserving the upper classes in a medieval society...  I guess what I am asking for is something not common in medieval societies which is upward mobility.  I want lands, titles and gold equal to my deeds.  And that fortress... I want that too.  If you don't want these things there should be an option to decline them but I just don't see a rogue character for instance slaying 50 orcs and retrieving the 'Staff of You Risked your Life for Wood', for a quiver and two silver coins. 

Mmh... Dragon Age might not be for you then. A recurring theme in the series is 'do what must be done or watch the world end'. Anyway, you do get to control an army as the inquisitor and kick the butts of just about every major organization in the world. I guess that will leave a power vacuum?



#7
ElitePinecone

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     I never really watched that show but I remember Kane wandered around seeking water.  Anyway, I was trying to show how no one really takes a homeless hero seriously no matter how much good he does. 

 

     I didn't know that I get to customize a fortress but that's not really good enough IMHO.  I want to be Lord of that fortress.  I want the soldiers there to work for me.  I basically want a piece of the pie that I am defending or else why risk my skin?  Incentive for the protagonist to be doing the heroic acts he does is missing from most RPGs.  The hero is considered to be so good in most games that he just selflessly risks life and limb in the name of only doing what is "good".  Often this happens to be preserving the upper classes in a medieval society...  I guess what I am asking for is something not common in medieval societies which is upward mobility.  I want lands, titles and gold equal to my deeds.  And that fortress... I want that too.  If you don't want these things there should be an option to decline them but I just don't see a rogue character for instance slaying 50 orcs and retrieving the 'Staff of You Risked your Life for Wood', for a quiver and two silver coins. 

 

Just wait and see what they do.

 

I think at least some of that is in there.


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