For most creatures, conversations will not fire. This may have something to do with unclefb, or with the computer, but i'm not sure. Conversations are working from Doors and some creatures (an npc set to "post" will talk)
Some creatures "greet" but their conversations do not fire, others just stand there.
Conditionals in the conversation are NOT firing for these conversations (SendMessageToPC commands yield nothing)
Is there a limit to how many nodes you can have?





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