I agree. its suppose to take 20-40 hours to get through the main quest itself, but the game has 200 hours of content from what I've seen for estimates. That means that the main storyline is 10-20 percent of what is there, maybe even less. I get it that Skyrim was their inspiration but I think they're forgetting a few things that Skyrim has with its huge open world that Inquisition does not have, and probably can not do:
- There's more than one big story to complete. The "main story" of skyrim reaaaaaally isn't the main story. Nor really the point of an elder scrolls game. The point is more to go off and be your character, make your own trail and find your own interest within the game But you cant exactly do that with inquisition. You are the Inquisitor. you have duties, responsibilities, places to be and an organization, you're not a freelancer that can go off and do whatever they please.
- Mods. Skyrim is mod compatible and amazing mods are still coming out. As far as I've heard they don't really want mods for Inquisition but there are so many small things that Mods could add for each player.
- Skyrim has way fewer load screens. Its, aside from cities, dungeons and player homes, one giant open world with multiple story lines you can follow. That takes you out of the game less and generally keeps a player more emerged in the world.
The other main problem from what I can see is that Origins is the game that started Dragon Age. Origins had fairly poor graphics, combat got a little boring unless you were on really difficult levels but even then you could just take a bunch of mages, have a tank pull aggro and murder your tank in a storm of the century combo to roflstomp everything. But Origins did have an awesome storyline and extremely in depth characters with hours of party banter that was highly amusing. see: "and what guidance do you find in those swaying hips?" or Literally anything Zevran would say.
I think part of the problem is because they're drawing away from the story and more towards the open world, the very root of Dragon Age (the storytelling) is being forgotten to a degree. Its still there, sure, but it's no longer as much the main focus. Personally I was here for the story, And I was disappointed. It didn't feel properly resolved and it didn't feel like I got to know all the characters very well. The end of the game left me with a rotten feeling in my stomach and pushed me away from wanting to replay. It took 5 or 6 character attempts before I found one i liked enough to get past Haven with, and another 4 or 5 before I found one I like enough to finish the game a second time with. I feel like there wasn't a solid conclusion, and I feel like this is the first Dragon Age game where my protagonist doesn't have a proper ending.
Sure I've clocked in like 120 hours so far in the past couple weeks, but if we compare that with Skyrim that's not even 1/10th the amount of time I've gotten out of it so far. I still have storylines to finish, I still have mods I want to try, I own the DLC and I haven't even gotten to the DLC storylines yet! I still have BOOKS to collect! (books are to skyrim what pokemon are to well.. pokemon for me)
It just seems like they were so close to having a game that was as good if not better than origins but they pulled a bit too far away from the story and characters that originally drew players to the series. They damn well could have had a game that was better than origins but the most important aspect for achieving that is the story and they just simply fell flat there. Well the story and the mods, I loved playing with the DAO mods on later characters.
As for Solas himself, he feels like a DLC character of sorts. It, to me, feels like he was thrown in the game for no other reason than to be a plot piece and was then forgotten about until he was needed again. sure it was probably to avoid spoilers to his character but I feel like they could have dropped more on us than they did. Would it really have been too devastating to give us a few more hints about the truth in exchange for better development of his character, and a better understanding of him? Personally I don't think so. There were points where there was information we should have been able to pick up about him, yet we didn't. When he's in the fade with us, despite that the Dalish don't know elven as well as they'd like, we should have picked up enough from the conversation with the fear demon to say "hey. wait a second. He's saying this to Solas and i can pick out ___ ____ and ___ from it, all of which seems extremely fishy, I should confront him about it, or maybe have Leliana look into it". I also find it extremely strange that Leliana didn't do much checking in on Solas. If he is part of the Inner Circle I'd think Leliana would at least do a basic background check on the guy, y'know. go to where he's from, meet some people talk to them about him ect ect. If our spymaster didn't even do that (which is all that was needed to find out his town does not exist any longer) then I think there is a bit of a problem, particularly because of how good she is suppose to be at her job.