I found that a bit weird, since he so adamantly insists he is a spirit of Choice in TME. Like how did that switch? Or is Desire really corrupted Choice? Or was he just lying before?
I wonder if they left out the Desire demon for SJW reasons? I never really liked the design of Desire anyway, it was a bit uncomfortable...but maybe they just wanted to make the newer demons take center stage (like envy), and Desire takes a lot of dialogue to really be effective.
They make me uncomfortable too and for all of that, I've found the stuff involving them have been some of the most thought provoking quest lines I've ever experienced in both Dragon Age games. The desire demon with the Templar in the Tower was actually interesting. The points the Desire Demon makes if you agree with it instead of just killing it initially during Sebastian's quest line are also interesting. The creature is sex on wheels, but they've always been remarkably more intelligent than their initial presentation (as sex on wheels) would suggest. The desire demons offer what people actually want because they can see inside their hearts and their offers are, for the most part, actually tempting. (Like actual in game perks, such as blood magic.)
I would say they dropped them for SJW reasons and it's a damn shame. I would also say the implementation of Imshael as their replacement was poorly handled for anyone who doesn't invest in the supplementary materials. Without context for who he is, I had no reason and still have no reason to care about him. He's there, he's irritating, and then he's dead and gone. I've remembered that Desire Demon in the Mage Tower for five years. I'm not going to be thinking about Imshael into next month. I think he offers the only demon deal in Inquisition and it comes out of left field. Power? Wealth? Virgins? Really? He's unoriginal, dull, overconfident, and a boring conversationalist. Bring back the Desire demons so we can have an actual conversation about the stuff I really want. Those ladies know where it's at.
Envy feels so out of place compared to the other demons we've had in the past. It works differently, but doesn't feel like it's expanding on what's already there which is a very basic Christian metaphysical model. The other demons have always had a focused interest on mortals because mortals offer whatever they can't have and tempt to get it. Pride corrupts the pride character's feel in their accomplishments and tempts them with the possibility of more power (Fenris and the Pride Demon in 2 being a great example). Sloth makes you feel tired and lazy, puts you to sleep (and then eats you). Desire is all about what other characters want and revealing hidden (or not so hidden I like big boats, I cannot lie) truths about them. They always made me ask questions afterward and challenged my views on my companions, even the game world.
Envy just feels like a concept, it feels envious of someone and works to become them but it never can. It's simple and straightforward. It's all about what it wants instead of going after the envy and covetous emotions mortals feel and working on those. I walked away from it going "it wanted to be me", that's cool but in the end that's also pretty much it. It feels so much less dangerous than the others as a result.
Terror gave me... spiders. Yay, spiders. In the end, though, it was just a big boss that said stuff in Corypheus' voice. I keep forgetting it's supposed to be a demon.
It might be the two sides to every story angle they've been working with Solas and the Fade this time around, about the Chantry being wrong or it's only that way because that's how people see it but it's going to be an uphill battle because they actually have to redefine those metaphysics for the player. The demons previously provided a real function within the game, that isn't there anymore and, for me at least, the setting feels a little smaller because of it.