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Solas Thread - NOW OFFICIALLY MOVED to Cyonan's BSN (link in OP)


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#87951
Taelaa

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I'm just going to ask this here real quick. I would simply create a new thread and avoid bothering you all with my inane question, but to be honest, I'm afraid of the possibility of being trolled or some how, some way, an argument being incited. I haven't had me coffee yet, so that would only end badly.

Concering The Fall mosaics in the Hinterlands, has the final piece been patched yet? The Wolf Hollow one. I was searching online, and the wiki said that the piece was able to be seen via Flycam, but was unobtainable. There's an unofficial fix, I know, and I'll get it if necessary, but if it's been patched and I just haven't found it yet, then I'd rather know. I think I remember reading that one of the recent patches was supposed to fix the missing mosaics, but again, I'm just not sure if it is fixed or not.

Anyway, sorry for dumping another question on you all. You're all just incredibly reliable and kind about it that I can't help it.

Edit: Grammar error.

 

Sorry, I haven't heard anything. I did just finish my 3rd PT this week though and I have yet to complete a mosaic. Now I understand why I may be missing some pieces. Thanks!



#87952
NightSymphony

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I think Miranda says thank you when you don't let her kill her friend..umm.. I can't think of his name. But he dies anyway.   And Mordin says thank you when you don't let him kill his old colleague...maybe.

 

Does Fenris say it when you don't let him kiil his sister? 



#87953
Cee

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I was thinking about Solas' personal quest and I wonder, do you think he felt better after killing the mages for hurting his friend?

I do not mean a debate about wether it was right or wrong, or if it was necessary, or his reasons etc. I really mean: do you think he felt better? Do you think killing them is something that had him "happy", even later, or will he some time realize that it did not help anything. That killing them provided him with the positive short term effects of revenge but that in the end the pain was still the same?

 

There are usually, in movies or games, two paths this goes. One is Sera ("Yes, that felt good and still feels good") and the other one is the devastation ("I am still so empty, it was all worthless") and I noticed, or think I did, that BioWare characters always feel like Sera (Garrus says something similar). They always feel good about it and never doubt. While in movies I think authors usually show us the other way, the regret about having stepped so low. I wonder why that is, if BW wants to prevent showing the player "You made a wrong decision" when it comes to personal quests? Because I do not recall a single character ever saying to me "Btw, thank you for stopping me". (But maybe I really just don't remember.)

 

Well, one thing with someone like Garrus is you can influence him to not be so black and white about things. I never killed Sidonis in his mission, and this is what you get:

 

He has his doubts about the decision he was prepared to make.

 

As for Solas, I don't think so, no. The mages acted stupidly and without consideration at all, but Solas, while someone not generally disapproving of killing or anything, does generally disapprove of decisions that are less than thoughtful and carefully considered. Vengeance taken in a moment's flash of anger would count as that. Those mages also do not have his knowledge, so their decisions are ignorant.

 

I didn't let him.


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#87954
Colonelkillabee

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But where did she get the idea that you needed a high dragon to fight a high dragon? I've killed a high dragon in Inquisition aside from Coryphyfish's beast. I thought we just needed a dragon to distract and weaken his while we fought him so we could take it before he died.

I think Cornflakes' foci dragon was what he was talking about. It was just a corrupted red lyrium High dragon.



#87955
Taelaa

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What a slow art day

 

 

Hehehe...cute little comic.  it's so true!!

http://divaxenia.dev...Solas-520199274

 

Ha, that made laugh out loud, literally. So adorable and true!


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#87956
Maria13

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I was thinking about Solas' personal quest and I wonder, do you think he felt better after killing the mages for hurting his friend?

I do not mean a debate about wether it was right or wrong, or if it was necessary, or his reasons etc. I really mean: do you think he felt better? Do you think killing them is something that had him "happy", even later, or will he some time realize that it did not help anything. That killing them provided him with the positive short term effects of revenge but that in the end the pain was still the same?

 

There are usually, in movies or games, two paths this goes. One is Sera ("Yes, that felt good and still feels good") and the other one is the devastation ("I am still so empty, it was all worthless") and I noticed, or think I did, that BioWare characters always feel like Sera (Garrus says something similar). They always feel good about it and never doubt. While in movies I think authors usually show us the other way, the regret about having stepped so low. I wonder why that is, if BW wants to prevent showing the player "You made a wrong decision" when it comes to personal quests? Because I do not recall a single character ever saying to me "Btw, thank you for stopping me". (But maybe I really just don't remember.)

 

I doubt it would give him any satisfaction in the long run... It was utterly pointless and he'll come to see it like that.


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#87957
NightSymphony

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Art - Solas Puppy

http://gummiberri.de...henan-520311428


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#87958
Colonelkillabee

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As for Solas, I don't think so, no. The mages acted stupidly and without consideration at all, but Solas, while someone not generally disapproving of killing or anything, does generally disapprove of decisions that are less than thoughtful and carefully considered. Vengeance taken in a moment's flash of anger would count as that. Those mages also do not have his knowledge, so their decisions are ignorant.

 

I didn't let him.

I think you're right, he doesn't seem the type to take pleasure in killing. It's just necessary. For the mages, it's hard to say. Enjoy may be the wrong word. Content? I think that would work better. He didn't seem upset, but he did it with no hesitation and did so without showing any signs of remorse.

 

I'd say he was content with his revenge and didn't even think twice about their deaths because he was more concerned with the loss of the spirit. Killing them was justice.

 

I let him do it every time.


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#87959
DragonRacer in Mourning

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I'm just going to ask this here real quick. I would simply create a new thread and avoid bothering you all with my inane question, but to be honest, I'm afraid of the possibility of being trolled or some how, some way, an argument being incited. I haven't had me coffee yet, so that would only end badly.

Concering The Fall mosaics in the Hinterlands, has the final piece been patched yet? The Wolf Hollow one. I was searching online, and the wiki said that the piece was able to be seen via Flycam, but was unobtainable. There's an unofficial fix, I know, and I'll get it if necessary, but if it's been patched and I just haven't found it yet, then I'd rather know. I think I remember reading that one of the recent patches was supposed to fix the missing mosaics, but again, I'm just not sure if it is fixed or not.

Anyway, sorry for dumping another question on you all. You're all just incredibly reliable and kind about it that I can't help it.

Edit: Grammar error.

 

It has not been patched yet.

 

Whispers from someone I know in the Patch 6 beta says Patch 6 should be when this is fixed, though. So, Soon™.

 

(And no, "someone I know" isn't code for me, as I am a PS4 pleasant console peasant and, thus, not in the patch beta ;) )


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#87960
Siha

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Miranda ... Mordin ...

 

Thank you for reminding me, I forgot about that.

But what if they do kill them? I think Miranda thanks you then, too. About Mordin I don't know, never let him do that.

I don't think I ever got a BW character who was not angry/sad later that I let him do it. Like "Why did you not stop me" or "I should not have done it" or something. I was never "punished" for vengeful killing.

 

He has his doubts about the decision he was prepared to make.

 

As for Solas, I don't think so, no. The mages acted stupidly and without consideration at all, but Solas, while someone not generally disapproving of killing or anything, does generally disapprove of decisions that are less than thoughtful and carefully considered. Vengeance taken in a moment's flash of anger would count as that. Those mages also do not have his knowledge, so their decisions are ignorant.

 

This is basically the same thing - whatever I choose to do, it will be "good". If I prevent the killing they might say "thank you" (or not, does not matter here) and if I let them kill, they will always be content with it. They never return sad and broken for not having been a "better person" or anything. But I think I have always regretted later when having acted out of revenge or rage. So I find it a bit odd that no BW character ever got that way.

 

And yes, the mages acted stupidly and ignorantly. But is that a justification for killing them, I mean in one's own feeling. I would still see that I unnecessarily killed people, and I think I would feel bad. So I wondered about what Solas would feel. Later, not right away.

 

I'd say he was content with his revenge and didn't even think twice about their deaths because he was more concerned with the loss of the spirit. Killing them was justice.

 

I said I do not mean to discuss the right or wrong issue. If you consider it justice or not would not necessarily mean you feel good about it later. Being right does not always mean being happy.


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#87961
Cee

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To be clear, I don't think he would necessarily regret it since it is a form of justice, but he does sometimes act or talk before fully thinking something through. At that point, the spirit is no more. There's no reason to take lives for an ignorant decision made by some people trying to survive and defend themselves.


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#87962
NightSymphony

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Hmm..I don't think I ever let Mordin kill him either. Miranda, I don't remember.

 

But I think you're right, Siha. No one really seems to be that upset when you let them kill someone. It's not a big deal really. I kind of would like a huge moral dilemma in a BW game someday.


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#87963
NightSymphony

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Random thoughts. I wanted to kill Alistair's sister, I bet that would have been horrible for him.   I would have felt bad about it later, but she was being such a ******.  Poor Alistair.



#87964
Elira

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It has not been patched yet.
 
Whispers from someone I know in the Patch 6 beta says Patch 6 should be when this is fixed, though. So, Soon™.
 
(And no, "someone I know" isn't code for me, as I am a PS4 pleasant console peasant and, thus, not in the patch beta ;) )


Thank you so much! I'm glad to hear that. I can now patiently hold out until the next patch's release to see my OCD tendencies satisfied, now. ^^
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#87965
Siha

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Hmm..I don't think I ever let Mordin kill him either. Miranda, I don't remember.

 

But I think you're right, Siha. No one really seems to be that upset when you let them kill someone. It's not a big deal really. I kind of would like a huge moral dilemma in a BW game someday.

 

Yes, maybe this is exactly what I mean, I think. Today I watched the last episodes of Breaking Bad and it nearly killed me. Everybody loses. It is done so great and it is so realistic. And I miss this in those games. The original ME ending went into that direction, but we did not have a hand in it, so it is not "my fault" again. Usually there is nothing to ever regret. Even if I do something "bad", there will always be something to make up for it. I am never actually punished for anything. But usually in life it is the smaller things we do that leave us severely punished. I would like BW to address this, like a relationship breaking over a decision like this. If we get on bad terms with our companions that it always because we nearly went out of our way to annoy them, over a longer time. I would like to see a sort of impulsive dilemma once, something that just happens and changes everything. Or me making one decision, which will lead to people actually changing toward me.


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#87966
phaonica

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And yes, the mages acted stupidly and ignorantly. But is that a justification for killing them, I mean in one's own feeling. I would still see that I unnecessarily killed people, and I think I would feel bad. So I wondered about what Solas would feel. Later, not right away.

 

 

The only thing I can think of to draw comparisons to is how Solas handles Cole's personal quest. Solas seems to encourage Cole to force his compassion to overpower his anger. Solas seems to admire and envy spirits' purity of purpose. Does Solas strive for that same purity of purpose, or does he recognize/accept that people do not or cannot reach that level of purity of purpose/goodness? And could that answer influence how he would feel about killing the mages?


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#87967
Siha

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The only thing I can think of to draw comparisons to is how Solas handles Cole's personal quest. Solas seems to encourage Cole to force his compassion to overpower his anger. Solas seems to admire and envy spirits' purity of purpose. Does Solas strive for that same purity of purpose, or does he recognize/accept that people do not or cannot reach that level of purity of purpose/goodness? And could that answer influence how he would feel about killing the mages?

 

True, good point. Solas does not favor Cole to kill out of revenge, though in fact it is the same thing. But when it comes to Cole, he sees that Cole would not get better by doing it. That instead he would only add more negativity on the pile of pain he already has to deal with. So I am so surprised he does not do this for himself, especially how even later on he does not notice it and questions his action.

I am not so sure what I think the answers to your questions are. Does he hold spirits in higher regard and thinks "physical entities" could not reach that level? I don't know. I also just wondered, does Cole's quest always happen after Solas's or is another order possible? Maybe he acts about Cole this way because of his own personal quest? In case we stopped him from killing them, he realizes (later) that this was indeed better; while if we let him kill them, he later notices how it did not do him any good?


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#87968
NightSymphony

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Yes, maybe this is exactly what I mean, I think. Today I watched the last episodes of Breaking Bad and it nearly killed me. Everybody loses. It is done so great and it is so realistic. And I miss this in those games. The original ME ending went into that direction, but we did not have a hand in it, so it is not "my fault" again. Usually there is nothing to ever regret. Even if I do something "bad", there will always be something to make up for it. I am never actually punished for anything. But usually in life it is the smaller things we do that leave us severely punished. I would like BW to address this, like a relationship breaking over a decision like this. If we get on bad terms with our companions that it always because we nearly went out of our way to annoy them, over a longer time. I would like to see a sort of impulsive dilemma once, something that just happens and changes everything. Or me making one decision, which will lead to people actually changing toward me.

Well, Alistair does get pretty pissed off if you let Loghain live. Either you make him king or he goes off and becomes a drunk.  I guess that's kind of a big deal.  I've never romanced him and done this, does he actually forgive you later if you make him king?


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#87969
Colonelkillabee

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I said I do not mean to discuss the right or wrong issue. If you consider it justice or not would not necessarily mean you feel good about it later. Being right does not always mean being happy.

I mentioned for him it was just justice, not that I thought it was just ;)



#87970
Kappa Neko

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I was thinking about Solas' personal quest and I wonder, do you think he felt better after killing the mages for hurting his friend?

I do not mean a debate about wether it was right or wrong, or if it was necessary, or his reasons etc. I really mean: do you think he felt better? Do you think killing them is something that had him "happy", even later, or will he some time realize that it did not help anything. That killing them provided him with the positive short term effects of revenge but that in the end the pain was still the same?

 

There are usually, in movies or games, two paths this goes. One is Sera ("Yes, that felt good and still feels good") and the other one is the devastation ("I am still so empty, it was all worthless") and I noticed, or think I did, that BioWare characters always feel like Sera (Garrus says something similar). They always feel good about it and never doubt. While in movies I think authors usually show us the other way, the regret about having stepped so low. I wonder why that is, if BW wants to prevent showing the player "You made a wrong decision" when it comes to personal quests? Because I do not recall a single character ever saying to me "Btw, thank you for stopping me". (But maybe I really just don't remember.)

Yes, I believe Bioware wants you to feel like you did the right thing. So no matter what you pick, your companions will be content. Well, not always. But usually. Even if they are pissed off with you for a minute, they forgive you, even see it from your perspective and accept your decision to not help them kill whoever.

I firmly believe that Bioware always tries to show you an "ideal" way to play. But it can be quite subtle and sometimes I'm not even sure if I'm just imagining things...

Since it's an roleplaying game, they'd never tell people outright what they did was awful. Or that they made a poor choice. Because it's all subjective. No doubt do Bioware games have a specific type of morality that reflects their own subjective view on things. But you do not have to agree with it. You can play any way you want and the game will usually reward you in some way. Otherwise it would be quite immersion-breaking, I guess.

 

As to how satisfied Solas would be in the long run having killed the mages... I don't know. I can see it go either way. I lean towards what the Colonel said. That he felt justified doing it and wasted no more thought on it, having MUCH more important things on his mind. Even if he were to realize that killing the mages was pointless, he doesn't strike me as the kind of person to have regrets about it. Not about something like that. They tortured his friend. Why would he feel like he did something wrong? I believe that if your entire being is so overshadowed by this one HUGE burden concerning Arlathan, I doubt he much cares for a bunch of ignorant mages. I see him as the kind of person who'd gladly kill a thousand ignorant mages if he felt they deserved it. He's willing to sacrifice a LOT for what he believes will benefit "his people" and Thedas as a whole.

I don't really see him get so depressed that he regrets every death he ever caused. He's wallowing in his misery quite enough already. But I can see him have a real crisis and look back at the mages with regret. Maybe when he failed once again to correct his mistake. Or when he realized that there is no way he could ever undo the damage. Maybe them ALL of it will turn into one huge regret. Dunno.



#87971
Avejajed

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I think Solas doesn't really give them much of a thought after the fact. I don't think it makes him happy to do it, but I don't think he regrets it either. I doubt he dwells on it afterwards.

#87972
Colonelkillabee

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I bet he's toasted lots of fools that way before, to be honest. It was cleanup.


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#87973
Illyria

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Random thoughts. I wanted to kill Alistair's sister, I bet that would have been horrible for him.   I would have felt bad about it later, but she was being such a ******.  Poor Alistair.

 

If it makes you feel any better she's not his sister.

 

But if you side with the Templers then you do kill his mother.



#87974
Siha

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Well, Alistair does get pretty pissed off if you let Loghain live. Either you make him king or he goes off and becomes a drunk.  I guess that's kind of a big deal.  I've never romanced him and done this, does he actually forgive you later if you make him king?

 

I never did this but I think I read he is content again then, like he simply ignored it. But I don't know.

You are right though, Alistair was overall the most realistic character to me.

 

I mentioned for him it was just justice, not that I thought it was just ;)

 

Yes, but I did not want to discuss if he thinks it's right or not. He of course thinks it's right. But I can think I am right and still regret it because it was just not worth the price I had to pay.

 

Since it's an roleplaying game, they'd never tell people outright what they did was awful. Or that they made a poor choice. Because it's all subjective. No doubt do Bioware games have a specific type of morality that reflects their own subjective view on things. But you do not have to agree with it. You can play any way you want and the game will usually reward you in some way. Otherwise it would be quite immersion-breaking, I guess.

 

Yes, I can see that. But I don't even need them to tell me that what I did was awful. I can judge that myself and I have made decisions in the games that I felt were awful or I even regretted later. But they could punish me more often for decisions. Like Wynne/Leliana leaving, which I just remembered. So I simply want a bit more realism. Maybe even people falling out with me over something without me even having done something awful, just because that would be realistic. Either I send companions away or I work hard for making them leave. But I never get a realistic approach somehow.

But maybe I just want a Breaking Bad style game at this moment. 


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#87975
phaonica

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Well, Alistair does get pretty pissed off if you let Loghain live. Either you make him king or he goes off and becomes a drunk.  I guess that's kind of a big deal.  I've never romanced him and done this, does he actually forgive you later if you make him king?

 

IIRC, if Loghain survives the archdemon, King Alistair basically says to the HoF "we don't have much to say to each other" and still sounds pretty mad. If Loghain dies to the archdemon, Alistair says he's isn't angry anymore. I don't know about forgiveness, but if Loghain dies, Alistair mellows.


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