Oh god, 2 melons, I'm dying...
Let me tell you of the Glitteroti,
Though some people can make them sound snotty,
Dirthamen, Falon'Din -
Hear the latter's quite mean,
Though we draw him as one ****** hottie.
Beautious!
Oh god, 2 melons, I'm dying...
Let me tell you of the Glitteroti,
Though some people can make them sound snotty,
Dirthamen, Falon'Din -
Hear the latter's quite mean,
Though we draw him as one ****** hottie.
Beautious!
I'm not sure I want to get into a debate about this, it's not something I've though extensively on, but I thought idealism was good. So long as you act, you can turn those ideals into reality, which Leliana does if you soften her. She wants to see all Mages free and the Chantry open to everyone, and she does it. What the consequences of her ideals bring out, we'll have to see (well, not me, Cass is my Divine
).
Edit: I'm aware she does this even if you harden her, but from what I know she becomes quite violent with those who oppose it? I can only see that ending badly for her.
While I personally prefer idealism, it's not always good. Especially when coupled with naivete. Leliana, for all her past experiences can be quite naive when it comes to the Chantry. Idealism when couple with a healthy dose of common sense and a garnish of realism would be better.
Um...I actually think Solas killing those mages was just. *sweats nervously*
I usually play that scene something like this: "Oh. You're a demon expert from Kirkwall? Ahahaha....no. " *fiery explosion of death*
Setting aside the fact they'd just killed one of his dearest friends, Solas is a "for the greater good" kind of guy. Those mages are clearly too stupid to be left running around the Exalted Plains. They're a danger to themselves and others. While Solas might be motivated by revenge in the moment, I personally doubt he'd regret killing them later.
I wanted to post it, but you were faster
Thank you!
Oooooh..I had forgotten you're here in the forums. 'Tis I.. WynterSolstice. ![]()
I finished DA2 for the first time last night and I loved it. D: I'm so glad I made Alistair king on my Origins run now, the thought of having to choose between him and my Hawke would be impossible now I have live context behind my Hawke. There's no way I could do that to either HoF or Fenris, and Stroud peeved me off so getting to leave him behind won't be a big deal at all. Satisfying, if anything.
Have you tried the Happy Ending mod? Assuming you're on PC?
I haven't looked it up for a while, and from what I remember it's a bit clunky and recycles past dialogue... but it's beautiful. *wipes tear* I'm seriously contemplating buying the ME series all over again so I can experience that mod and finally have my headcanon realized.
Spoiler
Why do you do this. I haven't been playing Mass Effect in some time, but I didn't realise how much I missed it. Just hearing the music gave me goosebumps and a mini-heart attack.
I never used that mod because I can't play with mods that go against canon, but I always watched it on youtube and I would have liked an ending like that.
Hmm.. I think I'll have Solas kill those mages next time. If he doesn't feel bad about it, why should I?
Yes, I thought DA2 was a refreshing change from the usual hero-saves-the-day story. I never had an issue with Hawke and the plot of DA2 (only with map recycling and such). I too loved it that Hawke failed. That one man/woman cannot prevent tragedy. I thought that was rather realistic. DA2 is a really dark depressing game. Much more so than DAO. I loved that companions had their own agenda and went through with it regardless of what you did.
For me the issue was not that Hawke couldn't stop Anders, but that she didn't even try. I mean, I think we should have had the option of putting him down the minute he turns blue and starts giving veiled threats. Obviously, that couldn't have succeeded for gameplay reasons, but the fact that Hawke stands around slackjawed while things like this or Petrice, to name another example, just happen to her- that's what made me hate the protagonist. Lack of agency and competence, not the fact that tragic things happen despite your best efforts.
Nono, please rant, I want to talk about it.
I remember all of the complaints about DA2 and, to be honest, the majority of them are completely valid. I had those exact complaints when I was watching my partner play it on release.
I think I enjoy it immensely now because DA:O hasn't aged well, the gameplay was an uphill struggle the whole time. Only the story kept me engaged, and even then because my partner is like me and plays games to death, I could almost perfectly reiterate certain dialogues to the letter and tone as I reached them. By the time I came to Awakening (which I'd never seen), I was done with it, and I can't see myself going back to it.
DA2, on the other, had quite fun gameplay, and I'd forgotten a lot of the story (since my partner only played it once).
DAO has aged very well for me. I've replayed it... it would be embarrassing to say how many times, and though I did try to pick up DA2 again after DAI in order to see the lore threads, I just can't play it. I dislike the characters so much, Hawke included. Gameplay got worse on PC, a slide that has continued in DAI, but that's another story.
Why do you do this. I haven't been playing Mass Effect in some time, but I didn't realise how much I missed it. Just hearing the music gave me goosebumps and a mini-heart attack.
I never used that mod because I can't play with mods that go against canon, but I always watched it on youtube and I would have liked an ending like that.
Using the MEHEM was the only mod I used for any ME game ... ever. And honestly, as clunky as it is at some points, I kinda refuse to play without it now. With the trilogy over, I'm not really sure it matters what's cannon and what isn't tbh.
Idealism is important though. Losing it leaves her broken. It only serves the others.
Exactly
I don't like her ass, so I'm biased to how I want her to operate.
That was one of my favorite quests
Love the fade.
I hated the Fade in that game, but Broken Circle is one of my favorite quests in the whole series. When I heard about The Fade in Inquisition I was like ughhhh, but no, it was actually fun.
Why do you do this. I haven't been playing Mass Effect in some time, but I didn't realise how much I missed it. Just hearing the music gave me goosebumps and a mini-heart attack.
I never used that mod because I can't play with mods that go against canon, but I always watched it on youtube and I would have liked an ending like that.
Because misery loves company.
But I know what you mean, there's some crappy TV show about alien conspiracies that uses a BGM from ME (can't remember which one, it's during character creation anyway) in its advert, and I can't help but laugh and cry whenever I hear it.
Edit: Normally I don't like to use mods that go against canon either, same when I RP - I like to keep to canon as much as possible, but since everything passed Anderson's death is headcanon for me anyway (I literally turn off the game in all PTs at that point now), I figure I might as well see it on the game itself. x)
Exactly
I don't like her ass, so I'm biased to how I want her to operate.
I love Leliana, so it was tough to see how she had become 10 years later. I'm so glad I stopped her and talked about idealism. She became my Divine, which was exactly what I'd hoped for after her talk post-personal quest (and not killing in there either).
Though things like her critiquing the nobles' shoes at the ball were great.
I'm not sure I want to get into a debate about this, it's not something I've thought extensively on, but I thought idealism was good. So long as you act, you can turn those ideals into reality, which Leliana does if you soften her. She wants to see all Mages free and the Chantry open to everyone, and she does it. What the consequences of her ideals bring out, we'll have to see (well, not me, Cass is my Divine
).
Edit: I'm aware she does this even if you harden her, but from what I know she becomes quite violent with those who oppose it? I can only see that ending badly for her.
Idealism is fine. Too much isn't. I think she has too much and if she's Divine, her project is doomed to fail. As soon as one mage kills someone for one reason or another who is important, especially a blood mage, it'll all fall apart, and circles will come back anyway.
For me the issue was not that Hawke couldn't stop Anders, but that she didn't even try. I mean, I think we should have had the option of putting him down the minute he turns blue and starts giving veiled threats. Obviously, that couldn't have succeeded for gameplay reasons, but the fact that Hawke stands around slackjawed while things like this or Petrice, to name another example, just happen to her- that's what made me hate the protagonist. Lack of agency and competence, not the fact that tragic things happen despite your best efforts.
DAO has aged very well for me. I've replayed it... it would be embarrassing to say how many times, and though I did try to pick up DA2 again after DAI in order to see the lore threads, I just can't play it. I dislike the characters so much, Hawke included. Gameplay got worse on PC, a slide that has continued in DAI, but that's another story.
Top paragraph, I can see why that would peeve people off. During Ander's personal quest (Justice, I think?) the moment he said he needed Hawke to sneak him into the Chantry with telling her why, I backed off immediately. I didn't do it, and after some searching I found that I could only warn someone about it if I was on rivalry path with him. I'd gotten him to full friendship by that point, and even though I know it doesn't have any last effects, the option to go warn someone regardless of friendship/rivalry path should have been there. I think it would have made the whole thing a bit less painless.
Different horses for different courses clearly.
I remember not disliking the gameplay when I had the game on PS3, but the graphics looks so entirely awful I don't think I could plug myself through it. Normally bad graphics don't bother me, but here it does. At least Inquisition has controller support. ![]()
Oh really? Now I'm actually curious! I never played it, only XIII. Too many bad memories of X-2... XIII was basically a tech demo they made me pay money for. No cities, no exploration at all. Though the plot wasn't even that bad, plus I was pleasantly surprised about the awesome lesbian love story stealing the show. Mostly, I feel too old for JRPGs now *sigh* Snow was the most annoying game character ever. Worst romance for 12-year olds ever too. When I read XIII-2 would be about Serah, I thought no, thanks.
Would you recommend it to somebody who didn't really like XIII?
Sorry for being off-topic!
This was relevant because... uh... I'd rather have my Lavellan's broken heart than have a guy on a flying motorcycle propose to a girl he hadn't even kissed yet.What the hell, SquareEnix?!
I'll spoiler this because way off topic
Idealism is fine. Too much isn't. I think she has too much and if she's Divine, her project is doomed to fail. As soon as one mage kills someone for one reason or another who is important, especially a blood mage, it'll all fall apart, and circles will come back anyway.
That's what I suspect will happen regardless of the path, in all honesty, just purely from a resources standpoint. I think that's why I decided to make Cass Divine in my canon PT, because she's the most status-quo choice and the one I think will probably be the most seamless in terms of transition from DA:I to the next installment. The only lasting effect I can see from Leliana being Divine is whether or not she'll be killed, or allowed to step down.
I've got nothing to back this up though. ![]()
That's what I suspect will happen regardless of the path, in all honesty, just purely from a resources standpoint. I think that's why I decided to make Cass Divine in my canon PT, because she's the most status-quo choice and the one I think will probably be the most seamless in terms of transition from DA:I to the next installment. The only lasting effect I can see from Leliana being Divine is whether or not she'll be killed, or allowed to step down.
I've got nothing to back this up though.
Me neither but I agree with this,
Oh, sorry I didn't mean that had actually happened, I should have been more clear. But I mentioned it because, from past reading of old threads for ME, some people (mostly those who preferred renegade options) wanted those who chose paragon options to be punished for choosing paragon options. Having something like that happen would not sit well with me. It was just something that I remembered when I was replying.
Okay, I understand. Since I do like the idea of *sometimes* having negative consequences for doing the right thing, I'm interested to know the difference between when it *feels* acceptable and when it doesn't.
Nono, please rant, I want to talk about it.
I remember all of the complaints about DA2 and, to be honest, the majority of them are completely valid. I had those exact complaints when I was watching my partner play it on release.
I think I enjoy it immensely now because DA:O hasn't aged well, the gameplay was an uphill struggle the whole time. Only the story kept me engaged, and even then because my partner is like me and plays games to death, I could almost perfectly reiterate certain dialogues to the letter and tone as I reached them. By the time I came to Awakening (which I'd never seen), I was done with it, and I can't see myself going back to it.
DA2, on the other, had quite fun gameplay, and I'd forgotten a lot of the story (since my partner only played it once). And while the recycled maps is a completely valid complaint (seriously, BioWare, what were you thinking?) they were always short, and I was done with them before I got frustrated with them. I love the companions, whereas before I hated/didn't care about them at all except Merrill, and Sarcastic Hawke kept me laughing the whole time. Fenris' romance was amazing (those goddamn puppy eyes!) I even enjoyed the final fight with Orsino and Meredith, it was silly and ridiculous but I love it. xD
Mainly though, I think DA2 is largely forgivable to me because I know what happens next. I don't have to sit there and go "Is this all we have until the next one comes out?" I consider myself fortunate in that regards that I don't have to sit there and stew on it, I can move along with the story and not get too bogged down by its faults. Maybe I'll find more issues with it as I do more playthroughs, but for now I loved it. x)
On-topic: I think Solas would consider Merrill a fool for doing what she did with the mirror, and I think he'd disapprove of Ander's methods.
One thing I have to agree with you on DA2 is that the gameplay is fun, though I did enjoy DAO's gameplay as well, even though it's archaic by today's standard. ![]()
Playing a 2H warrior in DA2 seemed more fun than playing a 2H warrior in DAI (I never played one in DAO so I can't form an opinion on that) and I had fun playing an archer in DA2 than in DAO. ![]()
As for companions... I'm gonna spoiler it since I'm gonna ramble/rant a bit...
On-topic: Could you imagine Solas done in the DA2 style elves? Him with big anime eyes? *shudders*
EDIT: Oh god, why did this get top of the page?! D: Umm, have this?

http://vhenantrash.t...eliarts-creator
DAO has aged very well for me. I've replayed it... it would be embarrassing to say how many times, and though I did try to pick up DA2 again after DAI in order to see the lore threads, I just can't play it. I dislike the characters so much, Hawke included. Gameplay got worse on PC, a slide that has continued in DAI, but that's another story.
DAO has aged well for me, too. I just started replaying it and am shocked all over again by how good the dialog is. The combat was always meh, but that doesn't matter to me. Guess we'll find out how DA2 has aged for me when I get to it, next.
One thing I have to agree with you on DA2 is that the gameplay is fun, though I did enjoy DAO's gameplay as well, even though it's archaic by today's standard.
Playing a 2H warrior in DA2 seemed more fun than playing a 2H warrior in DAI (I never played one in DAO so I can't form an opinion on that) and I had fun playing an archer in DA2 than in DAO.
As for companions... I'm gonna spoiler it since I'm gonna ramble/rant a bit...
Spoiler
I hate Fenris too
Varric, Merrill, Bethany and Carver are the only companions I actually liked in DA2.
Using the MEHEM was the only mod I used for any ME game ... ever. And honestly, as clunky as it is at some points, I kinda refuse to play without it now. With the trilogy over, I'm not really sure it matters what's cannon and what isn't tbh.
To me it matters somehow. I cope with writing/reading fanfictions to make up for things like these. I can't play with these kind of mods because part of me will always know that it's not what really happens, so it breaks my immersion. But I have nothing against it, it's just my way of playing ![]()
I decided to make Cass Divine in my canon PT, because she's the most status-quo choice
If that is your motivation, why not pick Vivienne? She even more wants to stick to the status quo and introduce only slight modifications.