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Solas Thread - NOW OFFICIALLY MOVED to Cyonan's BSN (link in OP)


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#92876
Renmiri1

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May...  also when Black Emporium is supposed to come out.  *sighs* 

May



#92877
Illyria

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I thought I might have her romance Sera, but I only took a couple of flirt options with any of the characters (one with Iron Bull for comedy's sake, once with someone else, maybe Sera, and a couple of times with Solas due to just how well they clicked. After a while, still in Haven, the only flirt options I had her take were with Solas, so naturally "kiss him" was irresistible.

 

Sera and her reaction to both elves and some other stuff made it harder but I was just way more naturally drawn to Solas myself too.

 

Sera's less than pleased reaction to an elf flirting with her put me off a bit.  She loves dwarves or qunari flirting with her, though.



#92878
Addai

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So probably no new DLC til June or later.

 

Witcher 3, come to mama.


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#92879
Cee

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Sera's less than pleased reaction to an elf flirting with her put me off a bit.  She loves dwarves or qunari flirting with her, though.

 

Yep, I'm saving her for a dwarf, I think.



#92880
BoscoBread

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So May for PS4 - probably June/July for story DLC.   Who wants to bet that story-heavy DLC comes out when I'm on vacation.  I do.


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#92881
Nehn

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I can't bring myself to date with another girl (real or not) no offense to anyone.

I do enjoy flirting with her though.



#92882
phaonica

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He's often had good intentions that just worked out very, very badly.

 

It just depends. There are times when good intentions are enough and times when they are not.



#92883
Siha

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I like this idea, too, that the player is going about doing their thing as the "hero" only to slowly discover that they are actually the antagonist of the story. I'd love that.

 

And I do think that it could be done without feeling helpless or having your agency removed or feeling manipulated.

 

What game are you referring to, btw? That sounds interesting.

 

I appreciate this. However, I really think many people would not like it. And especially for many BioWare and RPG fans it can be tricky because many role players prefer to be fully in control. I don't think BW will be brave enough to go there.

Anyway, after thinking about this a bit longer I realized: this was what had blown my mind in ME1, which is why I was so fascinated at the end despite the clunky controls. The keepers! The damn keepers! How could I not see it? Why was I so blind? They threw it in my face, and I did wonder, but I disregarded it, so stupid and arrogant. I really really liked this. Because it was so life-like. "They have always been here, don't question it." - "Really? I dunno... yea, alright, whatever." - "BAAAM." This was a slight approach to letting us be blind all the time.

 

And the game was XCOM: The Bureau. It is not an XCOM game though, it basically plays like ME. It has fake RPG elements (but, really, ignore that) and it has the same sort of tactical shooter approach that ME has, along with a few partners and abilities based on classes. I actually enjoyed it, it was a fun third person shooter. I do recommend it, but you must be aware that the RPG elements are just for show and that the story writing has a few holes and is not executed as well as it could have been.

I played it on Xbox 360 and liked the controls and how it handled. I would buy it again.

 

That wasn't Max Payne was it?

 

No, see above. I actually never played a Max Payne, but I did buy Max Payne 3, just didn't play it yet. Did you think of this one? If so I am now more interested in playing it soon.


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#92884
Sable Rhapsody

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I like this idea, too, that the player is going about doing their thing as the "hero" only to slowly discover that they are actually the antagonist of the story. I'd love that.

 

And I do think that it could be done without feeling helpless or having your agency removed or feeling manipulated.

 

There were shades of this in DA2: not so much being the antagonist as inadvertently contributing to the problems you're trying to help solve.  And while I loved how DA2 took a sledgehammer to a lot of comfortable tropes, plenty of people felt helpless or without agency while playing that game.  Especially in Act 3, where you literally could not take any sensible course of action to stem the crazy.

 

I think it *could* be done, but not with the Inquisitor.  It's hard to take a character who has a good deal of agency, then do a hard turn toward deconstruction.  ME3 stripped the player of more and more agency as the game went on, and that went over terrific  <_<


  • Tamyn, phaonica et coldwetn0se aiment ceci

#92885
nikki-tikki

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Heh, my Hawke. ^  And after I dissed the f!Hawke x Fenris pairing. Oh well, it was sort of good while it lasted.

 

I'm lying. I didn't really like any of the romances in DA2, when it came down to it.

 

Also, she was a blood mage, so it didn't make a damn bit of sense.

 

I know this was pages and pages ago....but you shut your mouth! Fenris is an angel!   :wub:

 

 

In other news...Solas guys...


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#92886
Cee

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It just depends. There are times when good intentions are enough and times when they are not.

 

 

Yes, that's kind of the key to Solas' character at this point. As far as we know.


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#92887
Felya87

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I can't bring myself to date with another girl (real or not) no offense to anyone.

I do enjoy flirting with her though.

 

You are not alone. I have tried once with Leliana. I ended up with Zevran, instead.


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#92888
Siha

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There were shades of this in DA2: not so much being the antagonist as inadvertently contributing to the problems you're trying to help solve.  And while I loved how DA2 took a sledgehammer to a lot of comfortable tropes, plenty of people felt helpless or without agency while playing that game.  Especially in Act 3, where you literally could not take any sensible course of action to stem the crazy.

 
To be honest, I never saw it as "contributing to the problems". It was more like "I tried but it was useless, I could not stop the events from happening". Or at least I, Siha, never understood that I was part of the problem myself. But that might just be me.
Apart from that I fully agree with you and I personally loved this helplessness DA2 confronted me with. "We placed our chips in all the right spots, but still lost."
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#92889
BoscoBread

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There were shades of this in DA2: not so much being the antagonist as inadvertently contributing to the problems you're trying to help solve.  And while I loved how DA2 took a sledgehammer to a lot of comfortable tropes, plenty of people felt helpless or without agency while playing that game.  Especially in Act 3, where you literally could not take any sensible course of action to stem the crazy.

 

I think it *could* be done, but not with the Inquisitor.  It's hard to take a character who has a good deal of agency, then do a hard turn toward deconstruction.  ME3 stripped the player of more and more agency as the game went on, and that went over terrific  <_<

I actually had fun with that. I have more anxiety about making decisions in RPG's than not so I actually was Ok with the lack of choice.  I don't get too upset about the chantry. It made sense for the looney-tunes that is Anders and I already was so annoyed by him at the end that i was ike 'dude i don't care...just die already'.  I just think - in execution - the writing was a bit thin....like everything else in that game. 

 

it's sort of sad if you play a diplomatic hawke.  like they try so hard to maintain a sense of calm in the face of everything and they are just sort of swept up in the badness.

 

I don't hate ME3.  i can't.  there were too many small beats that made me cry and it managed to overshadow the STUPID that was the ending.  Tunchanka/Legion/Thane/EDI and Jeff. Liara being my BFF.  EDI being my bff.  



#92890
Colonelkillabee

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I appreciate this. However, I really think many people would not like it. And especially for many BioWare and RPG fans it can be tricky because many role players prefer to be fully in control. I don't think BW will be brave enough to go there.

If there's enough Breaking Bad fans out there, I think they would. We might actually be going that route if what I said about the Grey Wardens and their killing of Old Gods is true. The Elderscrolls does this to an extent, so it's possible Bioware could take this approach. They didn't mind taking a popular religious theme and challenging everything you believe. I never thought they'd have the balls to tackle belief in this game, but they did and I love that the most about Inquisition.

 

Sometimes Bioware surprises me.


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#92891
phaonica

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There were shades of this in DA2: not so much being the antagonist as inadvertently contributing to the problems you're trying to help solve.  And while I loved how DA2 took a sledgehammer to a lot of comfortable tropes, plenty of people felt helpless or without agency while playing that game.  Especially in Act 3, where you literally could not take any sensible course of action to stem the crazy.

 

I think it *could* be done, but not with the Inquisitor.  It's hard to take a character who has a good deal of agency, then do a hard turn toward deconstruction.  ME3 stripped the player of more and more agency as the game went on, and that went over terrific  <_<

 

There were shades of that in DA2, I agree. I was one of those who felt I was lacking in agency in DA2. I also feel like there were shades of it in DAO because its hinted that the Wardens are not the pinnacle of heroism that they like to claim to be.

 

I don't know if I'd like if they suddenly tried to show that the Inquitistor is an antagonist, but I would be interested if they showed the Inquisition as an organization to be highly prone to corruption that you may not have the power to prevent, despite your best efforts.



#92892
Patchwork

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Reven is probably the closest BW has come to making the PC an antagonist. The idea would make an interesting game especially if it starts with all the usual RPG trappings of a hero's story like being recruited, finding companions etc.



#92893
Illyria

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Yep, I'm saving her for a dwarf, I think.

 

Qunari.  I want to romance her as mage.  My dwarf is going to either be for Bull or Harding (if she ever becomes a full romance).



#92894
Delphine

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Unfortunately, not all Inquisitors are like this, so they couldn't make the DLC where Solas actually has to stop Lavellan from doing something stupid. I think it would be awesome if they could figure out a way to make that happen though, where the player is the antagonist and doesn't even realize it.

 

It'd be a definitely interesting story to play, I would totally be up for that, honestly.

 

Sera's less than pleased reaction to an elf flirting with her put me off a bit.  She loves dwarves or qunari flirting with her, though.

 

Trying to romance Sera while being a Mage Lavellan was a pain in the ass, definitely. You're constantly reminded that you're a mage and that you're an elf, every damn conversation with her, often relates to that.

It's like trying to be with a guy who'd say "I hate fat people, you're fat but you're ok, I like you", or "I hate black people, you're black but I like you, you're ok". I mean... thanks? Ugh. My first Lavellan was either REALLY desperately into Sera, or was full of self-hatred in order for me to justify their relationship.

 

TOP Solas:

 

tumblr_nly2ji1Sbt1u57xjso2_r1_500.gif

Source: http://tevinity.tumb...183/im-so-sorry


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#92895
BoscoBread

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If there's enough Breaking Bad fans out there, I think they would. We might actually be going that route if what I said about the Grey Wardens and their killing of Old Gods is true. The Elderscrolls does this to an extent, so it's possible Bioware could take this approach. They didn't mind taking a popular religious theme and challenging everything you believe. I never thought they'd have the balls to tackle belief in this game, but they did and I love that the most about Inquisition.

 

Sometimes Bioware surprises me.

Yes. YES.  I also love seeing the companions challenged.  I'm not going to rehash my love of Cassandra's strength of faith and what a double edged sword it is. BUT I LOVE IT.

 

It actually feels meaningful to play with your religious beliefs in this game.  It's been fun and I'm glad the Keep recognizes that.  Also, hellspiraling at the end over Corypheus "Dumat hear me now, if you exist, if you every truly existed..." then to read the codexes in game to see how sad and forlorn he was when the gods went silent. Omg...even at the end that doubt/but that sliver of faith.  So powerful. I love my Tevinter Magisters. 


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#92896
Nehn

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Why does Solas disapprove of the Grey Wardens method of killing the Old Gods?

I've heard something about the pantheons being related to the Old Gods (not sure about that theory)

How else can you end the blight without killing the archdemon? What does he expect people to do? 



#92897
Sable Rhapsody

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I actually had fun with that. I have more anxiety about making decisions in RPG's than not so I actually was Ok with the lack of choice.  I don't get too upset about the chantry. It made sense for the looney-tunes that is Anders and I already was so annoyed by him at the end that i was ike 'dude i don't care...just die already'.  I just think - in execution - the writing was a bit thin....like everything else in that game. 

 

Don't get me wrong, I loved DA2, and I thought the lack of agency was interesting.  But I agree that the execution was...well, rushed to say the least, and it made Act 3 in particular a frustrating mess to play.  I certainly wouldn't want a whole game of that, though I think BioWare has learned their lesson about rushing games like that.

 

 

I don't know if I'd like if they suddenly tried to show that the Inquitistor is an antagonist, but I would be interested if they showed the Inquisition as an organization to be highly prone to corruption that you may not have the power to prevent, despite your best efforts.

 

I like this idea, but I'm not sure how well it would gel with the game thus far.  Literally nothing goes wrong for quizzy in the plot of Inquisition.  The Warden situation gets resolved, Orlais is at peace (at least for the time being), Coryflora got exploded.  Nothing you do bites you in the ass, no matter what you do, and I think it's the main game that sets the tone for the DLC and story going forward, not the other way around.  If all of a sudden corruption starts affecting you left and right after never being an issue in 100+ hours of main campaign, it's going to feel a little hamfisted.


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#92898
Colonelkillabee

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Why does Solas disapprove of the Grey Wardens method of killing the Old Gods?

I've heard something about the pantheons being related to the Old Gods (not sure about that theory)

How else can you end the blight without killing the archdemon? What does he expect people to do? 

Here's my theory on it:

 

http://forum.bioware...-us-all-theory/

 

I need to update it, but that's my gist. Killing them likely won't stop the problem of the blights and might even make things worse.



#92899
phaonica

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I like this idea, but I'm not sure how well it would gel with the game thus far.  Literally nothing goes wrong for quizzy in the plot of Inquisition.  The Warden situation gets resolved, Orlais is at peace (at least for the time being), Coryflora got exploded.  Nothing you do bites you in the ass, no matter what you do, and I think it's the main game that sets the tone for the DLC and story going forward, not the other way around.  If all of a sudden corruption starts affecting you left and right after never being an issue in 100+ hours of main campaign, it's going to feel a little hamfisted.

 

LOL, that is true. There was very little in the way of complexity of the conflict in DAI. It would feel like a drastic change in the tone of the game if suddenly the Inquisitor could make *mistakes*.



#92900
Illyria

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Trying to romance Sera while being a Mage Lavellan was a pain in the ass, definitely. You're constantly reminded that you're a mage and that you're an elf, every damn conversation with her, often relates to that.

It's like trying to be with a guy who'd say "I hate fat people, you're fat but you're ok, I like you", or "I hate black people, you're black but I like you, you're ok". I mean... thanks? Ugh. My first Lavellan was either REALLY desperately into Sera, or was full of self-hatred in order for me to justify their relationship.

 

I realised that my Seramance might not work when the first words out her mouth was 'aaaaaaaaand, you're an elf.  Hope you're not too elfy.'

My Lavellan got Sera to agree to think about dating her when Solas' Fade date happened.  Didn't look back, even after the heartbreak.  (I'd alway planned to romance Solas. I just wasn't expecting him to be my canon romance.  I thought that would Sera.)