I'm just saying the best companions in DA:O have one thing in common...
Solas Thread - NOW OFFICIALLY MOVED to Cyonan's BSN (link in OP)
#95301
Posté 09 avril 2015 - 09:14
- Suketchi et Elira aiment ceci
#95302
Posté 09 avril 2015 - 09:14
Hell, if I had a choice, I would have romanced Samson all the way to rock candy mountain. But...alas...no dice. So I'm not put off by "unattractive" characters. If written well, I will romance them(*wink wink* Architect).
Same. You know what I find interesting is that after Dragon Age 2 is how sincerely the fanbase for these games clamored for fewer pretty boys and elves. Perhaps it was partially because Varric wasn't available as an option and there was some concern it was because of his appearance, but I remember people wanted characters more attractively written than rendered. In Inquisition, it appeared Bioware might listen to such suggestions (our only options were Blackwall and Iron Bull) but it seems though that didn't work out quite as well in testing, because Solas and Cullen popped up in the end.
- BoscoBread, Elira et Delphine aiment ceci
#95303
Posté 09 avril 2015 - 09:17
I'm just saying the best companions in DA:O have one thing in common...
Spoiler
You do realize you're comparing your hair to Bioware's hair? Bioware & hair, the two most incompatible words in the entire human language.
I feel like your hair deserve better than that, not cool ![]()
- Cee aime ceci
#95304
Posté 09 avril 2015 - 09:19
I'm just saying the best companions in DA:O have one thing in common...
Spoiler
I can't look at Oghren's beard without thinking he's scalped Pippi Longstocking and stitched it to his face. Why, Oghren. She was just a little girl.
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#95305
Posté 09 avril 2015 - 09:22
But I've also seen indie video games in which people didn't give two craps about catering to anyone, and just had a vision and a message to share, without altering it to please anybody's demands, and yet these games were huge hits because of their own interesting art and creative direction.
And for every indie game that does, several dozen more fall through.
Sorry, not trying to be a downer, but I have several friends who work in the games industry, and I had a lot of classmates back in college with this really idealistic view of game development. The fan perspective, so to speak, and it's not like that. They have to give craps about things like money and audience and distribution. Or 9/10 times the game never even gets shipped. My boyfriend worked for SCEA on God of War III, which was insanely successful, and they still had to lay off him and a bunch of other programmers after the game shipped because the game was so damn expensive to make.
Even studios like Blizzard and Valve, who have insane money and creative flexibility compared to the rest of the industry, have to make creative compromises. I think it'd be wonderful if they didn't have to and everyone could just develop whatever they wanted, but it's just not like that most of the time. Studios can't rely on getting lucky and hitting market gold.
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#95306
Posté 09 avril 2015 - 09:23
I can't look at Oghren's beard without thinking he's scalped Pippi Longstocking and stitched it to his face. Why, Oghren. She was just a little girl.
I can't argue with that, sounds like something he would do.
- Suketchi et RogueBait aiment ceci
#95307
Posté 09 avril 2015 - 09:24
Who would want /less/ elves?!
- Sable Rhapsody aime ceci
#95308
Posté 09 avril 2015 - 09:25
I loved Alistair's hair in Origins. He's so adorable and funny and sweet.
It's like Alistair and Cullen went in reverse on the hot scale, though DAI Alistair kind of grew on me a little.
Yet over time I realized that, in real life, and in game characters that I don't have a 'type', I just fall for 'people'.
I have to be one of the few people who really, really liked Alistair's DAI look. But then Alistair+Warden armour =
I agree about the 'people' over 'type.' So far I've romanced the dorky knight in shining armour, the cheeful religous bard, the broody elf with anger issues, the shady apostate with trust issues, the elven shady apostate with trust issues and the shy archaeologist.
If anything, Alistair's arc has more pitfalls than Cullen's. Alistair can dump you to be king, run off and die, wind up a drunk...YOU can run off and die. Alistair probably generated way more angst
Great, now I'm having Alistair feels. Going off to write post-Here Lies the Abyss fic about Surana after Alistair's death now.
If his banters with Wynne over his laundry are any indication, he just doesn't bathe
And yet I'd still romance him.
Don't challenge me...
Oddly, I find him more attractive like this.
Yep, same. Behind the Name is good but it can be lacking in some areas. I use a few sites to get a lot of different language/culture/mythology names, as well as other sources. I'm the type of nerd who has huuuuuge books on symbols and myths and stuff on the shelf.
I spend ages on every name I pick for my characters. It has to fit the setting, have a decent meaning, be lore friendly and fit in with the other names I may have used. And I can't repeat names.
- Sable Rhapsody, legbamel et Cee aiment ceci
#95309
Posté 09 avril 2015 - 09:25
Who would want /less/ elves?!
Not gonna lie, that was my only take away from that.
What lunatic would request less elves???
- kitcat1228 et Heidirs aiment ceci
#95310
Posté 09 avril 2015 - 09:30
And for every indie game that does, several dozen more fall through.
Sorry, not trying to be a downer, but I have several friends who work in the games industry, and I had a lot of classmates back in college with this really idealistic view of game development. The fan perspective, so to speak, and it's not like that. They have to give craps about things like money and audience and distribution. Or 9/10 times the game never even gets shipped. My boyfriend worked for SCEA on God of War III, which was insanely successful, and they still had to lay off him and a bunch of other programmers after the game shipped because the game was so damn expensive to make.
Even studios like Blizzard and Valve, who have insane money and creative flexibility compared to the rest of the industry, have to make creative compromises. I think it'd be wonderful if they didn't have to and everyone could just develop whatever they wanted, but it's just not like that most of the time. Studios can't rely on getting lucky and hitting market gold.
Not going to be one to argue with that, I have several friends working either on AAA games, and on Indie ones, and yes, struggles can be different, but they're always gigantic and a pain to deal with. Although, I feel closer to the Indie scene at times, because the creativity can be quite insane. When you don't have to cater to a fanbase, people can produce real curious & interesting things through video games, and I really enjoy that freedom, and will support it any way I can. Sure, many will try and fail, but I'm always interested in seeing people's perspective and message, rather than seeing something catered to please me at all cost. I definitely enjoy both, though, but I don't know, guess it's my hipster side talking there.
- Sable Rhapsody et RogueBait aiment ceci
#95311
Posté 09 avril 2015 - 09:31
Not gonna lie, that was my only take away from that.
What lunatic would request less elves???
*gathers Zevran, Fenris, Merrill, Sera, and Solas and holds them tight*
If you don't want them, crazy people, I will take them.
- Illyria, coldwetn0se, Vlk3 et 4 autres aiment ceci
#95312
Posté 09 avril 2015 - 09:33
Who would want /less/ elves?!
I admit was kind of neutral on elves in DA before now. Like, they had a highly interesting history and lore but maybe since I was never an 'elf person' with anything else, it was more of a lore nerd sort of outsider's view. My original glitched Warden was a city elf, but I had to restart and decided on a Cousland (she got a dog early, I mean....mabari FTW). One of my good friends is a total elf person. She romanced Zevran and Fenris and then Solas before getting spoiled and switching to Cullen but she appreciates Solas and his significance and lore stuff too.
With DAI, I kind of just picked a Lavellan since I was bored with humans. And it was the best worst decision since it not only led me to the Solas romance and greater character appreciation that brings, but also kind of dunked me back headfirst into the lore stuff hard.
- Sable Rhapsody et Catfishers aiment ceci
#95313
Posté 09 avril 2015 - 09:33
In Inquisition, it appeared Bioware might listen to such suggestions (our only options were Blackwall and Iron Bull) but it seems though that didn't work out quite as well in testing, because Solas and Cullen popped up in the end.
I don't at all think Blackwall looks unattractive. But I just don't like the romance. Anyway, Bull and Blackwall as the only options is too brave. To be with Bull you must be into vanilla BDSM and to be with Blackwall you must accept a lying killer. That would have been such a disaster for BW.
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#95314
Posté 09 avril 2015 - 09:35
I get why Alistair is not for everyone. I saw a few posts that said humor turned them off of him and they made good points. I thought he was charming in his way. I'll always have a soft-spot for him...he was my first BW romance. Plus, his transition into DA:I...did NOT disappoint. hachachacha...he aged very well.
Are you sure?
Because I don't think the ultimate reason is what you think it is.
#95315
Posté 09 avril 2015 - 09:37
Not going to be one to argue with that, I have several friends working either on AAA games, and on Indie ones, and yes, struggles can be different, but they're always gigantic and a pain to deal with. Although, I feel closer to the Indie scene at times, because the creativity can be quite insane.When you don't have to cater to a fanbase, people can produce real curious & interesting things through video games, and I really enjoy that freedom, and will support it any way I can. Sure, many will try and fail, but I'm always interested in seeing people's perspective and message, rather than seeing something catered to please me at all cost. I definitely enjoy both, though, but I don't know, guess it's my hipster side talking there.
You see it purely from a fan's point of view while Sable is just a realist who considers economic issues. I see your point, but I must agree with her. BW has no choice, they are not a small company. They have like a thousand employees or something. It's tough for them as it is already. I don't even want to assume their monthly expenses, which must be paid even if no new game is out. A small developer with a team of 10 people can try more, and maybe even survive a financial disaster. BW can't.
Anyway, what indie games? Please suggest a few, because I have no idea and would like to try some.
#95316
Posté 09 avril 2015 - 09:40
I don't at all think Blackwall looks unattractive. But I just don't like the romance. Anyway, Bull and Blackwall as the only options is too brave. To be with Bull you must be into vanilla BDSM and to be with Blackwall you must accept a lying killer. That would have been such a disaster for BW.
BioWare sure does love giving women more complicated romances than men.
Do you like Alistair? Hope you're okay with him having sex with another woman and dealing with all the royalty crap.
Do you like Thane? Hope you're okay with him dying.
Do you like Blackwall? Hope you're okay with him turning out to have done something pretty bad and having a false identity.
Do you like Sebastion? Hope you're okay with never getting any action.
Do you like Solas? Hope you're okay with him being some ancient wacko or something and leaving you.
Do you like Jacob? Hope you're okay with him leaving you for another woman.
Although perhaps it's unfair to include Thane and Jacob given the imbecilic ending of ME 3 anyway. And Jacob was almost certainty in response to his sheer unpopularity.
#95317
Posté 09 avril 2015 - 09:40
Are you sure?
Because I don't think the ultimate reason is what you think it is.
Ofcourse you do
- lynroy aime ceci
#95318
Posté 09 avril 2015 - 09:41
I don't at all think Blackwall looks unattractive. But I just don't like the romance. Anyway, Bull and Blackwall as the only options is too brave. To be with Bull you must be into vanilla BDSM and to be with Blackwall you must accept a lying killer. That would have been such a disaster for BW.
Certainly. I assume the plan was to go with characters with harder edges in terms of both story line and appearance, and it was just too much, with too little alternative.
#95319
Posté 09 avril 2015 - 09:45
My neighborhood in LA is hipster centralSure, many will try and fail, but I'm always interested in seeing people's perspective and message, rather than seeing something catered to please me at all cost. I definitely enjoy both, though, but I don't know, guess it's my hipster side talking there.
On my phone, so no ToP. Just daydream about Fade kisses
- Delphine aime ceci
#95320
Posté 09 avril 2015 - 09:48
Are you sure?
Because I don't think the ultimate reason is what you think it is.
YOU AGAIN!? *hands on hips* What's wrong now, BabyPuncher???
- Suketchi, RogueBait et Elira aiment ceci
#95321
Posté 09 avril 2015 - 09:48
BioWare sure does love giving women more complicated romances than men.
That's true. And now I wonder if that shows how open-minded and tough women are, or how stupid for putting up with all that crap.
Certainly. I assume the plan was to go with characters with harder edges in terms of both story line and appearance, and it was just too much, with too little alternative.
I know, and in general I would be on board with that, considering how I adore fatalism in entertainment. Edges are good. Just... different ones.
Like Alistair. That was quite good. Sleeping with Morrigan for the dark ritual? Man, don't make such a fuss, sex or die so hurry up now. Leaving me because the king won't have an elven queen? You know what, coward, it's fine, I'll take that killing blow. (Though Alistair himself probably only has an edge when carrying his sword around.)
- Sable Rhapsody, lynroy, coldwetn0se et 2 autres aiment ceci
#95322
Posté 09 avril 2015 - 09:48
YOU AGAIN!? *hands on hips* What's wrong now, BabyPuncher???
A simple question: What is it that you think generally makes romance options alluring and meaningful to players?
#95323
Posté 09 avril 2015 - 09:49
BioWare sure does love giving women more complicated romances than men.
There was a lengthy post in the feedback forum about this very thing. Maybe they haven't realized that a lot of their male romance characters end up having questionable outcomes, but it has become a pattern. I could have sworn I read somewhere that they hadn't realized that almost all of their male romances over yay-many games had a dead wife/lost love issue, but they moved away from that in DAI. Maybe next game it'll be a bit more balanced for the bat**** complicated romances too.
- coldwetn0se aime ceci
#95324
Posté 09 avril 2015 - 09:55
There was a lengthy post in the feedback forum about this very thing. Maybe they haven't realized that a lot of their male romance characters end up having questionable outcomes, but it has become a pattern. I could have sworn I read somewhere that they hadn't realized that almost all of their male romances over yay-many games had a dead wife/lost love issue, but they moved away from that in DAI. Maybe next game it'll be a bit more balanced for the bat**** complicated romances too.
I would think the issue, (if it is an issue at all, I don't know if this sort of thing actually bothers female players or not) is that Men Act, Women Are.
I would be loathe to actually bring it up to any BioWare employees because the only response to this sort of thing they ever seem to give is to whimper how 'problematic' it is.
#95325
Posté 09 avril 2015 - 09:55
I could have sworn I read somewhere that they hadn't realized that almost all of their male romances over yay-many games had a dead wife/lost love issue, but they moved away from that in DAI. Maybe next game it'll be a bit more balanced for the bat**** complicated romances too.
That was me. After ME2 came out a couple of forumites had a very interesting conversation with Sheryl Chee on the dead ex thing back on the old social site.
- legbamel et Uirebhiril aiment ceci







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