Still sad. I'm always getting pulled back in. I haven't been this captivated by a character in quite a while.
I don't think he will be an antagonist though. At least, not in any traditional sense. His plans, whatever they might be, might go awry yet again, but I see the writers and the team overall treating him very carefully. They had planned some of these things for a while and were very careful with seeding Fen'Harel into the lore and mentions and then they dropped Solas in so we could get to know him as a person as well as get the lore and, ultimately, make comparisons and think about what we'd been given before.
I think it would be cheap if he were just going to become some antagonist after all the care they took with him. Though there is a lot of unfinished business with the romance, sometimes romances are just like that. But they seem to be aware and are likely to give us some sort of something, maybe a bit of closure, I think, though I can only imagine something kind of bittersweet at this point.
Given that Solas was written as not a romance option and will otherwise be written with the needs of the story first I think as the series moves forward what you said about world states may be more true. But the team seems likely to at least address things a bit now and then some later.
I always get pulled back in though. I also rewarch the videos and I've still got another Solavellan run. Writing has been helping, but I was kind of impressed they pulled that character with all of his layers, his real identity, and then as someone with such nuance, with such beautiful heartbreak too....I'm sad but also glad I chose this path for my first playthrough.
this is pretty much the conclusion i had come to as well, they've invested too much into his story to do anything else with him.
I still think he'll be the antagonist, just a very sympathetic and nuanced villain, especially if you romanced him.
corypheus as a villain is a caricature of evil
Solas will agonize over what he has to do, he'll hate himself and regret and you'll empathize and maybe even agree with him on some points which will make him an amazing villain because it is that much harder for you to oppose him.
i love the idea, i'm just super bitter that it had to be my love interest.
i agree it would be "cheap" just to force us to kill him off, especially since this whole mess took years of real time development to set up.
i know bioware loves their tragic death scenes and they milk that particular teat for all it's worth because it's always a guaranteed emotional pay off but there are other ways they could go? which is also why i'm so glad weekes is at the helm now, he enjoys fan tears but he tends to extract them with a wider array of tools than just using melodrama all the time.
realistically i think "closure" is as much as we can hope for, which is not at all what i want.
i know we consider romances a lot more important than the devs do, so while we may feel that of course they can't just leave it like that, they may absolutely do.
thank you ;A;