To me, it's not even so much that the two characters are similar, but that you describe the situation of essentially anyone ever in the position of making decisions that affect many others (however well or terribly handled). It's the same sort of reason I have no problem believing Solas could be a 'bad guy.' Few people painted as evil in history or fiction are seriously thinking, "Can't wait to stuff more babies on spikes, today!" There are goals, plans, doctrines, ends that justify means, however terrible.
I'm not suggesting that they are always excusable - the opposite, really. The part that is strange to me is the belief that someone we love could never do that, when the wall dividing us ( me, my family, my religion, my culture, my country) from The Other (that does what we would never) is pretty flimsy, heh.
This. I hope his past is ugly. And I mean ugly. I want the player to be challenged by what he did. By what he may be doing. Mostly I like agonizing decisions. I probably won't hate him or even want to kill him because I'm sure he has a very logical reason for why he did what he did. And what he plans to do. I mean, I keep The Architect alive. He made a very compelling case to me.





Retour en haut













