People who sell Fenris back to Danarius have sold their souls to Satan for $.50 and don't deserve video games.
Adorable tentacle monster Fenris disapproves -100000000000 of such people. And then soothes his cinnamon roll until she is happy cinnamon roll again.
I gotta admit, I kind of wonder why they put that option in there. For me at least, it just seems so unbelievably petty. You can justify doing a lot of horrible things in Dragon Age, but there is absolutely no justification for that other than the player being a tremendous dick. It's not even interesting, like some of Obsidian's dickish options. Which...if you wanna play that way, fine I guess. But part of me is glad that they took out options like that in DA:I (failing Cole's quest and turning him into a demon, for example) and spent the budget elsewhere.
BoscoBread, NightSymphony, Motokos et 4 autres aiment ceci
My characters in Dragon Age tend to be utter monsters by design. They will kill anyone, steal and/or desecrate anything, execute Alistair after romancing him, make Feynriel tranquil after first sending him to the circle, you get the picture. But this is the line my Hawke never crosses. Never, ever. The puppy eyes magnetism is too strong.
This is the worst for me. I sacrifice my Hawke, but I NEVER bring Varric with me. I just can't do it. Watching Varric's soul get crushed is just too much.
My characters in Dragon Age tend to be utter monsters by design. They will kill anyone, steal and/or desecrate anything, execute Alistair after romancing him, make Feynriel tranquil after first sending him to the circle, you get the picture. But this is the line my Hawke never crosses. Never, ever. The puppy eyes magnetism is too strong.
Looking at your keep is like looking in a funhouse mirror. My characters are almost always saints.
Adorable tentacle monster Fenris disapproves -100000000000 of such people. And then soothes his cinnamon roll until she is happy cinnamon roll again.
I gotta admit, I kind of wonder why they put that option in there. For me at least, it just seems so unbelievably petty. You can justify doing a lot of horrible things in Dragon Age, but there is absolutely no justification for that other than the player being a tremendous dick. It's not even interesting, like some of Obsidian's dickish options. Which...if you wanna play that way, fine I guess. But part of me is glad that they took out options like that in DA:I (failing Cole's quest and turning him into a demon, for example) and spent the budget elsewhere.
They're actually running a series of personality studies for the Canadian government. People who give Fenris to Danarius are put on a special watch list.
Sable Rhapsody, legbamel, NightSymphony et 3 autres aiment ceci
This is the worst for me. I sacrifice my Hawke, but I NEVER bring Varric with me. I just can't do it. Watching Varric's soul get crushed is just too much.
Spoiler
I did that thing, because I didn't know what was coming, and I figured Varric and Hawke got to adventure together one more time. Whoo boy
I've mind controlled people off of buildings and ascended to evil godhood and bombed civilians in video games, but nothing made me feel as terrible as sacrificing Hawke with Varric present.
I gotta admit, I kind of wonder why they put that option in there. For me at least, it just seems so unbelievably petty. You can justify doing a lot of horrible things in Dragon Age, but there is absolutely no justification for that other than the player being a tremendous dick. It's not even interesting, like some of Obsidian's dickish options. Which...if you wanna play that way, fine I guess. But part of me is glad that they took out options like that in DA:I (failing Cole's quest and turning him into a demon, for example) and spent the budget elsewhere.
But isn't that pettiness the point? In storytelling, actions serve best to illustrate the personality of the character performing them. Actions are more powerful and more telling than an inner monologue, for instance; it's one thing for the character to tell you how they are, another thing entirely to be clearly shown. Taking this option speaks to the type of person Hawke is: a petty monster who'd throw an acquaintance to the dogs for annoying him...or worse, to receive a small reward. I actually believe Inquisition is weaker for having removed such cruel options. You can be harsh and exacting and your scruples might be questionable, but in the end, you can never be a tyrant. It's a definitely little more vanilla than previous games.
BoscoBread, CapricornSun, yetanothername et 1 autre aiment ceci
I sent Isabela with the Arishok. And I still have no regrets. Not after fighting the Arishok. Hawke run run, with Arishok behind and Dog behind Arishok. Defeated. Than PS3 freeze. I had to remake the entire sequence. Isabela, already I don't like your perpetual sexual humor, you even flirt merciless with my man. Go with the Arishok. I'm not remaking this fight.
I think is the most "evil" thing I ever made in a DA game. (well, I'm working on gaining max disapproval from Sera, but is still work in progress)
I've never tried the modded mage - is it just the same origin but as a mage?
I wandered back into DA:O a bit after DAI. It's...difficult playing a mage in that game. But that's just my person preference for faster combat. What I do like is ALL THE SPELLS.
It's the same Origin but gives you a chance to roleplay differently. It's fun going through the game as an apostate rather than former Circle mage. Some of the dialouge is a little buggy (but there's a patch that fixes most of that, although importing into Awakening and Witch Hunt means the game assumes you're both a Circle mage and Dalish elf since you get the unique dialouge with Anders, Finn, Velanna and Ariane).
My perfect mage experience would be the speed of DAI, the staff melee of DA2 and the spell range of DAO.
But isn't that pettiness the point? In storytelling, actions serve best to illustrate the personality of the character performing them. Actions are more powerful and more telling than an inner monologue, for instance; it's one thing for the character to tell you how they are, another thing entirely to be clearly shown. Taking this option speaks to the type of person Hawke is: a petty monster who'd throw an acquaintance to the dogs for annoying him...or worse, to receive a small reward. I actually believe Inquisition is weaker for having removed such cruel options. You can be harsh and exacting and your scruples might be questionable, but in the end, you can never be a tyrant. It's a definitely little more vanilla than previous games.
Agreed. I understand that selling Fenris backt to Danarius is unpalatable to most people(I'm on the boat of "it's never an option") but again it allows people to portray absolute monsters. Which can be a lot of fun from a gameplay perspective. I felt the worst you could be in this game was just a whiny little *******. Playing a tyrant can be fun. Sometimes watching the world burn can be fun. Sometimes watching your character get their cumuppance at the end can be cathartic.
yetanothername, MoonDrummer, KarateKats et 1 autre aiment ceci
1. Buy more slaves (*Reminder to self: moderate exsanguination of slave staff.*)
2. Buy more Lyrium (*note* NOT the "red" kind. Makes my nostrils burn.)
3. Oil hinges on nipple clamps.
4. Make an appointment with Archon (for the UMPTENTH TIME!)
Danarius: "Well. I best get started. Philipeanus! Go to the market and pick me up some slaves and Lyrium. Preferably some stout and sturdy slaves, for a change. Oh, and only the good pure Lyrium, if you would."
Philipeanus: "Yes my Lord. At once."
Danarius: "You are dismissed."
He waves his latest apprentice out of the room, and walks towards his nightstand. he reaches into the top drawer, and retrieves a pair of well used nipple clamps. Though the device had seen many days and nights of use, it had been some time, since they were utilized. Danarius ruminated on his "as of late" dry spell. Too many months. Nearly a year, at this point.
Shaking his head, he focuses on the task at hand. His thirst would be sated soon, and he needed to prepare. He sat on his bed, and placed the tin of oil and clamps next to him. Using a glass dropper, he dropped two droplets on each hinge, letting it set-in for a bit. Then he grasped the levers to pry the clamps open.
Nothing.
They would, not, budge!
To gain more leverage, he slipped off his slippers, pulled his feet up onto the bed, and placed part of one of the clamps between his toes. Using both sets of fingers he strained and pushed to pry open the stubborn mechanism.
*SNAP!*
The clamp sprang to life, and quickly became pinched between his big toe and the index toe.
Danarius: "YeeeeOWWWW!"
He instantly ripped it from his tender flesh, along with a patch of skin. He immediately bent forward and placed his delicately moisturized lips over the wound on his foot.
Danarius: "There, there, precious. I will heal you, post haste."
Kissing it once more, he used the blood on the clamp, and healed his throbbing member.....errr, toe....with blood magic.
Danarius: "Hmm. That was unexpected."
fin
Fen'harel! I hope that worked.
(see wut I did....made it on-topic. Ya know. With the Fen-thing. )
You are amazing and perfect.
Smooth like this dude, thumbs up.
That guy is my new hero.
While I do hate seeing Solas getting punched and probably would never do that myself, his low approval dialogue is very interesting. Plus, I do sometimes have a thing for angry!Solas. *hides in the dumpster*
That is terrible, Sunnie, and you should feel terrible!
is there room in that dumpster for me?
The punch is ridiculous. Dorian's punch is PAINFUL. I think those two are the only ones you can actually get physical with and it's so absurd. I could see an angry Inquisitor storming off and throwing like a bottle or something out of anger but nothing those two says warrants a punch...especially Dorian's. Solas is baiting a bit more here, but he's not deserving of it. So in the end I thought the punches were HILARIOUS because it's just so unnecessary.
I think the worst angry scene to watch, actually, is Cole's. There is no physical violence but you can tell he HATES the unfriendly Inquisitor so much. The thing is, if Cole hates you, it's pretty much fact you're irredeemable trash.
I once saw the romanced!Dorian punch and it was horrible. You can just see the heartbreak in his face.
Save me. I've just gone back to the prompt generator. *looks at Illyria*
Vivienne & Solas: pessimist
Spoiler
Sten & Andraste: delicious irony
Abelas & Minaeve: second best
Halward Pavus & Giselle: I've been thinking about you.
Sebastian Vael & Janeka: desire demon
Loghain Mac Tir & Alistair Theirin : what you don't want to remember
Iron Bull & Tallis: staying true to your beliefs.
*innocent whistling*
I may have to snag that Bull/Tallis one for later writing.
I interpreted this as the pair of them discussing Solavellan and their "side benefits".
ETA: What's with the Cullen bashing today?
That makes it slightly better. I love the idea of Cole just talking about Solavellan randomly to Cullen and Cullen being really, really confused.
Me neither. I can't watch Dorian or Cole's disapproval scenes. Or the scene where Fenris gets sold out to Danarius. Or Tamlen's death in DA:O. Just reading the dialogue makes me hurt inside.
Dalish Origin aka:
Mahariel: Tamlen, no!
Tamlen: Tamlen, YES!
*kill bill sirens*
*grabs weaponary*
I heard someone talking about selling Fenris to Danarius...
coldwetn0se, nikki-tikki, Elira et 2 autres aiment ceci
Agreed. I understand that selling Fenris backt to Danarius is unpalatable to most people(I'm on the boat of "it's never an option") but again it allows people to portray absolute monsters. Which can be a lot of fun from a gameplay perspective. I felt the worst you could be in this game was just a whiny little *******. Playing a tyrant can be fun. Sometimes watching the world burn can be fun. Sometimes watching your character get their cumuppance at the end can be cathartic.
Wouldn't that be interesting? It seems like this happens so little in these games. My Warden joyfully gallivanted into the sunset with Zevran after reaping nothing but benefits from his selfishness. My Hawke suffered what they all do, but lived as Starkhaven's princess for a time and also became insanely famous because of Varric's book. I'd love it if cruel characters could be punished as they deserve; that'd push me to play them even more. After all, I never play my characters dark and vicious because it gives me some sort of sadistic glee (though it may seem I do). It just fascinates me to see how far a character can go and ultimately still be considered a hero.
BoscoBread, yetanothername, Motokos et 2 autres aiment ceci
I'd never give Fenris to Danarius but it's still a (marginally) less evil option than selling your father to a slaver for a stat boost like you could in DA:O (of course I killed the slaving bastard every time but the option was there).
Wouldn't that be interesting? It seems like this happens so little in these games. My Warden joyfully gallivanted into the sunset with Zevran after reaping nothing but benefits from his selfishness. My Hawke suffered what they all do, but lived as Starkhaven's princess for a time and also became insanely famous because of Varric's book. I'd love it if cruel characters could be punished as they deserve; that'd push me to play them even more. After all, I never play my characters dark and vicious because it gives me some sort of sadistic glee (though it may seem I do). It just fascinates me to see how far a character can go and ultimately still be considered a hero.
Yes. There is that whole line from Solas 'I'll look forward to watching you fail'. And it's great and all but you're not really that much of an *******. You still tow the Inquisitorial line, so how muh are really going to fail? It's too soon to tell if ANY of your options will result in chaos. But what you can pick...they are all pretty reasonable so you kind of just have to use your judgement. I wish each quest had a full nuclear option, like why can't I keep Corypheus alive? You just jump on his back and he zooms off the floating fortress into the sunset. Sort of like Falcor/Sebastian!
I get why BW has gotten rid of the ability to do this, they are clearly trying to control canon as much as possible to avoid problems later but still....FALCORYPHEUS!!!!
Thanx, Kissie...now I have The Neverending Story song stuck in my head....
"Turn around, look at what you see
In her face the mirror of your dreams
Make believe I'm everywhere
Given in the lines, written on the pages
Is the answer to a neverending story"
(Aah, aah, aah)
I'd never give Fenris to Danarius but it's still a (marginally) less evil option than selling your father to a slaver for a stat boost like you could in DA:O (of course I killed the slaving bastard every time but the option was there).
I get why BW has gotten rid of the ability to do this, they are clearly trying to control canon as much as possible to avoid problems later but still....FALCORYPHEUS!!!!
I think, as much as DA2 pissed some people off, there was an inevitability and helplessness when it came to Hawke's story that maybe DAI was kind of a more heroic, *music swelling* alliance-building and one successful plan after another like arranging chess pieces before **** goes down again in the next game or DLC or whatever.
Wouldn't that be interesting? It seems like this happens so little in these games. My Warden joyfully gallivanted into the sunset with Zevran after reaping nothing but benefits from his selfishness. My Hawke suffered what they all do, but lived as Starkhaven's princess for a time and also became insanely famous because of Varric's book. I'd love it if cruel characters could be punished as they deserve; that'd push me to play them even more. After all, I never play my characters dark and vicious because it gives me some sort of sadistic glee (though it may seem I do). It just fascinates me to see how far a character can go and ultimately still be considered a hero.
That's true. And my Hawke (who was more of a Well Intentioned Extremist than a terrible tyrant) did get her comeuppance/redemption via death moment, which was basically a flaming trainwreck of feels. I dunno. Certain choices set me off, I guess, but you're right that more RP options are better even if I personally can't fathom why some of them are there. Someone else will always enjoy playing them. My KOTOR 2 experience certainly would've been poorer if I couldn't Force Persuade two muggers to jump to their deaths
I think, as much as DA2 pissed some people off, there was an inevitability and helplessness when it came to Hawke's story that maybe DAI was kind of a more heroic, *music swelling* alliance-building and one successful plan after another like arranging chess pieces before **** goes down again in the next game or DLC or whatever.
And to an extent in ME3 with Thessia and Earth. I rather enjoyed the heroic deconstruction (though not always its implementation), and I hope they bring it back in DA:I DLC or future games.
BoscoBread, NightSymphony, phosphene et 2 autres aiment ceci
This is the worst for me. I sacrifice my Hawke, but I NEVER bring Varric with me. I just can't do it. Watching Varric's soul get crushed is just too much.
oh my god...talking to him in the taverns was bad enough but this...is soul-wrenching.
I could never kill off my bb Hawke.
Something a little happier—someone took cr1tikal's audio and dubbed it over Fenris scenes and it's amazing (in case the video doesn't load, here's the link).
Random thought: KOTOR.. killing that Wookie was one of the greatest moments of my life.
And that's the thing - i think the most memorable experiences for me in any game was when i could play a monster.
like my entire fallout3. omg. it's probably the most fun i ever had playing a game. i was TERRIBLE. i haven't played that game in a long while but i remember it fondly. oh megaton, i hardly knew ye.
NightSymphony, phosphene, MoonDrummer et 1 autre aiment ceci
. I wish each quest had a full nuclear option, like why can't I keep Corypheus alive? You just jump on his back and he zooms off the floating fortress into the sunset. Sort of like Falcor/Sebastian!
I get why BW has gotten rid of the ability to do this, they are clearly trying to control canon as much as possible to avoid problems later but still....FALCORYPHEUS!!!!
Yes. I would ride him off into the sunset!!
(yes, I meant that exactly as it sounds.)
I guess you might have to kill him (NO!) But, why do you have to be such a tool-bag about it? WHEREFORE?!!!
BoscoBread, MTC, phosphene et 2 autres aiment ceci