I wonder if timed banters means there are no more banter triggers to walk over (like that bridge in Orzammar I ran laps on just to hear my companions talk).
Ahaha... I did that too! And then I'd change out my party and do it again... Maybe just the plot-specific ones have triggers of some sort? Or the ones that remark on an area? Aahhh I can't wait to hear it all! And, if they are timed, that'll give yet another excuse to wander around aimlessly and discover things. Because the longer I take to do it the more I get to hear my companions say.
Edit: It is going to take me a stupidly long time to finish this game,,,
Agreed! And that's my guess as well. Since I'm sure there will be banters tied to events or items or areas. Everything can't be random. I'm just glad we found out about it before getting in game. I'd have been so upset if I ended up missing dialogue because I went afk and forgot to go into pause or a menu.
But I'm actually really looking forward to the dialogue coming up every once in a bit as opposed to only the first time over a trigger!
omg the hood with holes for his ears is so frakkin adorable aaaa
patrick weekes said on twitter recently that the team-name for solas/bull/cole is mind body spirit 
He also said:
I just go Body, Mind, and Spirit. It's an odd group. Fun relationships, but no single theme.
Thought that was an interesting tidbit!
Modifié par Cat Lance, 17 août 2014 - 05:23 .