QFT.
More than that, it's clear the writers aren't simply "lore-junkies" of their created world, but deeply and broadly invested in our own. Scratch the surface, and you realize the DA universe is an incredible feat of syncretism, pulling in ideas from a staggering range of fields. String theory, Jungian psychology, comparative mythology, Campbellian theory, evolutionary psychology, medieval history, gnosticism, quantum physics... I could write pages pointing out themes and parallels they manage to weave into the lore and barely make headway.
It's a theory-crafter's motherlode, though (a bit counter-intuitively) that's why I tend to keep mine in my head. Having to explain that X makes sense, but requires familiarity with A, B, C, and some obscure part of D is daunting, particularly when you then need to get through X, Y and Z to get into the in-game implications. 
Well, that's why perspective is important. Also important is not to confuse abstract influence and themes with concrete parallels. We can easily end up focusing too closely on one piece and end up missing the rest of the puzzle. I agree The Fade itself has many themes related to psychology (mainly jungian) while Evolutionary psychology could be applied to the Elvhen people. Comparative Mythology seems ripe in any culture we've encountered. The Monomyth is extremely broad and can be applied in most interesting stories 
All of these themes however have very limited value because of the "clash". Reality vs. Fantasy. Magic is what changes everything, the "invariable" constant, which is why we can't reason in scientific terms or assume anything concrete based on similarities alone. That's also what I think makes it so interesting. Anyways, I'm glad you also like discussing lore.