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Solas Thread - NOW OFFICIALLY MOVED to Cyonan's BSN (link in OP)


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#129176
Colonelkillabee

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This reminds me of a vampire LARP I took part in years and years ago at a con. Everyone was considered to be in character at all times during the hours it was being played unless wearing a button indicating they were OOC. So. A group of vampire characters went to swim in the hotel pool. In character even. They couldn't even use the excuse that they couldn't wear the button on their swimsuits.

 

They were having a grand time until a priest character came by and blessed the pool.

 

Water will totally kill some things!

Sounds like something Sam and Dean would do to a bunch of demons.



#129177
NeverlandHunter

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I could live with this :D

 

Especially if you said "My hands," as in plural, and Solas snickers to himself, lol.

Arsehole Solas!   :lol:

 

This reminds me of a vampire LARP I took part in years and years ago at a con. Everyone was considered to be in character at all times during the hours it was being played unless wearing a button indicating they were OOC. So. A group of vampire characters went to swim in the hotel pool. In character even. They couldn't even use the excuse that they couldn't wear the button on their swimsuits.

 

They were having a grand time until a priest character came by and blessed the pool.

 

Water will totally kill some things!

That sounds like so much fun!  :D What were you?

BioWare should definitely develop an urban fantasy game with vampires, werewolves, witches, and hunters... and sidhe! I love fairies  :o


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#129178
Colonelkillabee

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"Shems, Qunari, Dwarves, or Dalish swipe left."

 

ROFL



#129179
GoldenGail3

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I see what you're trying to do GoldenGail!!

You want to trick me into raising an army! Sneaky, very sneaky. Reminds me of a certain someone.

Maybe i'm Solas in disguise  :ph34r:, you never know.


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#129180
Colonelkillabee

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Maybe i'm Solas in disguise  :ph34r:, you never know.

Well, just in case....

 

*splashes with tea*


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#129181
NeverlandHunter

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Maybe i'm Solas in disguise  :ph34r:, you never know.

 

Well, just in case....

 

*splashes with tea*

No! Wait Colonel! They're just a gremlin in dis--

 

Oh, shite.


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#129182
Colonelkillabee

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No! Wait Colonel! They're just a gremlin in dis--

 

Oh, shite.

What? I love gremlins :devil: <3 And I'll use my gremlin army to make Bioware bring back quizzy with a badass hook for a hand.


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#129183
GoldenGail3

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No! Wait Colonel! They're just a gremlin in dis--

 

Oh, shite.

*Begans mutiplying*

 

"Mwahahaa*

 

This Gremlin talk is hilarious. 


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#129184
NightSymphony

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All this talk of multiplying made me think of Tribbles.  :-P

star-trek-tribbles.jpg


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#129185
NeverlandHunter

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What? I love gremlins :devil: <3 And I'll use my gremlin army to make Bioware bring back quizzy with a badass hook for a hand.

 

*Begans mutiplying*

 

"Mwahahaa*

 

This Gremlin talk is hilarious. 

3086704-8800699715-52936.jpg

I won't rest until all your furry corpses lie at my feet!


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#129186
Missy_MI

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But they've also never ended a DA game where the protagonist's story is clearly not over, and it's not just Thedas' problems carrying over, but something much more personal. The tone was completely different.

 

This gives me hope for a direct sequel with a return of the Inquisitor as protagonist.

 

Can you really imagine combat as the Inquisitor without the Anchor though? That would feel a bit weird to me.

 

Though if the dual protagonist thing is really an option, perhaps the Inquisitor could gather information and choose what missions are taken and the other main character would carry them out. Not sure if that would feel confusing to brand new players though.

 

**completely unrelated side note: If bearing the Anchor convinced most of Thedas that the Inquisitor was the Herald of Andraste, what the heck does losing it mean?



#129187
Arvaarad

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"Shems, Qunari, Dwarves, or Dalish swipe left."

 

ROFL

 

"Shems, shems, little stones, or shems"


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#129188
NeverlandHunter

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"Shems, shems, little stones, or shems"

Haha or 

Shems, Ghilan'nain's abominations*, little stones, or shems.

 

*I'm not one to usually get behind theories but I support this one!


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#129189
Cee

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Can you really imagine combat as the Inquisitor without the Anchor though? That would feel a bit weird to me.

 

Though if the dual protagonist thing is really an option, perhaps the Inquisitor could gather information and choose what missions are taken and the other main character would carry them out. Not sure if that would feel confusing to brand new players though.

 

**completely unrelated side note: If bearing the Anchor convinced most of Thedas that the Inquisitor was the Herald of Andraste, what the heck does losing it mean?

 

 

My Inquisitor is a dual-wield rogue assassin. Probably one of the classes most affected. But there are ways in fiction and real life to create prosthetics or some sort of option. It would also, as someone else mentioned a day or two ago, give a good excuse to start at level 1 again and train up all over again.



#129190
NeverlandHunter

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Can you really imagine combat as the Inquisitor without the Anchor though? That would feel a bit weird to me.

 

Though if the dual protagonist thing is really an option, perhaps the Inquisitor could gather information and choose what missions are taken and the other main character would carry them out. Not sure if that would feel confusing to brand new players though.

 

**completely unrelated side note: If bearing the Anchor convinced most of Thedas that the Inquisitor was the Herald of Andraste, what the heck does losing it mean?

The crisis has past and so has the right for a mortal to bare such a tool?



#129191
NeverlandHunter

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My Inquisitor is a dual-wield rogue assassin. Probably one of the classes most affected. But there are ways in fiction and real life to create prosthetics or some sort of option. It would also, as someone else mentioned a day or two ago, give a good excuse to start at level 1 again and train up all over again.

I think poor archers have it the worst off, and mages the easiest (plus I definitely headcanon magical Fade formed arm. If you can make a sword why not an arm?). Sucks for rogues though with lock picking, and balance, and what not.



#129192
midnight tea

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Can you really imagine combat as the Inquisitor without the Anchor though? That would feel a bit weird to me.

 

Though if the dual protagonist thing is really an option, perhaps the Inquisitor could gather information and choose what missions are taken and the other main character would carry them out. Not sure if that would feel confusing to brand new players though.

 

**completely unrelated side note: If bearing the Anchor convinced most of Thedas that the Inquisitor was the Herald of Andraste, what the heck does losing it mean?

 

.... Considering that people might have already found out that the Anchor was bestowed by the very artifact that was supposed to help destroy them and that in itself is some form of dangerous ancient elvhen magic?

 

Yeah... I don't see chances of Inky not getting a slack for it either way - I mean, hopefully it would be better with Inkys who proved themselves and were of actual help to people (well.. they've at least killed Cory, as they were expected). That way they'd prove that no matter who they are, they're valuable... Though at this point it's probably irrelevant, considering that Inky is on a new, secret mission,which likely makes them travel frequently out of Orlais and Ferelden.

 

Also - losing one type of magic doesn't mean that they won't acquire new ones, even if not as unique or powerful. They were already powerful at the end of Inquisition, with all the knowledge and power and skill they've amassed throughout duration of Inquisition (and optionally JoH and Descent). And they have Dagna, Bianca, friends in College of Enchanters, Circle of Magi and in Tevinter (Dorian and Lucerni), etc... yeah, I'm not really worried when it comes to Inquisitor's badassery.


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#129193
midnight tea

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I think poor archers have it the worst off, and mages the easiest (plus I definitely headcanon magical Fade formed arm. If you can make a sword why not an arm?). Sucks for rogues though with lock picking, and balance, and what not.

 

 

I don't see the archers having it the worst - if they're right-handed, they use the left hand to hold the bow. I'm not an archer, but I don't really think anything in holding a bow requires intense wrist work, so they likely just need something to firmly grip it and make adjustments by working with a remaining elbow.



#129194
Arvaarad

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Haha or 

Shems, Ghilan'nain's abominations*, little stones, or shems.

 

*I'm not one to usually get behind theories but I support this one!

 

Somewhat unrelated, I just looked at the wiki and apparently the tabletop RPG books have identified the "beasts of the sea". The ones that she didn't destroy because Pride (suspicious capital P there) stayed her hand.

 

Behold the Cetus: 

 

Cetus_%28DA_RPG%2C_Set_3%29.png

 

If that capital P means what people think it does, I refuse to picture that codex going down in any other way than young!Solas whooping and hollering astride one of those things. "Naaaaaaahhhh leave these ones, they're wicked!"


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#129195
Catfishers

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I think poor archers have it the worst off, and mages the easiest (plus I definitely headcanon magical Fade formed arm. If you can make a sword why not an arm?). Sucks for rogues though with lock picking, and balance, and what not.

 

My Knight-Enchanter M!Lavellan joined the Red Jennies (because to my great surprise he ended up being really close with Sera? I don't even know), and I headcanon that he's managed to develop (with the help of probably Viv and Dagna) some sort of spirit-bolt for his sick crossbow arm. That would be baller.



#129196
FrankWisdom

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Can you really imagine combat as the Inquisitor without the Anchor though? That would feel a bit weird to me.

 

Though if the dual protagonist thing is really an option, perhaps the Inquisitor could gather information and choose what missions are taken and the other main character would carry them out. Not sure if that would feel confusing to brand new players though.

 

**complete unrelated side note: If bearing the Anchor convinced most of Thedas that the Inquisitor was the Herald of Andraste, what the heck does losing it mean?

 

Sorry to butt-in out of nowhere but I just fell on your comment and felt like voicing my opinion.

 

"Can you really imagine combat as the Inquisitor without the Anchor though? That would feel a bit weird to me."

 

Hell yes. Gameplay opportunity. Give me an interchangeable arm (ever play Kotor 2? Check out bao-dur, except instead of his arm being only used for disabling shields it could be constantly modified and employed in different ways depending on your class).

 

Now add that to replay value and strategy flexibility. Even add crafting and modding to that arm. It could be a refreshing change to the franchise in terms of the dynamics involved in and out of combat. It could justify starting at low level. Hell, you could even start the game with it just getting crafted and explained by Dagna (for the benefit of the player to learn new mechanics as well as for the narrative implications). Just look at Metal Gear: Phantom Pain

 

 

"**complete unrelated side note: If bearing the Anchor convinced most of Thedas that the Inquisitor was the Herald of Andraste, what the heck does losing it mean?"

 

Since the game will mainly be in Tevinter (I'm assuming), it mostly means nothing because we won't be dealing with the fallout. Besides, playing the Herald angle was a choice, so I doubt they'd play into it much in DA:4 (if the Inquisitor is back as a playable character).

 

Anyways, given the events that transpired with Solas and the choices which were allotted to us (redeem or stop Solas) and the end scene that follows (gathering our "advisors" i.e. Leliana and Cassandra while saying we'll need to find new allies), in my opinion it would be completely illogical not to follow through the narrative they've just set up in a very grand yet personal way (whether you cared about Solas or not). It would also be a missed opportunity.

 

Just because you'd reuse a protagonist once that doesn't mean it has to limit your exposure to the world. The setting alone (Tevinter) would be enough in terms of exposition and world building. Once the narrative arc is complete, then you can move on and move forward further in time or place. What matters is the decision that makes the most sense for the story. What makes the best game possible. In my opinion that's moving forward with the Inquisitor and new followers, there's just too much to take advantage of, both in terms of gameplay and narrative.


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#129197
drosophila

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I don't see the archers having it the worst - if they're right-handed, they use the left hand to hold the bow. I'm not an archer, but I don't really think anything in holding a bow requires intense wrist work, so they likely just need something to firmly grip it and make adjustments by working with a remaining elbow.


Archers would actually be the one to benefit the most from that crossbow prosthetic in the ending slide. They already have great aim and the archery-related tactical skills, they just need to adjust to the new weapon.

As someone who almost always plays a mage, I'm not sure what to expect. I agree that mages have it easier, but they do use their left hand for some of the casting. I don't know if those gestures are essential or just animation, since hanging out casually while setting things on fire purely with your mind is a but boring.

#129198
NeverlandHunter

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I don't see the archers having it the worst - if they're right-handed, they use the left hand to hold the bow. I'm not an archer, but I don't really think anything in holding a bow requires intense wrist work, so they likely just need something to firmly grip it and make adjustments by working with a remaining elbow.

Um, you need both hands to pull the string back and to align the arrow.

 

Somewhat unrelated, I just looked at the wiki and apparently the tabletop RPG books have identified the "beasts of the sea". The ones that she didn't destroy because Pride (suspicious capital P there) stayed her hand.

 

Behold the Cetus: 

 

Cetus_%28DA_RPG%2C_Set_3%29.png

 

If that capital P means what people think it does, I refuse to picture that codex going down in any other way than young!Solas whooping and hollering astride one of those things. "Naaaaaaahhhh leave these ones, they're wicked!"

HAHA  :lol: that suspicious capital P



#129199
GoldenGail3

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I won't rest until all your furry corpses lie at my feet!

*All dies horribly*

 

Comes back as GoldenGail a minute later.



#129200
NeverlandHunter

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Archers would actually be the one to benefit the most from that crossbow prosthetic in the ending slide. They already have great aim and the archery-related tactical skills, they just need to adjust to the new weapon.

As someone who almost always plays a mage, I'm not sure what to expect. I agree that mages have it easier, but they do use their left hand for some of the casting. I don't know if those gestures are essential or just animation, since hanging out casually while setting things on fire purely with your mind is a but boring.

Bleh, a crossbow isn't anything like a regular bow... too winchy.