Aller au contenu

Photo

Solas Thread - NOW OFFICIALLY MOVED to Cyonan's BSN (link in OP)


153434 réponses à ce sujet

#132101
Mlady

Mlady
  • Members
  • 1 056 messages

I have many, many Bull feels after Trespasser.  He's another character that I didn't fully appreciate until I did a little digging and a lot more thinking.

 

 

 

The game locks you in so future content (ie; Trespasser) can respond to whether you and Solas have feelings for each other.  But for Lavellan's sanity, I consider the relationship broken up as of Crestwood.  Tough they still clearly have feelings for each other, which is probably why none of the Inner Circle are willing to start a romance.  They know that Solas and Lavellan still have unresolved business.  

 

Especially if you romance Bull and he betrays you, and you have Cole in your party. So many feels! Glad I only saw it on YouTube. Will never do that in my own game!



#132102
Flemmy

Flemmy
  • Members
  • 266 messages
Spoiler

Intresting... Need to think about this.



#132103
Sable Rhapsody

Sable Rhapsody
  • Members
  • 12 724 messages

Especially if you romance Bull and he betrays you, and you have Cole in your party. So many feels! Glad I only saw it on YouTube. Will never do that in my own game!

 

Ouch.  Yeah.  Dorian's response if he's romancing Bull is even worse.  My poor bestie  :crying:

 

So glad they didn't pull punches with Trespasser.  That makes me excited and slightly terrified for how the Solas story arc will conclude.  When DA4 comes out, I might have to take a sick day because of crippling feels.


  • Garnet et Cee aiment ceci

#132104
Flemmy

Flemmy
  • Members
  • 266 messages

I so read that in Vivienne's voice!

Same here LOL



#132105
Mlady

Mlady
  • Members
  • 1 056 messages

Ouch.  Yeah.  Dorian's response if he's romancing Bull is even worse.  My poor bestie  :crying:

 

So glad they didn't pull punches with Trespasser.  That makes me excited and slightly terrified for how the Solas story arc will conclude.  When DA4 comes out, I might have to take a sick day because of crippling feels.

 

Oh I never saw the Dorian one! Still can't ge them together. Banter never triggers for that.

 

I loved that you can kill Bull. It reminded me of when Zevran betrays you and you kill him or Fenris turns on you if you side with the Mages and don't have him locked in. Also I was glad to see the murder knife in Trespasser. Haven't seen pointless kills since the old games.

 

Solas can be redeemed or the option would never have been presented. Watch the Keep tiles carefully. Whatever is added to Trespasser will hint at what was  most important for the next game.



#132106
Sable Rhapsody

Sable Rhapsody
  • Members
  • 12 724 messages

Solas can be redeemed or the option would never have been presented. Watch the Keep tiles carefully. Whatever is added to Trespasser will hint at what was  most important for the next game.

 

Well...the PC can try to redeem him.  That's not the same as saying he actually can be redeemed.

 

I say this because DA2 (and to some extent, ME3) presented us with situations where the PC is welcome to try, but will always fail.  You can't save Thessia.  You can't save Legion.  You can't stop Anders from blowing up the Chantry.  You can't save Leandra, no matter which route you take.  You can't talk Sebastian out of his vengeful hatred for Anders.

 

Situations like this are very touchy because sometimes they form really poignant stories, and sometimes they feel like frustrating, obnoxious railroading.  And which it is will vary from player to player.  IMO it's always important to give the PC options, even if those options amount to the same thing in the long run.  You may not have control over how the story ends, but you do have control over how your character responds.  



#132107
Mlady

Mlady
  • Members
  • 1 056 messages

Well...the PC can try to redeem him.  That's not the same as saying he actually can be redeemed.

 

I say this because DA2 (and to some extent, ME3) presented us with situations where the PC is welcome to try, but will always fail.  You can't save Thessia.  You can't save Legion.  You can't stop Anders from blowing up the Chantry.  You can't save Leandra, no matter which route you take.  You can't talk Sebastian out of his vengeful hatred for Anders.

 

Situations like this are very touchy because sometimes they form really poignant stories, and sometimes they feel like frustrating, obnoxious railroading.  And which it is will vary from player to player.  IMO it's always important to give the PC options, even if those options amount to the same thing in the long run.  You may not have control over how the story ends, but you do have control over how your character responds.  

 

I agree, but I just feel in my gut Solas can be saved and I have this funny feeling the DA series is going to pull a Prince of Persia moment in which everyone dies, then time alters and things get fixed the right way. I have a feeling time magic was introduced because of what's to come, and Dorian will be the key.


  • Homeboundcrib aime ceci

#132108
Baklava

Baklava
  • Members
  • 12 messages

I'm sorry, I am one of the few/only who disagree completely that he's a villian or "has a bad plan" (Please everyone, don't kill me!!! :unsure:) <3

 

Just, for a moment, consider that what he might be saying, that everything he says in the main game and especially in Trespasser; especially to a romanced Quizzy, might be his grim and fatalistic self speaking metaphorically or figuratively...Throughout the game and the DLC, he often speaks in iambic pentameter, not to be taken literally. I posted before about this very same thing not so long ago...Why would one sentence be a metaphor and the very next in the same conversation, be literal???

 

(AHEM) Go Team Optimism!!! :wizard:

 

 

I don't consider him to be a villain either, mostly because slapping him with an "evil" label is too easy. Even at the end of Trespasser the information he gave to the Inquisitor was practically nothing. 
 
"I'm Fen'harel, our god-kings were bastards, I created the veil, and now I'm removing it. Oh, and that won't go well for anyone currently living on the world. Sorry."
 
Solas, you vague SOB, get back here. 
 
So yeah, there's definitely more to his plan.

  • figment_ aime ceci

#132109
Elessara

Elessara
  • Members
  • 1 880 messages

Oh I never saw the Dorian one! Still can't ge them together. Banter never triggers for that.

 

I loved that you can kill Bull. It reminded me of when Zevran betrays you and you kill him or Fenris turns on you if you side with the Mages and don't have him locked in. Also I was glad to see the murder knife in Trespasser. Haven't seen pointless kills since the old games.

 

Solas can be redeemed or the option would never have been presented. Watch the Keep tiles carefully. Whatever is added to Trespasser will hint at what was  most important for the next game.

 

There are 3 Keep tiles.  One for if Bull betrays your not, one for whether the Inquisition is disbanded or kept, and one for if you say you'll try to redeem Solas or not.

 

I'm a little puzzled over the Bull one however as that decision can be carried forward by tiles from the main game.  If you save the Chargers, Bull doesn't betray you, if you sacrificed the Chargers (or didn't do the quest) then Bull stays with the Qun and betrays you.  So I'm wondering why they felt that needed a separate tile all its own.



#132110
Sable Rhapsody

Sable Rhapsody
  • Members
  • 12 724 messages

I agree, but I just feel in my gut Solas can be saved and I have this funny feeling the DA series is going to pull a Prince of Persia moment in which everyone dies, then time alters and things get fixed the right way. I have a feeling time magic was introduced because of what's to come, and Dorian will be the key.

 

Gonna be honest, I hope not.  But I have a very strong aversion to time travel as a plot tool, which is why I prefer Champions of the Just.  The only time I've ever liked time travel was in Prisoner of Azkaban, and that was a very limited use.



#132111
Janic99

Janic99
  • Members
  • 1 222 messages

He just seems to get over it too quickly for my taste.  <_<

 

He DID lock me in a romance for 2 years with the only chance to dump him when it's too late to romance anyone else!

It does lock you but why did you go for him then? Flirting is different than going through and then it has be 2 years. You don't know who your lavellan has been with and you can tell him that it is over.



#132112
Mlady

Mlady
  • Members
  • 1 056 messages

There are 3 Keep tiles.  One for if Bull betrays your not, one for whether the Inquisition is disbanded or kept, and one for if you say you'll try to redeem Solas or not.

 

I'm a little puzzled over the Bull one however as that decision can be carried forward by tiles from the main game.  If you save the Chargers, Bull doesn't betray you, if you sacrificed the Chargers (or didn't do the quest) then Bull stays with the Qun and betrays you.  So I'm wondering why they felt that needed a separate tile all its own.

 

Ah I knew it! So we can save or kill Solas I bet. Having evil thoughts now lol and wow... Bull's death can affect things? I wonder if we'll see Par Vollen.

 

 

Gonna be honest, I hope not.  But I have a very strong aversion to time travel as a plot tool, which is why I prefer Champions of the Just.  The only time I've ever liked time travel was in Prisoner of Azkaban, and that was a very limited use.

 

 

I hope not too, but I just have this odd feeling that something big is going to happen in Tevinter.



#132113
Moondreamer01

Moondreamer01
  • Members
  • 820 messages

Well...the PC can try to redeem him.  That's not the same as saying he actually can be redeemed.

 

I say this because DA2 (and to some extent, ME3) presented us with situations where the PC is welcome to try, but will always fail.  You can't save Thessia.  You can't save Legion.  You can't stop Anders from blowing up the Chantry.  You can't save Leandra, no matter which route you take.  You can't talk Sebastian out of his vengeful hatred for Anders.

 

Situations like this are very touchy because sometimes they form really poignant stories, and sometimes they feel like frustrating, obnoxious railroading.  And which it is will vary from player to player.  IMO it's always important to give the PC options, even if those options amount to the same thing in the long run.  You may not have control over how the story ends, but you do have control over how your character responds.  

Dangling this option in front of our nose then, taking it it away would be the ONE way Bioware could completely screw this for me. As in, refuse to ever buy from them again kind of screw up. I doubt I'd ever be able to play a Dragon Age game again if that kind of bait and switch were to happen.


  • Elessara, CapricornSun, wildannie et 4 autres aiment ceci

#132114
Janic99

Janic99
  • Members
  • 1 222 messages

Gonna be honest, I hope not.  But I have a very strong aversion to time travel as a plot tool, which is why I prefer Champions of the Just.  The only time I've ever liked time travel was in Prisoner of Azkaban, and that was a very limited use.

Agreed I cried when I saw ''Time traveler's wife''

T_T I do not approve of time travel



#132115
Cee

Cee
  • Members
  • 11 505 messages
 While he mourns all the knowledge and marvels lost, he wasn't squeamish about sacrificing Elvenhan when he created the Veil - so I don't see reason why he should care predominantly about it now. What seems to matter to him is restore the world how it previously was - likely restore all people's connection to the Fade, which will necessarily change the world on a fundamental level.

 

He doesn't seem like he was fully aware of the consequences of creating the Veil, given how he talks about it and how the world he woke up in was not as expected. So I wouldn't say he sacrificed Elvhenan.


  • Julilla aime ceci

#132116
CapricornSun

CapricornSun
  • Members
  • 3 724 messages

dangling this option in front of our nose then, taking it it away would be the ONE way Bioware could completely screw this for me. As in, refuse to ever buy from them again kind of screw up. I doubt I'd ever be able to play a Dragon age game if that kind of bait and switch were to happen.

 

^This. I don't want another DA2 or ME3 fiasco to happen again. Those were some of the worst times of my gaming life and made me lose faith in Bioware for a while. -_- DA:I helped me gain back my faith in them.

 

EDIT: Top again!

 

Here's a gorgeous screenshot of Solas (in a lovely modded outfit) at Halamshiral by solas-an:wub:

SOURCE

 

tumblr_nvsio1zngX1uzf96co2_1280.png


  • Missy_MI, NightSymphony, Garnet et 9 autres aiment ceci

#132117
Cee

Cee
  • Members
  • 11 505 messages

Gonna be honest, I hope not.  But I have a very strong aversion to time travel as a plot tool, which is why I prefer Champions of the Just.  The only time I've ever liked time travel was in Prisoner of Azkaban, and that was a very limited use.

 

I loved the time element in In Hushed Whispers specifically because it was so very specific, under very limited circumstances, and since time travel can quickly become an unwieldy device or deus ex machina, I was relieved it was explicitly limited. I prefer In Hushed Whispers but there are things I like about Champions of the Just, mostly having to do with Cole.


  • HurraFTP, midnight tea et drosophila aiment ceci

#132118
Elessara

Elessara
  • Members
  • 1 880 messages

Well...the PC can try to redeem him.  That's not the same as saying he actually can be redeemed.

 

I say this because DA2 (and to some extent, ME3) presented us with situations where the PC is welcome to try, but will always fail.  You can't save Thessia.  You can't save Legion.  You can't stop Anders from blowing up the Chantry.  You can't save Leandra, no matter which route you take.  You can't talk Sebastian out of his vengeful hatred for Anders.

 

Situations like this are very touchy because sometimes they form really poignant stories, and sometimes they feel like frustrating, obnoxious railroading.  And which it is will vary from player to player.  IMO it's always important to give the PC options, even if those options amount to the same thing in the long run.  You may not have control over how the story ends, but you do have control over how your character responds.  

 

Actually I don't know that you're given even a chance to save Legion.  There's no, isn't there another way option or anything - at least not that I recall but it's been awhile I could very well be wrong.  And you're never given a chance to try to stop Anders because you're never told what Anders is planning.  You can decline to help him with this quest but all Hawke is told is that Anders needs the components for a spell to separate himself and Justice.  Hawke may have suspicions and I think you can even have Hawke voice them in game but otherwise Hawke doesn't *know* anything but what s/he is told.  It would be different if Hawke found out and tried to talk Anders out of it or tried to stop the explosion but still failed anyway.

 

And I've never really been a fan of the devs giving us a chance to try something but never giving us the option to succeed.  It's like, oh I can try but if I'll always fail then why even bother?  Yes, I love being sent on elaborate quests just to always fail in the end or I love going through a bunch of cutscenes just to be told lolnope.  Ugh, bothers me!


  • wildannie aime ceci

#132119
Mlady

Mlady
  • Members
  • 1 056 messages

^This. I don't want another DA2 or ME3 fiasco to happen again. Those were some of the worst times of my gaming life and made me lose faith in Bioware for a while. -_- DA:I helped me gain back my faith in them.

 

I think that due to Solas' popularity and the fact he's a romance that went over big, BW will not make it impossible to save him. Anders can live and romance Hawke and leave with them despite what he did, so that alone tells me Solas and Lavellan will be alright after tons of drama, angst and sorrow.


  • Ardent Blossom aime ceci

#132120
Moondreamer01

Moondreamer01
  • Members
  • 820 messages

^This. I don't want another DA2 or ME3 fiasco to happen again. Those were some of the worst times of my gaming life and made me lose faith in Bioware for a while. -_- DA:I helped me gain back my faith in them.

I wouldn't mind if they hadn't offered that one strategic choice at the end of Trespasser. If they'd only offered the "I will stop you at any cost" option, then I'd have figured out that, although there might be a way to do that without killing him, there chances were good it would happen. With the option offered though...



#132121
Elessara

Elessara
  • Members
  • 1 880 messages

I wouldn't mind if they hadn't offered that one strategic choice at the end of Trespasser. If they'd only offered the "I will stop you at any cost" option, then I'd have figured out that, although there might be a way to do that without killing him, there chances were good it would happen. With the option offered though...

 

It's not just the option at the end of Trespasser though.  It's also in the Keep which means it will (or should) carry forward.  Giving us that option of trying to redeem him and then going NO YOU ALWAYS HAVE TO KILL HIM MWHAHAHAHA ... would be pointless and stupid and waste so many possibilities.


  • CapricornSun, Ajna, Nightspirit et 6 autres aiment ceci

#132122
midnight tea

midnight tea
  • Members
  • 4 819 messages

He doesn't seem like he was fully aware of the consequences of creating the Veil, given how he talks about it and how the world he woke up in was not as expected. So I wouldn't say he sacrificed Elvhenan.

 

He must have known that pushing the magic away from the world reliant on magic will have its severe consequences. There's no way someone so intelligent wouldn't foresee it. Even the elves trapped in the library recognize that, so I see no reason why Solas shouldn't. He might have not foreseen that so much of the conscious connection of people with the Fade will be blocked, hence turning people to non-mages and fearful of something that was previously natural to them, with the world becoming an easy prey for demons and the Blight (or that the Veil will eventually diminish magic and keep doing so, to unknown consequences in the future).... but that he'd destroy most of Elvenhan? I'd say he totally did.


  • rowrow aime ceci

#132123
Mlady

Mlady
  • Members
  • 1 056 messages

It's not just the option at the end of Trespasser though.  It's also in the Keep which means it will (or should) carry forward.  Giving us that option of trying to redeem him and then going NO YOU ALWAYS HAVE TO KILL HIM MWHAHAHAHA ... would be pointless and stupid and waste so many possibilities.

 

To me it's like Anders. We can kill him or save him. The Keep makes that point clear, so I see Solas either being saved or killed based on what we chose in Trespasser and how it carries over to DA4. All the Keep tiles for each game have a small part or large one in the next game, so I'm sure this one will too.



#132124
Elessara

Elessara
  • Members
  • 1 880 messages

He must have known that pushing the magic away from the world reliant on magic will have its severe consequences. There's no way someone so intelligent wouldn't foresee it. Even the elves trapped in the library recognize that, so I see no reason why Solas shouldn't. He might have not foreseen that so much of the conscious connection of people with the Fade will be blocked, hence turning people to non-mages and fearful of something that was previously natural to them, with the world becoming an easy prey for demons and the Blight (or that the Veil will eventually diminish magic and keep doing so, to unknown consequences in the future).... but that he'd destroy most of Elvenhan? I'd say he totally did.

 

He did seem more upset over what had happened to the elves than anything.  Like they started aging and "lost themselves" and such.



#132125
midnight tea

midnight tea
  • Members
  • 4 819 messages

Well...the PC can try to redeem him.  That's not the same as saying he actually can be redeemed.

 

I say this because DA2 (and to some extent, ME3) presented us with situations where the PC is welcome to try, but will always fail.  You can't save Thessia.  You can't save Legion.  You can't stop Anders from blowing up the Chantry.  You can't save Leandra, no matter which route you take.  You can't talk Sebastian out of his vengeful hatred for Anders.

 

Situations like this are very touchy because sometimes they form really poignant stories, and sometimes they feel like frustrating, obnoxious railroading.  And which it is will vary from player to player.  IMO it's always important to give the PC options, even if those options amount to the same thing in the long run.  You may not have control over how the story ends, but you do have control over how your character responds.  

 

True, but we're talking about a choice that will likely define a lot in the future game as well as what happens after it. Therefore I don't think they'd give us an option just to pretend that there is one - even if eventually booth roads will be similar (but likely play out differently at the very end of the main story arc), all this effort to befriend and understand Solas... I don't see how they'd write it so it will basically amount to nothing (other than flavor/PC approach).

 

... I mean it CAN happen, but can't say I'd be too excited about such solution, for variety of reasons.


  • rowrow aime ceci