Aller au contenu

Photo

Solas Thread - NOW OFFICIALLY MOVED to Cyonan's BSN (link in OP)


153434 réponses à ce sujet

#138326
Uirebhiril

Uirebhiril
  • Members
  • 2 530 messages

I agree that it's ridiculous if you're trying to be consistent about your morals.  Or act in any way like a normal person making RL choices.  But a lot of players are not as interested getting "the point."  They're interested in being right.

 

I think this is the big reason I really appreciate Obsidian games. What is right in the moment is not necessarily right in the bigger picture, and trying to go through a game being a righteous goody two shoes is never going to be completely possible. It will trip you up. To that end, I hope that's what we've got to look forward to with Solas's arc in the future. Or even the more minor things leading us to the eventual outcome. Just because you think you're right doesn't mean you are.

 

But I'm probably in a minority of players who doesn't mind the hero being wrong or really fouling things up sometimes if they aren't being careful in their choices. <_<


  • Vlk3, Nightspirit, Moondreamer01 et 2 autres aiment ceci

#138327
Sable Rhapsody

Sable Rhapsody
  • Members
  • 12 724 messages

I think this is the big reason I really appreciate Obsidian games. What is right in the moment is not necessarily right in the bigger picture, and trying to go through a game being a righteous goody two shoes is never going to be completely possible. It will trip you up. To that end, I hope that's what we've got to look forward to with Solas's arc in the future. Or even the more minor things leading us to the eventual outcome. Just because you think you're right doesn't mean you are.

 

But I'm probably in a minority of players who doesn't mind the hero being wrong or really fouling things up sometimes if they aren't being careful in their choices. <_<

 

*waves* :D

 

I deliberately foul up my heroes sometimes :P My canon Hawke was a walking, talking, templar-murdering disaster.  My Knight-Captain from NWN2 turned into a god-eating terror.  And I'm perfectly happy to make suboptimal or morally corrupt choices with my more heroic characters in the name of RP; they're not perfect, and their stories are more interesting when they make mistakes.

 

IMO it comes down both player and developer recognizing that the hero's actions (whether scripted or chosen) are not "correct" by default.  And they'd be boring if they were.  Obsidian excels at this, and IMO BioWare's gotten much better at it over the years.


  • Uirebhiril, Raeona et Catfishers aiment ceci

#138328
Eivuwan

Eivuwan
  • Members
  • 1 834 messages

I asked once in another thread what people would do if they learned that Solas is doing what he is because of millions of trapped ancient elves suffering or unable to wake because of the Veil, and if he doesn't act they'd die. If he acts, Thedas dies, but the elves live. What would they do in his position? Amazing how quickly people introduced reasons that made it all right for the ancient elves to die in favor of modern Thedas. But they totally didn't see his point of view, he's just a villain and a murderer. etc. etc.

 

I'm honestly good with people not liking Solas, or not agreeing with his plan. But pretending you're somehow in a better position to make choices like that and it doesn't make you likewise evil or questionable in your morals is ridiculous. I mean, certainly it could just come down to Solas's reason being "because I wanna" and nothing more involved, but not taking a step back and asking yourself these questions is kind of missing the point.

 

I remember one player saying that in that case, he would let the ancients die because it's like mercy killing. O_O It's indeed amazing how people can twist things just to suit their original argument.


  • Raeona aime ceci

#138329
Cee

Cee
  • Members
  • 11 505 messages

I think this is the big reason I really appreciate Obsidian games. What is right in the moment is not necessarily right in the bigger picture, and trying to go through a game being a righteous goody two shoes is never going to be completely possible. It will trip you up.

 

This is actually what turned me off in the only Obsidian game I played so far, which is KOTOR 2. I own two others, so maybe I'll give them a shot sometimes but this doesn't sound promising.

 

Honestly, I'm kind of like this in real life and I like being able to play heroic characters who can make good choices and be rewarded for them. Because real life doesn't always work out that way, and I'm kind of IRL paragon, compassionate etc, I don't like my games to slam me around or be awash in criticism for making compassionate, caring choices.

 

edit: That doesn't mean I don't ever want consequences or difficult choices or for my PC to be wrong. If the story is good and the game is well made, it can allow you to make compassionate, moral choices and not feel criticized for doing so.


  • Julilla, rowrow et Raeona aiment ceci

#138330
Raeona

Raeona
  • Members
  • 331 messages

 

But I'm probably in a minority of players who doesn't mind the hero being wrong or really fouling things up sometimes if they aren't being careful in their choices. <_<

 

I loved DA2 specifically because Hawke was such a failure. But a lot of people complained that they didn't get to save the world, so we got Inquisiton instead where pretty much every choice is equally likely to succeed. Sort of defeats the point of choosing, really. I miss the days when there was no safety net.

 

 

I remember one player saying that in that case, he would let the ancients die because it's like mercy killing. O_O It's indeed amazing how people can twist things just to suit their original argument.

 

Once someone has the title 'bad guy' its amazing how many people will look no further. 


  • Sable Rhapsody, Nightspirit, FernRain et 1 autre aiment ceci

#138331
Sable Rhapsody

Sable Rhapsody
  • Members
  • 12 724 messages


This is actually what turned me off in the only Obsidian game I played so far, which is KOTOR 2. I own two others, so maybe I'll give them a shot sometimes but this doesn't sound promising.

 

Honestly, I'm kind of like this in real life and I like being able to play heroic characters who can make good choices and be rewarded for them. Because real life doesn't always work out that way, and I'm kind of IRL paragon, compassionate etc, I don't like my games to slam me around or be awash in criticism for making compassionate, caring choices.

 

edit: That doesn't mean I don't ever want consequences or difficult choices or for my PC to be wrong. If the story is good and the game is well made, it can allow you to make compassionate, moral choices and not feel criticized for doing so.

 

My boyfriend is like this, actually.  When we play D&D together, he's always the hero, and I'm always the Lancer/Smart Guy.  Even when we're both playing heroic characters, he always skews more goody-two-shoes than I do.  And when we tried to play Divinity: Original Sin together, we had to stop because he couldn't stand how I kept stealing from NPCs who annoyed me :P

 

It's 100% a matter of personal preference.  Though I will say this for Obsidian: they don't just criticize "good."  Their games force the player to feel the opportunity cost of moral choice regardless of what the player picks.  So you rarely feel "right."  Doesn't matter if you're the sweetest cinnamon roll or the worst asshat.  For me, the end result is the feeling that maybe I could have done more, or found another way, even when I know that's not an option.  Which is an uncomfortable feeling, and certainly not for everyone, but it's why I love their games.  They make me think about what I've done, even over little things like a guy being mugged.


  • Nightspirit, Raeona et midnight tea aiment ceci

#138332
Raeona

Raeona
  • Members
  • 331 messages

This is actually what turned me off in the only Obsidian game I played so far, which is KOTOR 2. I own two others, so maybe I'll give them a shot sometimes but this doesn't sound promising.

 

Honestly, I'm kind of like this in real life and I like being able to play heroic characters who can make good choices and be rewarded for them. Because real life doesn't always work out that way, and I'm kind of IRL paragon, compassionate etc, I don't like my games to slam me around or be awash in criticism for making compassionate, caring choices.

 

edit: That doesn't mean I don't ever want consequences or difficult choices or for my PC to be wrong. If the story is good and the game is well made, it can allow you to make compassionate, moral choices and not feel criticized for doing so.

 

That was a game that tore down all the 'you're the most heroic/sithly person ever!' accolades of the first game and punished you for extremes. It was poorly executed but the idea was to find a balance between laughable evil and stupidly good, anything else was immediately smacked upside the head and given a lecture about consequences. It came across more as just impossible to please, but it was a novel approach for a star wars game. 

 

I wish Inquisition would call you out more for making the dumb decision we sometimes do. You can do really silly and heartless things and nobody gets all that upset (except for mystery characters with mystery motivations who refuse to elaborate, ie Solas at the well). They might have declared us a religious figure, but we aren't infallible. It almost makes me miss the Council from Mass Effect.

 

I'm kidding, screw those guys. 


  • rowrow aime ceci

#138333
Cee

Cee
  • Members
  • 11 505 messages

That was a game that tore down all the 'you're the most heroic/sithly person ever!' accolades of the first game and punished you for extremes. It was poorly executed but the idea was to find a balance between laughable evil and stupidly good, anything else was immediately smacked upside the head and given a lecture about consequences. It came across more as just impossible to please, but it was a novel approach for a star wars game. 

 

I think it tried, but the problem was, I liked  the first game. A lot. I love heroic and redemption arcs. They're very satisfying to play. I believe people can change and learn, grow, improve, and learn from their past mistakes. So I loved taking Revan and winding up glowing at the end.

 

The sequel felt like a bait and switch.

 

KOTOR 2, it was a huge drag, I kept getting lectured by Kreia all the time and waiting for her inevitable betrayal. It got old very quickly. And this is why I call Solas 'like Kreia, but actually done right'.  I hated Kreia. I love Solas.


  • Julilla et Raeona aiment ceci

#138334
rowrow

rowrow
  • Members
  • 197 messages

 
Here was my two cents on player-centric morality from another thread:
 
 
 
So I think if Solas was a playable protagonist, people would react very differently.  Because they *do* react differently in other games when the character they play is the one doing bad things.  All of a sudden it goes from "you crazy evil loony" to "you had your reasons." :P

 

Our response to an NPC isn't the same as our character's response, though. Maybe the distinction isn't equally clear for every player; it depends on how deliberately you like to roleplay. But I don't think self-awareness is easily measured by in-game choices. Not always, anyway.

 

Still, I think you're right that a lot of people's view of Solas or various DA villains would change if they were playable.

 

It's easier for us to judge others than ourselves. However there is another side to this, which is that we can also be prone to making excuses for characters we are heavily invested in and/or empathise strongly with. I know there are a lot of Solasmancers in this thread, of which I'm one - he's my first and still only DAI romance. I made some posts in this thread that were critical of Solas and talked about some of my angry feelings after Trespasser :P. I got some responses - not mean or anything - that were, I think, gently trying to help me see more fully from Solas' perspective. I appreciate that, but at times I also felt like it was being suggested that any problems I had with Solas were mainly due to a failure of my own empathy. And hey, maybe that's true. But I gotta ask ... at what point are we no longer allowed to call a character's motives/actions into question, if we claim to love that character?


  • Raeona aime ceci

#138335
MayriyaNoori

MayriyaNoori
  • Members
  • 5 289 messages

Interrupting for your daily dose of terrible Solas humor from tumblr.

 

I also love The Office....so this was just wow.

 

Spoiler

  • Sable Rhapsody, Garnet, rowrow et 4 autres aiment ceci

#138336
rowrow

rowrow
  • Members
  • 197 messages

Interrupting for your daily dose of terrible Solas humor from tumblr.

 

I also love The Office....so this was just wow.

 

Spoiler

 

I sometimes wish we'd had the option in-game to tell him some terrible jokes. :lol: Just to see his face.


  • Sable Rhapsody, Garnet, Nightspirit et 3 autres aiment ceci

#138337
Sable Rhapsody

Sable Rhapsody
  • Members
  • 12 724 messages

I loved DA2 specifically because Hawke was such a failure. But a lot of people complained that they didn't get to save the world, so we got Inquisiton instead where pretty much every choice is equally likely to succeed. Sort of defeats the point of choosing, really. I miss the days when there was no safety net.

 

I dunno, I would say that DA2 is the exception rather than the rule for BioWare in terms of PC safety net.  Even when compared to the older games, like Baldur's Gate or Jade Empire.  DA2 is probably the one BioWare game in which the protagonist "loses" in a sense.  In most of their other games, you can be a horrible person, but you'll still win.

 

 

Our response to an NPC isn't the same as our character's response, though. Maybe the distinction isn't equally clear for every player; it depends on how deliberately you like to roleplay. But I don't think self-awareness is easily measured by in-game choices. Not always, anyway.

 

Still, I think you're right that a lot of people's view of Solas or various DA villains would change if they were playable.

 

It's easier for us to judge others than ourselves. However there is another side to this, which is that we can also be prone to making excuses for characters we are heavily invested in and/or empathise strongly with. I know there are a lot of Solasmancers in this thread, of which I'm one - he's my first and still only DAI romance. I made some posts in this thread that were critical of Solas and talked about some of my angry feelings after Trespasser :P. I got some responses - not mean or anything - that were, I think, gently trying to help me see more fully from Solas' perspective. I appreciate that, but at times I also felt like it was being suggested that any problems I had with Solas were mainly due to a failure of my own empathy. And hey, maybe that's true. But I gotta ask ... at what point are we no longer allowed to call a character's motives/actions into question, if we claim to love that character?

 

Very true.  The player and the character do not have to agree about Solas, or any other game element for that matter.  And IMO it's interesting when they don't.  But Shari'El's original post was about the player, so that's what I (somewhat goofily) responded to :D

 

IMO there is no point at which we shouldn't call a character's motives/actions into question.  It's perfectly possible to love a character, empathize with them even, and think they're being a goddamn idiot.  It's also possible to be furious at a character, poke fun at them, want to see them pay, etc.  None of these things are mutually exclusive with liking the character.  But I think some of those subtleties get lost in the shuffle, and a lot of them got drowned out in the immediate aftermath of Trespasser when emotions were running high.


  • rowrow, Cee et figment_ aiment ceci

#138338
Tess

Tess
  • Members
  • 1 651 messages

Interrupting for your daily dose of terrible Solas humor from tumblr.

 

I also love The Office....so this was just wow.

 

Spoiler

This is precious. I shall treasure it. :D


  • MayriyaNoori aime ceci

#138339
Catfishers

Catfishers
  • Members
  • 386 messages

KOTOR 2, it was a huge drag, I kept getting lectured by Kreia all the time and waiting for her inevitable betrayal. It got old very quickly. And this is why I call Solas 'like Kreia, but actually done right'.  I hated Kreia. I love Solas.

 

Gosh, Kreia was so... difficult. Even when I still wanted to like her it was basically impossible because she's so hard to please. Like... what do you want from me laddddddy?!?!

 

Solas is much easier to get along with, even at his prickliest.


  • Raeona et Cee aiment ceci

#138340
Sable Rhapsody

Sable Rhapsody
  • Members
  • 12 724 messages

Gosh, Kreia was so... difficult. Even when I still wanted to like her it was basically impossible because she's so hard to please. Like... what do you want from me laddddddy?!?!

 

Solas is much easier to get along with, even at his prickliest.

 

LOL, Kreia loved my Exile.  Because it was only the second RPG I'd ever played, and I'd periodically turn to my BFF and say, "Wait, I can seriously save a guy by Force Persuading his attackers to jump to their deaths?!"  :devil:  So...my Exile turned out to be a manipulative whackjob, but not Stupid Evil.  Basically, Kreia's favorite flavor of whackjob :D


  • Raeona et Catfishers aiment ceci

#138341
Lois

Lois
  • Members
  • 9 messages

Hey guys, I'm new and just finished the Trespasser DLC... Safe to say that I am in need of this thread.  :blush:

If they don't continue this story in the next game, I'm going to be hugely disappointed.


  • Julilla et S.W. aiment ceci

#138342
Cee

Cee
  • Members
  • 11 505 messages

LOL, Kreia loved my Exile.  Because it was only the second RPG I'd ever played, and I'd periodically turn to my BFF and say, "Wait, I can seriously save a guy by Force Persuading his attackers to jump to their deaths?!"  :devil:  So...my Exile turned out to be a manipulative whackjob, but not Stupid Evil.  Basically, Kreia's favorite flavor of whackjob :D

 

Yep, you sound kind of like my boyfriend. He talks up Obsidian games for the same reasons you do. 



#138343
Tess

Tess
  • Members
  • 1 651 messages

So this is supposedly Solas, too.

Spoiler

  • Sable Rhapsody et Janic99 aiment ceci

#138344
Uirebhiril

Uirebhiril
  • Members
  • 2 530 messages
I got some responses - not mean or anything - that were, I think, gently trying to help me see more fully from Solas' perspective. I appreciate that, but at times I also felt like it was being suggested that any problems I had with Solas were mainly due to a failure of my own empathy. And hey, maybe that's true. But I gotta ask ... at what point are we no longer allowed to call a character's motives/actions into question, if we claim to love that character?

 

It's precisely because we can do this that I love Solas as a character so much. He can neither be wholly praised or completely condemned as an individual, and whatever decisions we end up making about him and his plans won't change that. But it is easy to see how people who like the character want to defend the good aspect, since he's not looking so great at the moment. Just as long as we remember he's the whole of both his parts - the Solas we know, and the Fen'Harel he became... and might be again.

 

I like knowing he is someone that can -- and has, and will -- do potentially terrible things in pursuit of his goals. He is his own person, not tethered to the will and wants of the PC. This is also why I really hope it doesn't come down to being the special snowflake that talks Solas down or the righteous hero that slaughters him. Gives a really bad impression that other characters can only act or be or do what we want of them, just because we are the PC. I want the world and characters to live on their own to some degree and not to always reflect myself back to me. 


  • Sable Rhapsody, Elessara, rowrow et 3 autres aiment ceci

#138345
Cee

Cee
  • Members
  • 11 505 messages

Gosh, Kreia was so... difficult. Even when I still wanted to like her it was basically impossible because she's so hard to please. Like... what do you want from me laddddddy?!?!

 

Solas is much easier to get along with, even at his prickliest.

 

It helped that with Solas, he was mostly omitting and obscuring things, not straight out lying. Kreia clearly refused to talk to my Exile multiple times on several subjects, including Revan.

 

Solas also clearly did have his own agenda and had agents and such while he was with you but he wasn't actively impeding you. Your missions aligned for a time.

 

I also never felt betrayed by Solas. Kreia and Solas are both operating on misguided (IMO) yet paths which have been shaped by their failures, perceived and real.  Understandable motivations both. But Solas is simply a much better character and the game is better for how he works within it.


  • figment_ et Catfishers aiment ceci

#138346
Janic99

Janic99
  • Members
  • 1 222 messages

So I'm kinda wondering.. After Life is Strange 5

 

Spoiler

Spoiler



#138347
_Lucinia

_Lucinia
  • Members
  • 941 messages

I think this is the big reason I really appreciate Obsidian games. What is right in the moment is not necessarily right in the bigger picture, and trying to go through a game being a righteous goody two shoes is never going to be completely possible. It will trip you up. To that end, I hope that's what we've got to look forward to with Solas's arc in the future. Or even the more minor things leading us to the eventual outcome. Just because you think you're right doesn't mean you are.

 

But I'm probably in a minority of players who doesn't mind the hero being wrong or really fouling things up sometimes if they aren't being careful in their choices. <_<

I appreciate that type of thing in The Witcher series as well.  Going to keep this vague, but in TW3 I made what appeared to be the "morally good" choice during a quest.  Yes I had Geralt do a good thing.  But that good thing bit me in the ass so hard later on down the line, that it didn't really feel all that good at all.  I'm with you, I like having consequences for my choices, good or bad, black, white or grey. 



#138348
Illyria

Illyria
  • Members
  • 5 315 messages

Spoiler

 

Spoiler

  • Janic99, Cee et S.W. aiment ceci

#138349
Cee

Cee
  • Members
  • 11 505 messages
Spoiler

 

<3



#138350
Tess

Tess
  • Members
  • 1 651 messages

Imho nowadays it's like walking on eggshells (see what I did there?) Tropes and stereotypes aside.

I swear some people are professionally offended by everything.

I was watching cut out scenes from Who's Line is it Anyway? and so many jokes and games didn't make it in live because the lesbians, the blind, the disabled, the black, the young, the old, the women, .... would get offended.

People ought to ease up.

(As much as I understand with all the offense taking, what's too much is too much. And it appears to me personally, that recently, everything one does can offend someone. I really think some people simply want to be offended and will always find a way to be.)


  • NightSymphony aime ceci