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Solas Thread - NOW OFFICIALLY MOVED to Cyonan's BSN (link in OP)


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#147276
paramitch

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Thaali, I ran out of quotes, but I'm so with you on the Solas Smoochery! All of that was so true. Seriously, best kisses in the game. He kind of ruined me for anyone else. (I mean, I'm romancing Cullen right now, and I can't even find CULLEN hot after Solas. Sigh.)

 

1. Solas says that "Mythal rallied the gods, once the shadow of Falon'Din's hunger stretched across her own people" - but who was Mythal's people? People worshiping her, or the people in her temple? Did the gods have specific cities or regions where they ruled? And why were the other gods so slow to react if he was killing their people? Or is it possible that Falon'Din was trying to amass followers outside the Elven kingdom? 

2. Solas also says that "Falon'Din only surrendered when his brethren bloodied him in his own temple" - this might be a bit nitpicky of me, but why does he say "brethren" and not "kin"? He also does something similar in Trespasser where he said the generals became "kings" - why not say "regents" or "rulers"? It might be an oversight of the writers, or because English is not my first language, but it seems rather odd when we know at least four of the Evanuris were women. Is it possible it's some kind of clue to something? Probably reading way to much into it, bit it does bug me a bit. 

 

TheyCallMeBunny, my take on #1 is that Mythal's concern was for all of their people, and somewhat ironically (given Solas's "these are not my people" declarations now), she worried and cared for them because it was right, not because she felt actual ownership, if that makes sense. On #2, "brethren" and "kin" can pretty much be used interchangeably here so I don't have a problem with it. Same with Solas's choice of "they became kings," which immediately implies arrogance and power. To me it's far more effective than "regents" or "rulers" which are more benign words. Meanwhile, I think the implication of "kings" is that it covers both genders here (and of course any arrogant female Evanuris became queens). On #3, I think that's typical Solas shadow-speak, where he means that sentence in pretty much every potential line-reading you can give it.

 

Remember that the Dalish have spent centuries searching for ancient elven culture. They are basically like archaeologists, using deductive reasoning and their imaginations to try to puzzle out something intangible from its material remains, which would include mosaics and murals and things. So they may well have seen that symbolism and misinterpreted it.....

 

I think this is absolutely what happened. The Dalish have basically been playing a millennia-long version of the game of "Telephone," and despite their real care for the subject, I just think there is a ton they warped, misunderstood, and misread. I would also suspect that just as Fen'Harel had agents, so too did some of the Evanuris, and surely enough survived to do a devastating and nasty word-of-mouth propaganda campaign about what the Dread Wolf actually did (and why).

 

With the bad news about Bowie this morning I was having a pretty miserable day. This helped immeasurably. Thank you. ;)

 

Also, I was reading through the last couple pages of posts. I have to say, I'm not personally keen on Solas and Mythal as an "item." I can conveniently find other explanations for evidence that might support their romantic entanglement...for the most part. Some of it is pretty hard to ignore though, especially Solas' flying off the handle with the Evanuris killed Mythal and the whole Andraste is Mythal and Solas is Shartan and Shartan and Andraste were lovers thing (as Thedas religions are the different versions of the same story). I wonder if anyone has picked apart the theory that Solas is actually Elgar'nan. Solas did sort of destroy the world, and his magic possibly turns people to ash as Elgar'nan's did. Also, originally a power amulet for Solas was located in front of the Bastion of Elgar'nan. Certainly Elgar'nan's connection to vengeance doesn't totally fit. You all are much more up on lore and The World of Thedas than I am. Thoughts?

 

I really prefer not to think of Fen'Harel and Mythal as lovers, too -- I think it actually cheapens their story and his motivations in some ways. To me, Midnight Tea's comparison to Leliana's answer about her relationship with Divine Justinia is very apt -- it's much more interesting for them to have simply been rich and lasting friends and companions whose love for one another was simply an accepted fact by all who knew them. This also fits more in line with the idea of Mythal as a kind of powerful, all-seeing, maternal figure of the time -- an uncorrupted and healing presence among rampant arrogance and corruption of the Evanuris. I love the origin story of Solas and that he does what he does not just in rage and justifiable retribution against Mythal's killers, but also because he seems to truly believe he is averting the end of the world at their hands. (Also, I was so very sad about Bowie... still am. Sniffle.)

 

Considering that the mages killed one of his oldest (and only) friends, his plans are in shambles, and they're all scrambling to get the world from the brink AND Solas is in the middle of emotional turmoil about not-people actually being people (we do't get the balcony scene without completing that quest and certain level of approval) I'm not surprised he lashed out.

 

(snipped for space)

 

Solas may be passionate and somewhat temperamental under all that self-control, and it might be that he was much more hot-blooded and cocky when he was younger, but I don't see him being anywhere close to a terror Elgar'nan seems to be.

 

This. Solas is certainly passionate (more so than he seems at first), but I think the very fact that Solas is consistently capable of honest self-analysis and criticism, as well as enormous self-control and discipline, makes an actual temper issue unlikely. I think he simply meant that he was more rash and impulsive as a younger man, which certainly did end up getting him (and, er, the world) in all sorts of trouble even so.

 

There used to be some discussion about the white vs. black wolf iconography, but if you look closely at the statues, the darker wolves appear to have been burnt by some sort of energy.  So Solas is a grey wolf, or a white wolf, who has the chance of being a Big Bad Monster Greater Pride Wolf, depending on how you perceive him and how you treated him.  He did repeatedly tell you that a spirit's nature was dependent upon how you perceived it, right?  So if you expect to see Nice Fluffy Solas, you'll get Nice FLuffy Solas.  If you're expecting Evil Fen'harel Solas, you get Scary Greater Pride Demon Wolf Solas.  ... Makes sense to me anyway.  Spirits are like quantum particles; they exist in an indeterminate state until they are observed.  Or something.

 

While I'm one of those who really doesn't want Solas to be revealed to have been a spirit originally (I just think it would be a cheap reveal in some ways, making him an 'other'), I do think the case is somewhat strengthened by the similarities of the Dread Wolf's eyes to those of a Pride Demon (fitting right in with Solas's name of course too). But beyond whether or not he was an actual spirit at any point (and he does seem to deny this by saying, paraphrased, "I have always been what I am"), I do suspect after a few playthroughs of "Trespasser" that Solas has a hidden and more terrible face, that of the 'Dread Wolf.' I'm not saying it's evil or monstrous, but I do think it's more than allegory -- and is why he refers to his other face more than once repeatedly in DAI, why we see the Qunari dead from fear throughout "Trespasser," and why Solas tells a romanced Inquisitor that he would never want her to see him that way, or to "see what he becomes." He could mean that quite literally...

 

As for Lavellan's death - Solas says to every approved Inky in Trespasser "The Mark will eventually kill you. Drawing you here gave me a chance to save you... at least for now", which itself implies that either way the Inquisitor may be doomed; be it from some residual Anchor magic or whatever Solas is planning to do.

 

But Solas's comment is simply the literal truth -- the Mark will kill him/her unless it is removed. I took that dialogue to mean that there are two realities involved: (1) Solas needs to remove the mark (hand) ASAP to stop it from killing her, and on the second part (2) that while he is doing his best to save her and his former friends now, that he cannot guarantee what will come in the future. I definitely agree with you that the future he sees ahead of them is a bloody and dark one, and that he fully believes he will not survive it himself.

 

I agree that it seems death is inevitable, in his eyes, for himself and "every friend [the Inquisitor] has ever known," as he states when a non-romanced Lavellan asks to join him. But it seems that, in order to help the elves go back to how they'd been before, actually having their literal deaths, or something akin to tranquility, would be a step in the wrong direction. (And he hates the idea of the Tranquil.) He also recognizes the death of his friend to be a bad thing; it was clear it wasn't what he'd wanted for her. Would it not be more likely that they are infused with the spirit half of themselves (going on the ideas put forth in this thread, which I admit to being only about two-thirds through) or somehow linking them back with the Fade, perhaps in a way that tortures or reshapes them, but leaves them essentially "alive"?

 

(snipped for space)

 

He has said he has nothing in common with modern elves; I don't recall an instance where he literally says they are not his people. Unless I'm mistaken, in which case, please point me to it.

 

I love all the ideas about what Solas's removal of the Veil might be like and what it might do. I'm still stuck mentally on imagining the incredible power necessary for him to have created the Veil in the first place. I just love the gorgeousness of the origin story and the complexity that modern-day Solas must journey "into the Fade" -- the Fade he loves more than anything -- when he himself was responsible for its annexation and separation. Imagining that moment is incredibly scary and yet powerful -- the punishment of the gods, the (literal) fall of the Elven cities and elves themselves, the separation for all time between the worlds of the spirit and the physical.

 

Meanwhile, Solas does actually bluntly say "They are not my people" more than once -- I know one of these instances is the dialogue he has with the Inquisitor after "Wicked Eyes and Wicked Hearts," when he talks about Briala and is puzzled that the Inquisitor is sorry on his behalf that she was not able to help Briala more. Yet, what I find interesting is that Solas is so invested later on at the Temple of Mythal that he is actually visibly surprised and even hurt when Abelas throws very similar words back at him and a Lavellan Inquisitor -- "you are not my people." I still wonder how much Abelas saw in Solas and knew. It would be fascinating if he recognized what or who Solas is and yet kept his secrets.

 

Also - yes, he appears to be the "destroy the world to make things better" antihero. Don't forget that he's already done it once - he freed the elvhen people, but at the same time he's destroyed their world. That doesn't necessarily make him mad or OOC. Creating the Veil seems to have been the only way to save the world - and apparently now he thinks that tearing down the Veil is as necessary, since it's either not doing it's job, it's done it's job or is making matters worse; whatever the reason, and however it was necessary, the creation of the Veil and it cutting people's conscious connection with the Fade wracks him with guilt and responsibility.

 

Which is why I hope that the next (final?) act of the game with DAI4 offers as many complex emotional and intellectual options in seeing this through as it does exploratory or physical ones. I'm sure there are plenty who want to kick Solas's ass, but in actuality, the best weapon we had against Solas this entire time was his own heart. I really think it causes him terrible grief in DAI to simply fall in love with the world again. With his companions, many of whom he grows to palpably care for. With a romanced Lavellan, most of all. Not just because of all the reasons he should not allow himself to get so close to them, but because of the events of TME and Felassan. He realizes, but too late, how right Felassan was, and how seductive and beautiful this world can be. Even if broken beyond his imaginings. I think he tries at the end of DAI, but it's apparent from his warmth and relatively altruistic/positive actions in "Trespasser" that he cannot shut his heart down again, that he will always love our Inquisitor (whether high friendship or romanced) and many of his companions.

 

And that is what I think and hope will save him. I want us to be given the options to talk to Solas, to argue with him, even to perhaps infiltrate his organization and simply try to remind him of his heart. Because that is where I think everything will hinge in the end here. I believe we can reason with him and change his mind (and let's face it -- he is aware of this and even says as much in "Trespasser"). And that's what made DAI so fascinating for me to replay and really enjoy -- watching Solas's very subtle growth from a distant and rather cold, aloof companion -- to one who falls in love. Who is open and caring with Cole. Who jokes with Sera while trying to show her that she is more than she seems. Who supports and distracts Iron Bull from his grief.

 

To me, it isn't our love for Solas that will save the world, but his love for us.

 

Sable Rhapsody, I love arguing with Solas too. The Lavellan arguments with Solas over the Dalish early on in Haven are some of my favorite conversations in the entire game. The dialogue feels so raw and real. I like that they both get so angry with each other -- it's an unexpectedly exciting conversation so early on in the game. And that emotion can translate forward in so many interesting ways -- into love, into dislike, into affection and respect, etc. It gives them somewhere to move forward from. And it surprised me very much into completely reevaluating Solas after that.

 

I love everyone in this. "Falish dace tattoo" ROFL Oh this made me laugh. Thank you.

 

Thank you so much for that! I'm so glad you enjoyed my poor drunk Lavellan's post-Solas-breakup revels. It was fun to write. (I'm a dork.)


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#147277
NightSymphony

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Awww...new liliumsnow comic

 

Spoiler

 

http://liliumsnow.de...iting-584290166


  • Sable Rhapsody, Julilla, CapricornSun et 9 autres aiment ceci

#147278
CapricornSun

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Another art post. I'll be off to bed now since I'll be up early tomorrow for a little planning session for work.  :pinched:

 

Post-Trespasser Comic where Lavellan gives Solas a present. (COMPLETE VERSION) :crying:

 

Happy times in Skyhold where Lavellan and Solas tell secrets to each other all night until sunrise.

And a not-so-happy time where Lavellan dies trying to save Solas. :crying:

 

A bunch of Solavellan artworks.

Spoiler

 

Pretty artwork of Solas in the water? Or something? xD

 

Solas and Fenris headshots.


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#147279
TheyCallMeBunny

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I'm sooo sad right now to hear about Alan Rickman's passing, he was one of my favorite actors and I always hoped that he would voice a companion in a DA or ME-game. I'm guessing most will remember him as professor Snape in Harry Potter, but I think to me he is the wonderful colonel Brandon in Sense and Sensibility (1995). I just can't believe he's gone...

 

3943-alanrickman-prof1b.jpg

 

Please, someone hold me!  :crying:


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#147280
Tess

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I was pretty taken too. :(



#147281
Julilla

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I'm with you, Bunny. I'm tearing up off and on at my desk. I'm terribly sad, he was one of my favourites.



#147282
Brass_Buckles

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Does anyone know what/who this statue is supposed to be?

 

Pride's End (on Sundermount in DA2)

252544562.jpg

 

Altar of Dumat (in DA 2 DLC Legacy)

Altar_of_dumat.png

 

Elgar'nan's Bastion (in Emerald Graves DA:I)

oBWinIV.jpg

 

Picture number two would indicate that it is Dumat, but why would an Old God be present in Elven temples and holy places? Any ideas?

 

If it is Tevene, something to remember is that Tevinters often placed their temples, their iconography, etc. in ancient elven temples and buildings.

 

However, that same statue is, as you pointed out, associated with elven gods.

 

There's a possibility that it comes from another culture entirely.  It could be older than the elves, or it could be from the time of the elves.  If it is older, it wouldn't be entirely surprising; after all, the Tevene people basically assimilated the elven temples etc., as I mentioned above.  The elves could have certainly done the same thing.  It's not that unusual in the real world; a new religion puts up its places of worship on top of the ruins (or even functional structures) of an older, rival religion.  There are churches today built atop ancient Greek and Roman temples.

 

The real question is why anyone would decide to claim someone else's iconography and just... leave it there.  Normally you would destroy it and replace it with your own.  I had even noticed some of these creepy statues in one of DAI's ancient elven locations on a lower floor.  I tried to jump down to get a closer look and screenshots, but the game just basically killed me every time.  There were rows of these things.  And it was one of those locations that supposedly no one had been to since the ancient elves had.  So... if those statues are Tevene, then someone HAD been there, but then why did they not do more than that?

 

My conclusion is that they are probably elven, or else had sufficient significance to the elves that the elves didn't destroy them (i.e. bound to spirits, which the elves descended from, and therefore would have left in peace).  Of course that begs the question of:  If they are pre-elven, who put them there?  As for why the Tevene people would not have destroyed them:  If they are bound to spirits, Tevinter magisters would have been aware that they can be bound or used to acquire knowledge (perhaps otherwise forbidden knowledge).

 

Can someone explain why they think Lavellan is going to die from Solas' actions? I get that he said, "live well, while time remains," but couldn't that just as easily mean 'live well while everyone else lives'? What would be the point of 'fixing' this world for the elves if they died in the fixing of it? What would be the point of him having so many elvhen followers? I think it's more likely that he meant others (her friends, for instance) may "burn in the raw chaos," such as humans and even dwarves (though there are huge hints about dwarves having once been elves, so idk there). I've always considered this to be one of the reasons Solas would only romance a female elf. Is there other evidence that I missed that says otherwise?

 

I'm pretty sure when he says "at least for now," and tells you to "live well, while time remains," he's more than implying what he expects to happen to the Inquisitor.  While he may make an attempt to rescue the Inquisitor (if a friend or romance), he's assuming that he probably won't be able to.

 

We don't know what he expects to happen, exactly, but you saw the Crossroads.  Everything was torn to pieces when the Fade was sundered from the waking world.  My predictions:  Something similar is likely to happen if the two are merged again, as well as, as others pointed out, elves being strengthened and other races weakened.  Everyone will have magic, which will probably have about the results you might expect it to.  It is likely that the Tranquil will be cured, or most of them will.  They'll react to that about the way you'd expect, too--all those emotions coming back at once.  There will be power struggles, blood magic, deals with demons, probably even possessions despite the fact that spirits can now wander on their own.  The dead will walk everywhere they lie, and that includes ancient elves who died in uthenera, having had no one to care for them to keep them alive.

 

In the face of all that, if the Inquisitor can even handle being "whole" again, and if the residual power of the Anchor does not kill him/her, he/she will most likely die.  And even if Solas attempts a rescue, if he can't also save the Inquisitor's friends and family and everything the Inquisitor holds dear, the Inquisitor might not even want to continue living.  At the very least, he/she may find a difficult time forgiving Solas for taking everything away.

 

And so... I think maybe it's a case of "even if I'm able to save you from what's to come, it won't be a life worth living."

 

We also can assume that an elf might be "okay," or even "better off," but remember that not all elves are mages.  That can be a problem. And for an elven mage, magic may work differently, it may be stronger.  Such occurrences might end up killing the Inquisitor anyway.

 

All that said, I think Solas is going to succeed, even if we stop him.  If we stop him, the plan is going to go through in some other way.  The story of Dragon Age seems to be a story of magic coming back to the world.  Maybe in the final game we'll decide if that happens or if we quell magic forever--because in the final game, they won't have to worry about carrying that decision over to another game.  If whether to bring back magic is never a decision, then I'd say we're getting back All the Magic...

 

I know some people actually want to see Thedas progress in technology.  I'd rather see what it can look like as a highly magical place.  I don't know about the rest of you but I LOVED the Crossroads.

 

I apologize in advance for bothering you, and thank you so much for answering.

 

 

I agree that it seems death is inevitable, in his eyes, for himself and "every friend [the Inquisitor] has ever known," as he states when a non-romanced Lavellan asks to join him. But it seems that, in order to help the elves go back to how they'd been before, actually having their literal deaths, or something akin to tranquility, would be a step in the wrong direction. (And he hates the idea of the Tranquil.) He also recognizes the death of his friend to be a bad thing; it was clear it wasn't what he'd wanted for her. Would it not be more likely that they are infused with the spirit half of themselves (going on the ideas put forth in this thread, which I admit to being only about two-thirds through) or somehow linking them back with the Fade, perhaps in a way that tortures or reshapes them, but leaves them essentially "alive"? Otherwise, he sounds a bit like a fanatic - like the "destroy the world to make it better" villain. Which doesn't seem to mesh with his character. (Or, at least, if that IS his character, then he has some Hannibal Lector-style acting.)

 

I suppose the necessary question then becomes, does he actually care about anything other than the Fade? To which the game already answered, yes.

 

Another theory I would postulate is this: is it not just as likely that the "raw chaos" could just as easily be the reactions of the real world to the Fade after so long, and the Fade to the real world - and even the people destroying one another in reaction to it all? I would of course say that physical alterations would abound; mages alone would likely have a horrible experience to the Veil's destruction. And everyone relies on the Chantry; it would be no surprise if, when the Fade is returned to the waking world, everyone freaks out far more than they did when the Circles fell. /shrugs/ It just feels like we're all ignoring Occam's Razor here.

 

 

He has said he has nothing in common with modern elves; I don't recall an instance where he literally says they are not his people. Unless I'm mistaken, in which case, please point me to it.

 

And I'm not saying anything will really alter due to having romanced him (though, really, some alterations would be lovely, not just for Solas, but for everyone; I would love to see the characters' lives actually be influenced, at least somewhat, by their romances, just as they are irl - no more of Hawk'e 'yeah, I left them behind, /shrugs/'). No matter what, we can expect the fourth game to be at least slightly about stopping Solas, either one way or another. No matter what Solas intends, it doesn't mean that's what's going to happen. (Not to say the **** isn't going to hit the fan no matter what, because video game.)

 

It's also striking that Solas tells Abelas that he will find people "like him" in the Dalish clans. Did he just mean people like Felassan (whom it was mentioned, in the book, was not recognized by the Dalish as one they'd known or had among their ranks), or did he mean just elves? And why bother helping them if he was going to lead them to a permanent death? They were not under threat of the Qun, or of virtual imprisonment under such teachings. So...?

 

 

 

And may I just ask why "the people" has been put to mean "the ancient elves," or some such equivalent? Unless there are elves who survived the Veil (unlikely, as the librarians recorded the final thoughts of those "trapped" in the Fade), then he could only mean their spiritual remains - which, so far, has only been conjecture put forth by fans. It seems dangerous to believe these theories to be facts on nothing more than supposition.

 

And I agree. Knowing four or more (please no) years still sit between us and any answers is slowly killing me.

 

Sorry to make a short reply to such a long thoughtful post, but actually Solas does say, at least once, that the elves (at least the modern ones) are not his people.  Remember what he says about Briala if you tell him you're sorry she ended up not the leader/executed?  He'll say mages are his people if you then ask him who his people actually are--but that might be a bit of a lie.  Whenever you activate his artifacts, or are near one, he'll comment that he senses an artifact of his people.  And I do believe Wicked Eyes, Wicked Hearts is not the only place he denies that the elves are his people.  Try expecting solidarity from him as an elf sometime!  I think you can actually do that early on and he disapproves of it.

 

So... I think he might actually be a bit more like Sera claims she is (I noticed once that she actually gets upset if you help an elf!  So her people are "everyone but elves").  His people are all people, particularly mages, but only if they come from his time period.  Which means that his people are ancient elves, the humans and qunari of his time being presumably dead, and the dwarves nothing like they were before the Veil was created.


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#147283
paramitch

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Just wanted to add that I am beyond devastated at this week. First, the loss of Bowie and his fire and independence and weird beauty and sexiness.

 

Now Rickman, who exemplified a beautiful complexity and elegance in all his roles, villainous or heroic. (And I have to note: My all-time favorite film is "Truly Madly Deeply." I can recite the entire thing. I've watched it that much. Sigh.)

 

The world is dimmer today but I'm hoping the Veil is richer. I hate losing such gorgeous inspiring and graceful, complex artists. I just hope the world beyond appreciates them and that they are sharing a pint or two somewhere in the Fade (or better).

 

Now please excuse me while I weep a little longer. This was a horrible week for those of us who grew up misfits in the 70s and 80s, and who looked for those who would help us find our ways through the forest.

 

Life is not fair. I hate death. I didn't vote for it. Just sayin'.


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#147284
thaali

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I'm sooo sad right now to hear about Alan Rickmans passing, he was one of my favorite actors and I always hoped that he would voice a companion in a DA or ME-game. I'm guessing most will remember him as professor Snape in Harry Potter, but I think to me he is the wonderful colonel Brandon in Sense and Sensibility (1995). I just can't believe he's gone...

 

3943-alanrickman-prof1b.jpg

 

Please, someone hold me!  :crying:

 

I know!! I was so heartbroken when I saw this this morning.  It is way too strange and depressing that both him and Bowie pass away at 69 from cancer.  Two great talents lost so close together of the same thing at the same age.

 

He was indeed amazing in pretty much everything he played.  My personal favorite would be his role in Galaxy Quest.  


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#147285
thaali

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Dropping Solas POV for my Of Rifts and Elves series.  I actually added 3 chapters but am only linking the first.  It was originally one long chapter but I cut it into 3 so it wasn't a big wall of text.  http://archiveofouro...apters/13178206


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#147286
midnight tea

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I know some people actually want to see Thedas progress in technology.  I'd rather see what it can look like as a highly magical place.  I don't know about the rest of you but I LOVED the Crossroads.

 

I... just don't see it that way. The whole magic vs. technology for me is a bogus concept. I mean, what is technology? Effectively, it is a thing that stems from our comprehensive and ever-growing knowledge of nature.... and it just happens that in magical worlds, most of the time magic IS part of that world's nature. Therefore "highly technological" civilization in a magical world is the one that is also highly magical.


  • Sable Rhapsody, BoscoBread et lynroy aiment ceci

#147287
Sable Rhapsody

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I... just don't see it that way. The whole magic vs. technology for me is a bogus concept. I mean, what is technology? Effectively, it is a thing that stems from our comprehensive and ever-growing knowledge of nature.... and it just happens that in magical worlds, most of the time magic IS part of that world's nature. Therefore "highly technological" civilization in a magical world is the one that is also highly magical.

 

Eberron :)  Lightning rails, airships sailed by dragonmarked sorcerers...*sigh*  I love that setting for precisely this reason.  Concepts like magic, religion, prophecy, and technology aren't separate or in opposition.  They're all intertwined.


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#147288
Riot Inducer

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I... just don't see it that way. The whole magic vs. technology for me is a bogus concept. I mean, what is technology? Effectively, it is a thing that stems from our comprehensive and ever-growing knowledge of nature.... and it just happens that in magical worlds, most of the time magic IS part of that world's nature. Therefore "highly technological" civilization in a magical world is the one that is also highly magical.

Yeah, that's just it if magic existed irl it would just be covered under science and we'd use it to create new technologies. But just as our modern society is hesitant to adopt technologies like nuclear energy on a large scale so too can fantasy societies be advanced but reject magic due to its dangers. The Qunari would be a good DA example of this in action.



#147289
midnight tea

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Yeah, that's just it if magic existed irl it would just be covered under science and we'd use it to create new technologies. But just as our modern society is hesitant to adopt technologies like nuclear energy on a large scale so too can fantasy societies be advanced but reject magic due to its dangers. The Qunari would be a good DA example of this in action.

 

True - though hesitating to expand a branch of technology (and I'm pretty sure countries that are hesitant about nuclear energy benefit from research and other technologies that have been a result of discoveries and advances on this particular field) is different from just rejecting what is basically a force of nature. It's kind of like we tried to reject gravity. Or genetics - ZSRR didn't really venture far with lysenkoism after all.

 

And aside from gaatlok, the Qunari so far don't appear to be highly technologically advanced compared to others.... I gather it's proooobably due to reluctance to accept magic as part of the world :P



#147290
Brass_Buckles

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I... just don't see it that way. The whole magic vs. technology for me is a bogus concept. I mean, what is technology? Effectively, it is a thing that stems from our comprehensive and ever-growing knowledge of nature.... and it just happens that in magical worlds, most of the time magic IS part of that world's nature. Therefore "highly technological" civilization in a magical world is the one that is also highly magical.

 

I imagine that magic would result in similar things but done in different ways.  In a world like Thedas, it's pretty clear the laws of physics come secondary to the laws of magic.  Note how gravity doesn't really have much of a say in the Fade and the Crossroads, and we only end up standing on solid ground because we think that's what is supposed to happen.  If we thought we could fly, we probably could.

 

I want my fantasy worlds to seem, well... fantastical.  If people are hauling around cell phones and surfing the Internet, it's not fantasy anymore; it's science fiction with added rules of physics.  If I want to play a game like that, I'll reinstall Mass Effect.  To me, a fantasy world should be about having things happen that can't in the real world--even if technology gets highly advanced.  It's probably one of the reasons I love to play mages over any other class, and rarely play as a human when the option to play another race is there.  Real people can swing swords or pick locks.  Real people cannot throw fireballs.  And I don't know of any real people who aren't human!

 

For me, it has nothing to do with never doing anything awesome with magic.  I mean, look at the eluvian network!  That's advanced magic.  The Crossroads themselves?  Advanced magic.  Would much rather see "advanced magic" than "advanced technology."  Would it lead to similar things?  Yes.  Books writing themselves, printing presses, etc., all would surely exist, or continue to exist (I'm assuming there are printing presses in Thedas, or Varric would not be a famous author--there would not be enough of his books in print!).  But there'd be other things, things that maybe could not be done with the kind of technology we are familiar with.  And no, I would not consider advanced magic to be the same as advanced technology, because by its very nature, magic defies the laws of physics.


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#147291
midnight tea

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I imagine that magic would result in similar things but done in different ways.  In a world like Thedas, it's pretty clear the laws of physics come secondary to the laws of magic.  Note how gravity doesn't really have much of a say in the Fade and the Crossroads, and we only end up standing on solid ground because we think that's what is supposed to happen.  If we thought we could fly, we probably could.

 

I want my fantasy worlds to seem, well... fantastical.  If people are hauling around cell phones and surfing the Internet, it's not fantasy anymore; it's science fiction with added rules of physics.  If I want to play a game like that, I'll reinstall Mass Effect.  To me, a fantasy world should be about having things happen that can't in the real world--even if technology gets highly advanced.  It's probably one of the reasons I love to play mages over any other class, and rarely play as a human when the option to play another race is there.  Real people can swing swords or pick locks.  Real people cannot throw fireballs.  And I don't know of any real people who aren't human!

 

For me, it has nothing to do with never doing anything awesome with magic.  I mean, look at the eluvian network!  That's advanced magic.  The Crossroads themselves?  Advanced magic.  Would much rather see "advanced magic" than "advanced technology."  Would it lead to similar things?  Yes.  Books writing themselves, printing presses, etc., all would surely exist, or continue to exist (I'm assuming there are printing presses in Thedas, or Varric would not be a famous author--there would not be enough of his books in print!).  But there'd be other things, things that maybe could not be done with the kind of technology we are familiar with.  And no, I would not consider advanced magic to be the same as advanced technology, because by its very nature, magic defies the laws of physics.

 

It doesn't matter if magic defies the laws of physics - science and technology isn't just about laws of physics. AFAIK quantum mechanics defy many of laws of physics we know (or at least it appears that way), but it's still part of science and technology.

 

And if magic affects the world (and therefore the laws of physics it apparently defies) and is testable, then it would be part of nature and therefore something that can be studied scientifically and have technology derived from it. So yes "advanced magic" is therefore "advanced technology" - just a different type of it. And so are eluvians. Or Crossroads. They would likely not exist without advanced knowledge how to build them - when we see notes in Trespasser on how to open/reconstruct eluvians, it's noted (by Bull and Dorian if I remember correctly) that those are highly advanced, mathematical notes. It's not just "whoosh! I wish this stuff to work!", but something that required knowledge of nature of magic to build or operate, same way any other field of study does. Same with enchantments - we find what are allegedly Ghilan'nan's notes and experiments that sound very scientific. By all appearances, Elvenhan was highly magical AND highly technological - it's simply that because the magic was abundant and well-known, elves relied on it, just like we rely on other resources that are abundant over here. 

 

Anyway, I think you're making a mistake of thinking that any advanced technology would resemble our technology; one from a magic-devoid world. But that's not the case - technology would evolve and take into account limitations or resources of a given world. So in a world that is magical, many inventions we know would simply never be necessary. Elvenhan, after all, HAD equivalent of our Internet. What do you think Vir Dirthara was? Why would they even need cell-phones for when there are enchanted crystals or spirits of Connection or telepathy? Also, I see no reason why would a printing press be required to be invented if there existed something better - it's the same reason why printing presses are becoming extinct here, now that we have Internet. Same with airplanes. Why would they need airplanes (or roads, which Elvenhan is noted to NOT have) when they have eluvians? Or can fly themselves?

 

Most of the time necessity is the mother of invention. If there's no necessity to have inventions like ours, it's unlikely technology would evolve in that direction. That sill doesn't make the world less technological; the technology is merely different from ours.

 

As a bonus - as Arthur C. Clarke said "Any sufficiently advanced technology is indistinguishable from magic."

 

We can't hurl fireballs now, but we already have flamethrowers and at one point or another we might have an ability to do so with mind itself :P Many of our current advancements would be considered magic at one point or another in the past after all. My dad even told a funny story recently about how - a long time ago, when this region was very poor and superstitious - a few of his friend recorded some one guy on a new invention called the magneto-phone and then hid it and let it play. He genuinely thought it was a ghost talking to him :D


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#147292
Elessara

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If I want science fiction, I play games like Mass Effect.  If I want a medieval type fantasy rpg I play games like Dragon Age.  You start putting too much technology into Dragon Age and it looses some of the flavor that I particularly enjoy about the series.  They are two different genres and that's ok!  There is honestly no real need to put more technology into a fantasy rpg.  Now with that said, it would be particularly unrealistic if Thedas did NOT advance technologically down the road.  But it shouldn't happen overnight or even in the next 10 years in the game with hey horses as a mode of transport to boom steam engines.  I'd really prefer that to not happen.  Also, in most high magic worlds you have people looking more towards magic to solve problems than technology.  Although in Dragon Age there IS both which is why you have dwarves and qunari finding more technological solutions as opposed to ancient elves and Tevinter magisters finding magical solutions.  I just hope they don't take it too far down the technology path because then I'll be looking for a new fantasy rpg to play.


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#147293
Brass_Buckles

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It doesn't matter if magic defies the laws of physics - science and technology isn't just about laws of physics. AFAIK quantum mechanics defy many of laws of physics we know (or at least it appears that way), but it's still part of science and technology.

 

And if magic affects the world (and therefore the laws of physics it apparently defies) and is testable, then it would be part of nature and therefore something that can be studied scientifically and have technology derived from it. So yes "advanced magic" is therefore "advanced technology" - just a different branch of it. And so are eluvians. Or Crossroads. They would likely not exist without advanced knowledge how to build them - when we see notes in Trespasser on how to open/reconstruct eluvians, it's noted (by Bull and Dorian if I remember correctly) that those are highly advanced, mathematical notes. It's not just "whoosh! I wish this stuff to work!", but something that required knowledge of nature of magic to build or operate, same way any other field of study does. Same with enchantments - we find what are allegedly Ghilan'nan's notes and experiments that sound very scientific. By all appearances, Elvenhan was highly magical AND highly technological - it's simply that because the magic was abundant and well-known, elves relied on it, just like we rely on other resources that are abundant over here. 

 

Anyway, I think you're making a mistake of thinking that any advanced technology would resemble our technology; one from a magic-devoid world. But that's not the case - technology would evolve and take into account limitations or resources of a given world. So in a world that is magical, many inventions we know would simply never be necessary. Elvenhan, after all, HAD equivalent of our Internet. What do you think Vir Dirthara was? Why would they even need cell-phones for when there are enchanted crystals or spirits of Connection or telepathy? Also, I see no reason why would a printing press be required to be invented if there existed something better - it's the same reason why printing presses are becoming extinct here, now that we have Internet. Same with airplanes. Why would they need airplanes, when they have eluvians? Or can fly themselves?

 

Most of the time necessity is the mother of invention. If there's no necessity to have inventions like ours, it's unlikely technology would evolve in that direction. That sill doesn't make the world less technological; the technology is merely different from ours.

 

As a bonus - as Arthur C. Clarke said "Any sufficiently advanced technology is indistinguishable from magic."

 

We can't hurl fireballs now, but we already have flamethrowers and at one point or another we might have an ability to do so with mind itself :P Many of our current advancements would be considered magic at one point or another in the past after all. My dad even told a funny story recently about how - a long time ago, when this region was very poor and superstitious - a few of his friend recorded some one guy on a new invention called the magneto-phone and then hid it and let it play. He genuinely thought it was a ghost talking to him :D

 

I had a post written up in response to this, but accidentally hit a wrong key and it went byebye.

 

Anyway, I started it off, I believe, saying that I actually can be very scientific-minded.  You may find it strange that I like the idea of magic not being closely tied to science in light of that, but sometimes, looking at our understanding of the world and all the technology we have, I think we've lost some of our capacity for wonderment.  We see stars and we say, "Ah.  Those are giant nuclear reactors billions of miles away from us suspended in outer space."  We  surf the Internet on a tablet and it's a mundane occurrence because everyone can do that.  Science, and understanding the world, are amazing.  But when I'm playing a fantasy game, I want to know that world, at least, has some of this wonder attached.  Maybe the stars are not balls of hydrogen fusing into heavier elements.  Maybe a piece of glass could be used like a computer tablet, with the proper spells attached, and it would be a rare and wondrous thing from the time of the ancient elves.

 

I am in agreement (somewhat) with Elessara.  I don't have to have "medieval" or "European" per se, for my fantasy.  It could be stone age, Asian mythology, etc.  If there's advancement within a fantasy world, I want it to be in the form of advanced, complex magic, and magical items--like the communication crystals, or the eluvians, or floating crystal cities.  I don't want tech-style advancements, not even steampunk.

 

This is not to disparage others' opinions, but the world Solas lived in, and wants restored, is more in keeping with what I want to see.  The ancient elves lived in a state that we really can't comprehend with science--waking and sleeping were not so different; spirits and physical beings had a fluidity that isn't possible in the real world at all.  Quantum physics or no, you can't really explain that kind of world with science.  The same rules don't apply; in fact, once you apply those rules, you stop being able to do some things.  That's how magic works in Thedas, from what I can tell.  Remember the info about hedge mages, and how they can't learn the "standard" kind of magic if they go too long?  I don't think Solas believes that, necessarily--although he isn't really a hedge mage.  And look at the Avvar.  They do things with their magic that no one else thinks possible--including removing spirits from individuals.

 

We've mostly played combat mages, or healers, in Dragon Age.  But there are other kinds of mages--and there could be still more.  Mages who make practical items, mages who control weather to ensure good crops, etc.  Some of these things would actually need to be a group effort.

 

One thing that advanced technology actually requires, that I'd absolutely despise seeing in a magical setting, is factories.  Again, fantasy is meant to be about magic, and wonderment.  I'd be fine with factories in steampunk even though it often overlaps with fantasy.  But in a fantasy setting, I feel that a need to have assembly lines would effectively defeat the entire purpose of having magic.  If you have magic, why do you need to assemble all of those parts?  A single person could make the item do the same thing, using a complicated spell.  You know... the kind of spell that it might have taken the ancient elves centuries to achieve.  And thus, something like a tablet would be a wonder of the ancient world.

 

Magic also allows for a different kind of horror than science enables.  Ghilan'ain's experiments, anyone?  She was clearly scientifically minded, but she went about warping the creatures of the world with her magic, and making living armor, and generally not caring about the harm she was doing to the subjects of her experimentation.  And then we have blood magic, and demonic possession, and does anyone else remember how they made those creepy skull viewer things to look for the shards?  Some of this would be doable by science, namely the creation of new creatures and living armor, but the rest?  Not so much.

 

Don't get me wrong--I love steampunk and I love some science fiction settings.  It's just that I bought Dragon Age for a fantasy setting.  If that is no longer the case, I'll lose interest in it, just as I lost interest in Final Fantasy when the franchise became less fantasy and more cyberpunk and sci-fi and steampunk and every genre other than actual fantasy.  When I want steampunk, or cyberpunk, or sci-fi, I'll go to a franchise that is traditionally within those genres.

 

Much like Solas, I really want Thedas to be restored to a state where magic exists freely--although I'm hoping if it happens that we don't lose every single character in the cast of the past three games that I have come to like.  I'm sure some will die... I just hope not all of them will.



#147294
Ellawynn

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I... just don't see it that way. The whole magic vs. technology for me is a bogus concept. I mean, what is technology? Effectively, it is a thing that stems from our comprehensive and ever-growing knowledge of nature.... and it just happens that in magical worlds, most of the time magic IS part of that world's nature. Therefore "highly technological" civilization in a magical world is the one that is also highly magical.

 

I agree to an extent, but I think it mostly depends on what you consider magic to be - or at least, how magic in the setting is considered to work. 

 

In settings where magic's just a part of the physical world, but a part that's unexplained (Or a part that the writer doesn't bother explaining beyond "magic!"), then having it opposed to technology is a little silly. In that case, magic's simply a science that no one really understands, and there's no real reason why that can't coexist. For example - the dwarves from Elder Scrolls, who appear to have some sort of magic based off of sound, and are probably the most scholarly and scientifically inclined society in the setting. They've obviously embraced their magic as a science used it to develop technology, which not only made them the most technologically advanced civilization thus far by also made them really frickin' neat lore-wise. 

 

But in settings where magic explicitly defies understanding, then I can see why there might be a division between the two. Say, for instance, you have a setting where magic works because the user believes it works - in that case, magic could be used to break natural laws, and understanding natural laws might actually hinder you in using it (Since you'll think it's impossible, which will reduce your effectiveness). That's the Clap Your Hands If You Believe scenario. Alternatively, maybe magic's a sentient, omni-present force, and mages don't manipulate it so much as politely ask it to shatter all scientific understanding. (Theurgy - a magic system where the user asks a higher power to do **** for them - works a bit like that. And to tie into the first one, it's a decently common trope for "gods" to come into existence and then gain power because believe they exist and believe them to be powerful.) In that case, it'd be difficult to confine magic to any scientific understanding, anymore than you can really confine people to a scientific understanding. I mean, can you imagine a technologically advanced society relying on that? "Sorry I was late to work boss, I had to recite three psalms and slaughter a ceremonial chicken before Thor deigned to start my car."

 

Figuring out which category Dragon Age falls under is a bit tricky. Some parts of magic (Runes and enchantment, for instance) seem pretty scientific. But the Fade - the supposed source of magic - doesn't follow the physical's worlds laws, if it follows any laws at all. Given how it seems to be shaped by thought, memory, emotion and such, I'm inclined to put it under category two. But on the other hand, magic when used in the physical world seems to have some sort of rule system to it - see the banters between Dorian and Solas on technique, as well as various spell descriptions - that would put it under category one. On this strange third hand I apparently have, magic in the physical world also seems to be the work of teeny weeny spirits mages pull through the Veil (See Cole's banters with Vivienne) which would put it under category two, but then it begs the question of how those spirits change the nature of the world, which could put it back under one, and also makes you wonder how that explanation fits in with Dorian and Solas' highly technical talks of magic. Not to mention Templars supposedly work by asserting the physical world's reality, which would imply that magic's inherently opposed to physics and only works by via holes in the Veil (Which would also gel with Cole's explanation to Vivienne - mages pull through bits of the Fade, which are actually tiny wisps, and shape them based on their desire. Since these wisps function off of different laws, or no laws at all, they stop working once Templars come in slap magic on the wrist.) 

 

But regardless of what system Dragon Age falls under, there's the question of "Does that make magic and tech mutually exclusive?" If pressed, I'd probably put Dragon Age under category two - but despite it's magic being contradictory with natural laws, magic doesn't seem to cancel out tech, nor vice versa. Having a party full of mages plus Varric doesn't mean Bianca will suddenly stop working mid-fight. Nor do the Circles neutralize mages by, I dunno, slapping them with calculators and physics textbooks. Even though they seem to have different rules, they don't seem incapable of being developed and utilized side-by-side, so I don't see any reason to call them mutually exclusive. 

 

Although, there's still the issue that necessity is the mother of invention. If magic can do everything technology does, but better, they might be exclusive simply because people aren't going to mess around with cars if they can just step through a mirror. 

 

Also sorry for the wall of text.



#147295
Riot Inducer

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Based on what we learn in Trespasser, I'm inclined to believe the reason the Fade defies scientific understanding is due to the Veil and its isolation from the physical world. We now know that the ancient elves had a coherent enough understanding of the fade to maintain structures and possibly entire cities within the fade, that shouldn't be possible if the realm is so inherently chaotic and mutable. So the logical conclusion is that the fade is really only so bizarre as it is due to being cut off from the physical world, which at least in theory grounded it such that it was an stable and understandable phenomenon.  



#147296
Ellawynn

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Based on what we learn in Trespasser, I'm inclined to believe the reason the Fade defies scientific understanding is due to the Veil and its isolation from the physical world. We now know that the ancient elves had a coherent enough understanding of the fade to maintain structures and possibly entire cities within the fade, that shouldn't be possible if the realm is so inherently chaotic and mutable. So the logical conclusion is that the fade is really only so bizarre as it is due to being cut off from the physical world, which at least in theory grounded it such that it was an stable and understandable phenomenon.  

 

That's certainly possible. We don't know enough, really, to say either way.

 

Although, as I recall, the Crossroads and the like are described as being close to the Fade, not actually in it. I'd assume that means they're sort of half-and-half - more mutable than the physical world, but more stable then the Fade. I can't recall if all of Elvhenan was in a similar situation, or if there were parts that existed in the Fade proper. But the idea that if the Veil didn't exist, the Fade would become more grounded is an interesting one. I guess we'd have to see more accounts of the Fade in ancient elven times to tell. 

 

Either way, it still means that the basic nature of the Fade is to adapt to expectations. Even if this theory's correct, the Fade would only be more stable because you believe it's supposed to be stable - which is a bit like only drawing pictures of still-life because you believe that's all paper can do. 



#147297
midnight tea

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I had a post written up in response to this, but accidentally hit a wrong key and it went byebye.

 

Anyway, I started it off, I believe, saying that I actually can be very scientific-minded.  You may find it strange that I like the idea of magic not being closely tied to science in light of that, but sometimes, looking at our understanding of the world and all the technology we have, I think we've lost some of our capacity for wonderment.

 

Actually, science is *all about* wonderment - that the world is wondrous in all different ways that the humans imagined or would like it to be is another thing entirely.

 

 

 

We see stars and we say, "Ah.  Those are giant nuclear reactors billions of miles away from us suspended in outer space." 

 

Which is pretty astonishing, really. The fact that stars aren't souls, gods, windows to another world - or whatever we believed them to be at one point - doesn't make "giant nuclear reactors" less amazing. We all came from many of those stars dying and seeding the elements we and our world is built from. In fact almost every of such "nuclear reactors" is - just like our sun - expected to have planets (therefore there are probably more planets in the universe than there are stars!), and it's possible that there are many fantastic things evolving on those planets, just like many wondrous things evolved on ours.

 

*sigh* The fact that many people view seeing stars for what they are, rather than what they wish it to be, as not as amazing is depressing, really... :(

 

 

We  surf the Internet on a tablet and it's a mundane occurrence because everyone can do that.  Science, and understanding the world, are amazing.  But when I'm playing a fantasy game, I want to know that world, at least, has some of this wonder attached.  Maybe the stars are not balls of hydrogen fusing into heavier elements.  Maybe a piece of glass could be used like a computer tablet, with the proper spells attached, and it would be a rare and wondrous thing from the time of the ancient elves.

 

The fact that people are now used to technology and see is as less wondrous as magic has nothing to do with our technology being less of a wonder. It's actually pretty amazing that I have access to pretty much entire recorded human knowledge and libraries in a device the size of my hand, or even less so - a feat apparently not even ancient Elvenhan has rivaled before it fell.

 

So what you're talking about is not "wonder" - you're simply talking about fantastical elements or technology that is different from ours. And sure, in that regard I agree that it's cool to see ideas we know can't be achieved here or are simply different or just plain imaginative. What I don't understand is why do you even think that a world that can have a piece of glass turned into a magical tabled would feel the necessity to invent technology from an entirely non-magical world, like ours (that is, unless magic and lyrium will be entirely removed from Thedas - then I see technology evolving the way i did here). I've already explained that this is a somewhat wrong way to look at things in my earlier comment.

 

 

 

This is not to disparage others' opinions, but the world Solas lived in, and wants restored, is more in keeping with what I want to see.  The ancient elves lived in a state that we really can't comprehend with science--waking and sleeping were not so different; spirits and physical beings had a fluidity that isn't possible in the real world at all.  Quantum physics or no, you can't really explain that kind of world with science. 

 

Yes you can. Just because that science would look different from ours - simply because their world is different - doesn't mean that it can't be explained through a framework of science we use here. You're confusing our/real world with something Thedas isn't. Thedas may be similar in many respects, but it has magic and apparently very different origins and therefore its science would look different than ours in terms of what it discovers.

 

Anyway, it occurs to me that you may misunderstand what science means. It isn't a specific knowledge or "knowledge of the mundane and physical". Science, in essence, is researched/tested knowledge we've managed to accumulate. If magic existed here,or if it affected the world the way it affects Thedas, it would be part of it.

 

Anyway -  what does Solas mourns to be lost since times of Elvenhan the most? Knowledge. 

 

He himself tells us that in order to extract the truth from the Fade reason and sense is necessary. He - the mystical Fade-walker, who spent millenia *studying* and exploring the Fade. The one who remembers how Elvenhan was. And in Trespasser we encounter many texts that suggest that elves did know and explain their world in pretty scientific way - they've had researchers and scientists (Ghilan'nan) and held seminars that explained, for example, how the Fade and unchanging world is different. They explain how the deepest roots of the Fade can be researched. It all suggests that they've weaved their world according to their understanding of its nature. Just because their methods are different (due to differences in the world or advancements on those fields) doesn't make their research and explaining of the world less scientific, so long as the framework for is similar.

 

So yes, things can very definitely be explained and elves, especially those like Solas, were absolutely all for it - after all, he has a very scientific mind for a very magical elf :)

 

 

 

The same rules don't apply; in fact, once you apply those rules, you stop being able to do some things.  That's how magic works in Thedas, from what I can tell.  Remember the info about hedge mages, and how they can't learn the "standard" kind of magic if they go too long?  I don't think Solas believes that, necessarily--although he isn't really a hedge mage.  And look at the Avvar.  They do things with their magic that no one else thinks possible--including removing spirits from individuals.

 

Um, just because Avvar do stuff "no one thinks possible", because the Chantry and Circles have limited and flawed outlook on magic doesn't mean that there are no rules to magic or the magical part o the world in Thedas.

 

I mean, wasn't it the same here, at some point, even without magic? People thought some things impossible, because of flawed principles or shoddy research, or superstition, or ignorance, or influence of, say religious institutions, who went as far as persecuting scientists and researchers if they've announced the discovery of something that didn't fit the holy scriptures or accepted status quo. In fact, I'm pretty sure this is exactly the point BW tries to make by presenting different or "impossible" things Avvars or other apostates can do.

 

 

 

One thing that advanced technology actually requires, that I'd absolutely despise seeing in a magical setting, is factories.  Again, fantasy is meant to be about magic, and wonderment.  I'd be fine with factories in steampunk even though it often overlaps with fantasy.  But in a fantasy setting, I feel that a need to have assembly lines would effectively defeat the entire purpose of having magic.  If you have magic, why do you need to assemble all of those parts?  A single person could make the item do the same thing, using a complicated spell.  You know... the kind of spell that it might have taken the ancient elves centuries to achieve.  And thus, something like a tablet would be a wonder of the ancient world.

 

If the factories would look like they do over here, then I'd agree. But again, you're confusing two things - just because a technology looks different, it doesn't make it less of a technology. In fact, let's study this piece of text from Vir Dirthara:

"The pages of this book—memory?—describe a heated argument between a group of well-dressed elves inside an elaborately arched pavilion on an island floating in a void. In the distance, haloed by a blizzard of light, thousands of elves are maintaining an elaborate magical ritual that pulls raw essence from the Fade, funneled into a sphere in the air. Through the lens of the sphere can be seen a world of indigo waterfalls and rust-red jungles, and a temple palace so frescoed and cleverly carved, it is a masterpiece in itself."

 

The emboldened part of text does sound to me like ancient elvhen equivalent of a factory. Like you said, in the presence of magic, the factories don't necessarily need to look like ours do; though that of course depends on the world. If there's a process that would make things faster and would resemble ours (where the elaborate machinery is operated by spirits, for example) I don't see reason why magical factories wouldn't at least somewhat resemble our own. If that's not necessary though and the process looks different, then it is different - that still doesn't make it less of a magical technology adapted to the world that it exists in.

 

Magic also allows for a different kind of horror than science enables.  Ghilan'ain's experiments, anyone?  She was clearly scientifically minded, but she went about warping the creatures of the world with her magic, and making living armor, and generally not caring about the harm she was doing to the subjects of her experimentation.  And then we have blood magic, and demonic possession, and does anyone else remember how they made those creepy skull viewer things to look for the shards?  Some of this would be doable by science, namely the creation of new creatures and living armor, but the rest?  Not so much.

 

Again - just because their science looks different, because their world contains magic, doesn't make it LESS of a science.

 

The fact that certain things are unobtainable to us because we lack the component of magic is irrelevant. If Thedas doesn't have petroleum or other fuels that could make combustion engine work, they wouldn't be able to create or use this technology. Same with radioactivity - if they don't have it, both science that researches it or technology stemming from it is unobtainable or even capable of being comprehended in Thedas, hence it would never be part of their scientific research, nor could be explained by it.

 

Would that make combustion engine or radioactivity "magic" then? Because in Thedas they can't explain it with their science (despite being able to explain how one does change shapes or the nature of their spiritual realm), nor it's part of their reality?

 

Uh, I hope you see what I'm trying to say here. Our science/reality and their science/reality is not the same thing in what it encompasses and how it explains it, because no matter how similar Thedas is to our world on the surface, it clearly has different provenience and different ways their reality works. It's not OUR reality, therefore it's erroneous to assume that they'd be using OUR scientific findings or that their technology would ultimately go the same way our technology did. It may resemble it, but so long as there's magic, it won't be the same - therefore I find the whole worrying about Dragon Age becoming a sci-fi/fantasy mashup as somewhat unfounded.


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midnight tea

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I agree to an extent, but I think it mostly depends on what you consider magic to be - or at least, how magic in the setting is considered to work. 

 

In settings where magic's just a part of the physical world, but a part that's unexplained (Or a part that the writer doesn't bother explaining beyond "magic!"), then having it opposed to technology is a little silly. In that case, magic's simply a science that no one really understands, and there's no real reason why that can't coexist. For example - the dwarves from Elder Scrolls, who appear to have some sort of magic based off of sound, and are probably the most scholarly and scientifically inclined society in the setting. They've obviously embraced their magic as a science used it to develop technology, which not only made them the most technologically advanced civilization thus far by also made them really frickin' neat lore-wise. 

 

This is why I said that magic is part of world's magic most of the time, but not all. Still, I position that most of magical systems other than that are considered "outside of science" simply due to certain misunderstanding.

 

(also, the Dwemers from TES are awesome. I hope we'd be able to figure our more about their disappearance in future games)

 

But in settings where magic explicitly defies understanding, then I can see why there might be a division between the two.

 

The fact that a certain part of the world explicitly defies understanding doesn't necessarily means that the magic is any more "otherworldly" or there is a distinction between the two. There are certainly things in this world we discovered that either defied or still defies our understanding, at may even continue defying us still until we overcome our limited human perspective... but that doesn't make this part of universe magic. As it stands, it's still simply a part of science nobody understands.

 

Say, for instance, you have a setting where magic works because the user believes it works - in that case, magic could be used to break natural laws, and understanding natural laws might actually hinder you in using it (Since you'll think it's impossible, which will reduce your effectiveness). That's the Clap Your Hands If You Believe scenario. Alternatively, maybe magic's a sentient, omni-present force, and mages don't manipulate it so much as politely ask it to shatter all scientific understanding. (Theurgy - a magic system where the user asks a higher power to do **** for them - works a bit like that. And to tie into the first one, it's a decently common trope for "gods" to come into existence and then gain power because believe they exist and believe them to be powerful.) 

 

Haven't many of our own, mundane findings 'broke natural laws', only for us to finally grasp that it's our understanding that was the problem? How many times our scientific discoveries have shattered previous presumptions, including magical ones? :)

 

And even if given magic does indeed break the laws of a given realm or it's a sentient, omni-present force is - this simply makes that particular reality different from ours, which effectively means that their science and scientific findings would be wildly different from our own. So in those worlds the thing that would be researched or described as essential force in the world wouldn't be, say, E=MC2, but either will (as it seems Thedas/Fade is) or "sentient, omni-present force" overrules all. 

 

And it appears that in your scenario this realm would still be governed by cause and effect - wizards will ask and the force will affect reality. There probably are even different ways wizards will be asking for things to achieve different effects and so far as they know what they're doing, they can achieve pretty consistent results. That in itself makes it a thing that can be at least attempted to be scientifically tested and its effects on reality described and understood. And if say, will is a force as essential to their world as gravity, those wizards may even very likely create a scale for will or some way to measure it.

 

Like: 1 measure of willitium + 3 ml of dragons' blood will give you feather rain :D Or they'd have techniques that will give them consistent results, on which larger things could be build.

 

That is pretty much science. This is exactly why in magical realms wizards and sorcerers are oftentimes an equivalent of our scientists: people who oftentimes have intimate knowledge and understanding of how their realms work.

 

In that case, it'd be difficult to confine magic to any scientific understanding, anymore than you can really confine people to a scientific understanding. I mean, can you imagine a technologically advanced society relying on that? "Sorry I was late to work boss, I had to recite three psalms and slaughter a ceremonial chicken before Thor deigned to start my car."

 

You're making an error of trying to apply our science and our technology to a world that is governed by different rules. If you try to do so, then of course you'd be confined - because our science explains the rules of OUR reality and doesn't expand on things we simply don't have. That's like trying to apply the rules of Thedas to our world, or say - the world of Pokemon or Star Wars universe. Those things are not congruous and will be lacking, because those are all different realities, even if they're similar on points or on the surface.

 

And us not having magic doesn't mean world with actual, palpable magic doesn't have researchers studying it. Hence both their science - and their technology - would simply look different, even if somewhat.

 

(anyway, I actually know of people who pray every day before driving to work they and believe that their car starts/doesn't start because God makes it so...  :mellow:)

 

Figuring out which category Dragon Age falls under is a bit tricky. Some parts of magic (Runes and enchantment, for instance) seem pretty scientific. But the Fade - the supposed source of magic - doesn't follow the physical's worlds laws, if it follows any laws at all. Given how it seems to be shaped by thought, memory, emotion and such, I'm inclined to put it under category two. 

 

Like I said - I find the distinction and categorizing thing on 'magical' and scientific as artificial. It's a different world with different rules, hence their own science will differ and would likely involve things like "power of will" or "imagination" in their research. Even if the rules of their realms can be bent beyond anything that could be obtainable with our non-magical means in our non-magical world, it would still be possible in theirs, simply because.. well... magic is part of their nature and its own nature is as it is.

 

It may not be fully understood, simply due to lack of knowledge, tools, "magical lobotomy" of the population via Veil or aggressive curbing of everything that undermines the status quo, but we know that there are things that affect it and it follows enough of rules for mages and people to create entire systems and spells that consistently work. So things can be etablished about it.

 

Will and imagination is the key. Solas tells us that reason and sense is necessary to extract the truth in the Fade no less than it is in memories of living beings and their history books. Cole tells us that without the world of the living spirits and Fade wouldn't exist. And we know that the Veil is a construct that repels magic, meaning that it is a force that can be controlled or repelled on a vast scale. We know that the Anchor or copious amounts of blood magic is one of few type of of magic we know of that allows mortals cross the Veil and survive. We know that spirits yanked from the Fade or twisted against their purpose turn into demons. And purpose itself appears to be a very important thing. 

 

But regardless of what system Dragon Age falls under, there's the question of "Does that make magic and tech mutually exclusive?" If pressed, I'd probably put Dragon Age under category two - but despite it's magic being contradictory with natural laws, magic doesn't seem to cancel out tech, nor vice versa. Having a party full of mages plus Varric doesn't mean Bianca will suddenly stop working mid-fight. Nor do the Circles neutralize mages by, I dunno, slapping them with calculators and physics textbooks. Even though they seem to have different rules, they don't seem incapable of being developed and utilized side-by-side, so I don't see any reason to call them mutually exclusive.

 

I see it more a question of whether Thedas magic and OUR technology are mutually exclusive, because I find all this "is magic and all tech per se" mutually exclusive thing baffling at best. Their technology would be simply different than ours. There are enough similarities between Veiled Thedas and our world for them to have similar inventions, but even Varric crossbow or Sera's bow uses enchantments or magical potions to be much more effective, among other differences. Let's face it, in our world, no party of 4 would be even close to taking down a High Dragon with swords, daggers, arrows and armors if they weren't magically enhanced.

 

The way I see it, the shape of technology in the future will be shaped by how Thedas itself would look like. If it's back to the 'world of the elves' times then there would likely be no need for calculators or airplanes. If it's a future of magic disappearing entirely, lyrium included, then - depending if they have resources similar to ours in properties, like gold or magnesium or silica - it would likely be similar to ours. If it's sort of a mix with both, then a technology will likely be a mix of both, depending how well-accepted or available magic is.

 

 

 

Although, there's still the issue that necessity is the mother of invention. If magic can do everything technology does, but better, they might be exclusive simply because people aren't going to mess around with cars if they can just step through a mirror. 

 

My point exactly :)
 

 

Also sorry for the wall of text.

 

Ahem... as if I've done anything else :D


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#147299
NightSymphony

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More liliumsnow cuteness!!

Spoiler

http://liliumsnow.de...-Wolf-584455813


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#147300
NightSymphony

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More art

 

"It was not supposed to happen this way." Animated Gif

http://fireflywaterf...s-way-584306123

 

A bunch of Solas portraits

http://annahelme.dev...Solas-584375571

http://annahelme.dev...art/s-584380292

http://annahelme.dev...harel-584382678

http://annahelme.dev...Solas-584383358

 

Lavellan and Solas

http://lady-vossler....Solas-584435520


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