Ah, but you see - the varying endings is one of few major reasons why HoF will *never* return to the franchise, either as PC or NPC.
And it seems that Bioware still has plans for our Inquisitors... and if they have, they literally can't create too many diverging endings - and that's aside from the fact that too diverging endings are pretty much a hindrance in a continuing series. Bioware has admitted more than once that DAO epilogue has created problems fir them when writing Inquisition.
This is exactly the reason why DAI (and especially Tersppasser) ends with Inquisitor at the very same spot, no matter of their choices and approval levels with companions... Question now is what plans they indeed have for the story and our current protagonist.
For that, I think we'd all have to wait for the definite end of Dragon Age, or its current overarching story...
I totally agree with you and it's amazing how the writer-crew of DAI bound DAO into the story! And in fact I think that's one of the major reasons why DAI is a "one of it's kind" game as they have taken this effort to continue the series!
I'd like to think of DAI and Tresspasser as the "summon up" of the different "red threads" so you can continue without too many tangles. Let's say, with Tresspasser they "combed out" the tangles and have now all threads lying in nice order in front of them.
But now at this point, when they realised the difficulties of letting the "threads slipp uncontrolled", the writers could now let "red threads" slip in "full controll". Meaning they do the over all story (until the end of the game-series) as a rough draft, so those story threads are the one that run straight through until the end.
This doesn't mean they can't be cut off and be replaced with a different "color"/chars as long as they run straight.
Then they could use the other "threads" to "play". They an cut of one thread, make a loop into an other one and so on and more important, IF they pre-plan the basic story of the series until the end, it doesn't matter where the "bundle of threads" is cut into diffrent game-parts.
Imo that could be the biggest and major advantage the DA-series could have to shine and seperate itself from other games on the market!
But it of course needs a good plan over more than just the next game that is to be released!
It's of course the easy way to always just write the story for one game at a time and this is what we saw with DAO and DA2. They play in the same "universe" but have different chars and all. And there comes a point, as the writers realised, where problems will pop up when you try to stay in that universe and go on in the timeline. At some point you have to refer to the things that already happened.
As I wrote... Here at this point, the DAseries could really stand out and become truly unique IF they keep the whole story in mind and not just the next game.
(I really hope it's understandable what I wrote above and what my thoughts are. Sadly my english is too limited to let me express my thoughts better)
And honestly, I don't think unhardened Alistair would make a great King either. (Hardened Alistair apparently does, if the ending slides are anything to go off of though.) I mean, he's honorable, and selfless, and compassionate - he's a genuinely good guy, and I think that's worth preserving. But he's too desperate to please people, too prone to acting on emotion rather than thinking things through, too inexperienced to rule alone but not really capable of trusting others to help him. For instance, I'm firmly in the camp that says Eamon was manipulating him into being a puppet to the throne, repaired amulet or no. And Alistair would've been one, because he's so desperate for affection, so trusting of his supposed friends, so unsure of himself to the point where he wouldn't question someone who he sees as a mentor and father figure. With all his good attributes, I can see an unhardened Alistair making a good King if he had a circle of advisers he can trust. But he doesn't. He's got Eamon, whose motives are questionable at best, and maybe the Warden, depending on who they are and where they end up.
That being said, I've never really understood why people seem to get mad at him for dumping the Warden upon becoming King, or why it's so insulting that he's willing to take them as a mistress. It's quite clearly not what he wants. But it's the best either him or the Warden can do without being revoltingly selfish.
I loved Alistair's char for all the features you wrote and this is exactly the point. He tries to be everybodys darling and that's sometimes a bad thing. Especially as a king where you have to make unpleasant decisions at times.
He's well written and the option for you as mistress is a honorable intention that perfectly fits his char! I don't understand as well if people get mad at this. I was just disappointed on my second playthrough because I thought I could get a perfect happy, fluffy, pink ending with Alistair 