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Solas Thread - NOW OFFICIALLY MOVED to Cyonan's BSN (link in OP)


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#148226
midnight tea

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It's why I don't understand it when people say Flemythal's gonna stop Solas or something. She's probably counting on him. She's probably encouraging him. Flemeth's an awesome character and I can understand wanting her to "do the right thing," but let's be real, she's shady as hell. No way she's going to turn out to be a saint.

 

Well... there is a broad spectrum of gray between sinner and saint. Like Solas, Flemeth may simply turn to be pretty complex, with motives going beyond simple retribution. It's her, after all, that hints fairly frequently at the coming of a New Age (new age... not the return of old. Ad probably not just something there to destroy for the sake of her own reckoning) - and what that new age is, is anyone's guess at this point.

 

It's the same with the Veil - we may turn to not end up with Veiled or unVeiled world, but something in between perhaps... or something that wasn't there before. Or a world even before hegemony of elves or something.


  • ladyiolanthe, almasy87 et thaali aiment ceci

#148227
ladyiolanthe

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I personally hope for unVeiled enclaves that are elven homelands within the larger Veiled world, although that moves us closer to high fantasy tropes, which Dragon Age has traditionally tried to subvert. I'm just not ready to say goodbye to the world that currently is, I guess!  But I also want Solas to be able to restore some elfiness. Mixed feelings, like I said.   :wacko:


  • Xerrai et thaali aiment ceci

#148228
dawnstone

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Yeah, I know that the outcome is going to have to be the same for redeemers and stoppers alike. I am not certain that the prophecies, etc. must necessarily come to pass, though, because telanadas. I have mixed feelings about them deciding to completely alter the setting by tearing down the Veil, largely because I'm not sure what the post-Veil world would be like, and because there's still a lot about the Veiled world that I would like to know about. I'll probably be disappointed if I have to play a mage, because everyone post-Veil is mages, for example. At the same time, there could be a lot of interesting stories in the new setting as some of you have already mentioned.

 

I will be interested to see how Weekes and co. tackle this whole plotline because I can easily imagine large contingents of fans being angry/disappointed by either outcome.

Even if everyone got magic, it's not like everyone would have the same level of ability. It seems like magical ability was far from being distributed equally in the pre-Veil world, and it certainly isn't in the current one. And it isn't just skill. Vivienne is many magnitudes more powerful than a mage like Minaeve, and Solas that many times more powerful than Viv, after claiming Flemythal's whatever. You had slaves and priests and nobles up to god-kings, back in Ancient Elvhenan, each tier apparently more powerful, or as Solas put it, hoarding more power.

 

So, you'd still have people low on the totem pole, scrubbing the floors and doing hard labor in the mines and fields, whether they had magic or not. To fight, a person with a smaller gift at it would still have to rely more on artifacts and ensorcelled weapons, or sneakier abilities like backstabbing, traps or poison. I mean, honestly, a lot of the rogue abilities already look like magic, and even the warriors clearly have abilities that cannot be replicated in a real world setting. I don't think it would change how abilities were handled so much as maybe giving a new way to boost your characters actions or something, if they suddenly had access to it.  


  • Solas aime ceci

#148229
Sifr

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I personally hope for unVeiled enclaves that are elven homelands within the larger Veiled world, although that moves us closer to high fantasy tropes, which Dragon Age has traditionally tried to subvert. I'm just not ready to say goodbye to the world that currently is, I guess!  But I also want Solas to be able to restore some elfiness. Mixed feelings, like I said.   :wacko:

 

I think it might be interesting to subvert the concept of Tolkienesque Elven enclaves like those in Mirkwood, Rivendell and Lothlorien where they are all basically the same when you get down to it, by instead showing that the result of being trapped in some iteration of the Fade or in a distant location in Thedas, cut off from the rest of their people has lead them to develop vastly different ideologies and societies.

 

Perhaps the Eluvian network becoming active again could even mean they end up rediscovering each other and lead to friction or conflict between them. So that Solas' attempts to restore the Elves to dominance, ironically ends up leading to a Civil War breaking out between the different Elven factions, much like during the fall of Elvhenan.

 

Sort of similar to how Kal-Sharok loathes Orzammar, despite having once been part of the same Dwarven Empire. The only reason that the devs might not do something like that with other Elven factions is to avoid retreated the same ground should our two Dwarven enclaves end up having their own dust up at some point down the road.


  • coldwetn0se, Solas et thaali aiment ceci

#148230
dawnstone

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I think it might be interesting to subvert the concept of Tolkienesque Elven enclaves like those in Mirkwood, Rivendell and Lothlorien where they are all basically the same when you get down to it, by instead showing that the result of being trapped in some iteration of the Fade or in a distant location in Thedas, cut off from the rest of their people has lead them to develop vastly different ideologies and societies.

 

Perhaps the Eluvian network becoming active again could even mean they end up rediscovering each other and lead to friction or conflict between them. So that Solas' attempts to restore the Elves to dominance, ironically ends up leading to a Civil War breaking out between the different Elven factions, much like during the fall of Elvhenan.

 

Sort of similar to how Kal-Sharok loathes Orzammar, despite having once been part of the same Dwarven Empire. The only reason that the devs might not do something like that with other Elven factions is to avoid retreated the same ground should our two Dwarven enclaves end up having their own dust up at some point down the road.

In an unVeiled world, I'm already seeing potentially at least five factions among the elves, whether they are restored to their magic and immortality or not:

-the Dalish

-Fen'Harel's followers

-the Ancient Elvhen who HATE Fen'Harel for what he did and want retribution and their place in the world back

-the Tevene elves, who will probably be rebelling shortly (assuming, of course, that they are not being backed by, or are part of Solas' movement)

-the Qunari elves

 

And that's not including whatever the Evanuris bring to the yard, or if the city elves, particularly the Orleasian ones, come together.

 

Yeah, it's going to be a big mess, however you look at it, if they can't unite under a single banner or find common ground. Hopefully Mythal (or maybe your protagonist) has something up her sleeve.


  • thaali aime ceci

#148231
Ellawynn

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Well... there is a broad spectrum of gray between sinner and saint. Like Solas, Flemeth may simply turn to be pretty complex, with motives going beyond simple retribution. It's her, after all, that hints fairly frequently at the coming of a New Age (new age... not the return of old. Ad probably not just something there to destroy for the sake of her own reckoning) - and what that new age is, is anyone's guess at this point.

 

It's the same with the Veil - we may turn to not end up with Veiled or unVeiled world, but something in between perhaps... or something that wasn't there before. Or a world even before hegemony of elves or something.

 

My point wasn't "Flemeth's not 100% good, so obviously she's 100% evil." Trust me, I understand moral ambiguity. I adore moral ambiguity - things are boring when they're so black-and-white. 

 

It's more like I don't understand why some others can't grasp that - they seem to believe Flemeth is a saint, and will stop Solas because they don't like him. 


  • Ardent Blossom, Arshes Nei et Xerrai aiment ceci

#148232
Sifr

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Add to that list of possible factions the Dalish and any surviving Ancient Elves who venerate Andruil, since the descriptions of them sounds like they are pretty extreme and xenophobic, especially when it comes to humans. I could see them ending up being a splinter faction among the Ancient Elves and Dalish and something of a wild card.


  • dawnstone et thaali aiment ceci

#148233
Ellawynn

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I think it might be interesting to subvert the concept of Tolkienesque Elven enclaves like those in Mirkwood, Rivendell and Lothlorien where they are all basically the same when you get down to it, by instead showing that the result of being trapped in some iteration of the Fade or in a distant location in Thedas, cut off from the rest of their people has lead them to develop vastly different ideologies and societies.

 

Perhaps the Eluvian network becoming active again could even mean they end up rediscovering each other and lead to friction or conflict between them. So that Solas' attempts to restore the Elves to dominance, ironically ends up leading to a Civil War breaking out between the different Elven factions, much like during the fall of Elvhenan.

 

Sort of similar to how Kal-Sharok loathes Orzammar, despite having once been part of the same Dwarven Empire. The only reason that the devs might not do something like that with other Elven factions is to avoid retreated the same ground should our two Dwarven enclaves end up having their own dust up at some point down the road.

 

That'd be interesting. I'm not sure it'd terribly bother Solas, since he seems more concerned with the return of magic/immortality/spirits rather than the re-establishment of Elvhenan, but it'd be fascinating to see all the different factions and the way they interact. 

 

I'm not entirely sure how it's a bad thing, though. It's cultural diversity. How is that bad? I guess it's bad if they go to war, but I'd take warring and diverse over peaceful and stagnant. 



#148234
Sifr

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That'd be interesting. I'm not sure it'd terribly bother Solas, since he seems more concerned with the return of magic/immortality/spirits rather than the re-establishment of Elvhenan, but it'd be fascinating to see all the different factions and the way they interact. 

 

I'm not entirely sure how it's a bad thing, though. It's cultural diversity. How is that bad? I guess it's bad if they go to war, but I'd take warring and diverse over peaceful and stagnant. 

 

Yeah, Solas seems more interested in restoring the Elves to the kinds of beings they were before the fall of the Empire, rather than reestablish the Empire itself, especially with how much he hated parts of his society enough to turn against it in the first place.

 

I wasn't saying that new factions of Elves having cultural diversity would be a bad thing (unless they did bad things as a result), it'd actually be something I would enjoy seeing, how other groups besides the Dalish and the City Elves might have survived and adapted following the fall of Elvhenan.

 

Warring but diverse would be way better than the Tolkien elves, who were depicted as basically the same in terms of how they organised their society and hierarchy, held the same relatively peaceful but neutral attitudes, were utterly stagnant as a people and required the power of the Rings to stave off time and entropy to keep the embers of their civilisation alive.


  • Ardent Blossom et dawnstone aiment ceci

#148235
dawnstone

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Add to that list of possible factions the Dalish and any surviving Ancient Elves who venerate Andruil, since the descriptions of them sounds like they are pretty extreme and xenophobic, especially when it comes to humans. I could see them ending up being a splinter faction among the Ancient Elves and Dalish and something of a wild card.

That's true, there's enough difference between the various clans of Dalish that depending on how the chips fall, how the loss of the Veil affects the humans and the other races, they might not flock together, either.

 

All of this is assuming, of course, that the world does not literally physically become a wasteland of fire if the Veil should fall, and every last one of the denizens of Thedas are not driven insane or killed by it directly. Which would be stupid, and frankly boring.



#148236
Ardent Blossom

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I've had 4 play throughs with Nia so far and I tried to make a different character to romance Solas but it just didn't feel right.

I romanced Alistair with 2 characters only because he wouldn't marry my Tabris and I was genuinely upset about it at the time. :lol:  

So I created a Cousland for him. Then I replayed my Tabris and got to stay as his mistress.

I have trouble playing different Hawkes too. I kind of have a set male and female Hawke that I stick with.

 

Hmmm...I don't have this problem with going through the same romance with multiple characters, mostly because only my first time really counts for me.

 

My first play through of a BioWare game is always my canon. My first play through in Origins was a female Tabris. Fortunately, I just couldn't make my unhardened Alistair king, so I didn't experience the Landsmeet dumping. I played a Cousland and romanced Alistair again for kicks, but that didn't really count (nor did my male Amell who romanced Zevran). Usually I play through once completely unspoiled and then play again (or load strategic saves) just to explore game content. Oddly enough, with DAI I haven't been compelled to explore any of the non-Solas romance options with any characters, so I've played 3 Solasmancers :blink:. 1. My canon play through, 2. My competitionist nightmare run, and 3. Recreating my canon play through after switching to PC (I did save the clan the last time, but they'll always be dead in my heart). My male Lavellan play through is doomed to never be completed I fear. Meh, I'll just use the Keep.

 

I feel lucky I went with Solas during my first run. Going through his romance when you already know his secret must not be as...magical...intense...puzzling...I don't know.

 

Not at all - I acknowledged there was a difference. It's why I said Shepard makes a better comparison than any DA protagonist.

 

And aren't they pretty similar? Having to decide to save all that they know and love, or accepting some horrific future where everything's going wrong. Having to destroy countless lives, maybe even countless innocents (Mortals for Solas, Geth and such for Shepard.) in order to achieve a "happy" ending? Unable to simply foist the decision onto someone else, because there is no one else. This is their duty, and they are alone in it. 

 

You could argue it's different because Shepard's actually saving the galaxy from the Reapers, whereas Solas is just a jerk who can't accept change. But, there's two things there - 1, we don't know the full extent of Solas' motivations. He explicitly refuses to tell us why he must do this (Which is why I'm a bit unsure about simply saying "He should forget it and just help the modern elves."), and 2, It's still a matter of perspective. A future besieged by Reapers and riddled with chaos could be as bad to Shepard as modern Thedas is to Solas. 

 

I agree that Solas and Shepard are faced with similar situations.

 

You're right be don't know the full extent of Solas' motivations. I'm inclined to think that he is always just trying to save The People. For example, I have a feeling he needs to do something or the elves who are sleeping masked behind a mirror will die. Considering the state of the Crossroads, I think the clock might be ticking. Who knows how many ancient elves are waiting in euthenera. Sure, maybe they could wake up and live short mortal lives, but that would seem unacceptable (facing an unjust end before one's time) to people who lived thousands of years expecting to live forever (unless they had to fight a duel on behalf of a god or something ;)). It all depends on your point of view.

 

Now, if no ancient elves' lives are on the line--if Solas is simply deciding to recreate the world of the Elvhen--then sure, Solas just has issues coping with change. Considering that he thinks the modern people will be destroyed in order to restore what was lost, I'm inclined to think there are ancient elves who will die if he does nothing. If that is not the case, what would be the point? There would be no Elvhen to live in the restored magical world...just Solas and maybe a few sentinels...only Solas walks the Din'anshiral, so he'll be dead too. :huh:


  • Garnet et Solas aiment ceci

#148237
Elessara

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I don't really have a problem making other characters to romance Solas but then my female elves tend to look exactly the same.  They will have different classes and make different choices but they look the same so it's kind of like playing the same character lol.


  • Ardent Blossom aime ceci

#148238
CapricornSun

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Art post.

 

Beautiful Solavellan art! :wub:  

Oh, and the artist did some Solas x Trev kissing sketches on the same post so sharing them too for those who want it.  -_-

 

Make sure to give your bf lots of kisses. <3 (Solavellan)

 

Solas and Lavellan's son. A guy with daddy issues (because Solas left his mom) and is a hunter with magic.

 

Solas and Cadash

 

Nice sketch of Solas.

 

Scouting is going well. :P


  • Julilla, NightSymphony, lynroy et 11 autres aiment ceci

#148239
Cee

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So I'm going through the new additions on Netflix, when I see this film:

 

The_Veil_movie_poster.jpg

 

Naturally, we all know where my mind went.


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#148240
RogueBait

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I watched the ending of Trespasser again. Thought I was over the Solas feels, but I guess I was wrong. ಥ‿ಥ

 

So here's some worn out Solas:

 

Spoiler


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#148241
Addictress

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Sleep well? ( ͡° ͜ʖ ͡°)


Hhnnnngg....aaaahhhh

AAAAHHHH

sorry I'm getting carried away. I spent all day capturing the Solasmance and Halamshiral scenes for the DAI movie I'm making in Adobe Premiere
And the way he says that line after you come up to him the morning after..."SLEEP WELL?"

Eeerrghh

HHHNNNNGGG ( ͡° ͜ʖ ͡°)
  • Garnet, Ardent Blossom et thaali aiment ceci

#148242
Qun00

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I think what I'd be most annoyed by is if the Well decision turns out to be nothing. Drink? Don't drink? Meh, who cares. It didn't matter past a tense decision and using it to chat up some spirits in a Fade library.
 
This is assuming we ever see/use the Inquisitor again. If not... that's all it was for? Pfft.


Gameplay wise, sure. It didn't matter. But when it comes to roleplay, the decision matters a great deal as it involves your character's motivation in taking that risk.
  • Bayonet Hipshot, coldwetn0se et almasy87 aiment ceci

#148243
Solas

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10 years remission for me :D
  • Uirebhiril, midnight tea et Kadan aiment ceci

#148244
Uirebhiril

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Gameplay wise, sure. It didn't matter. But when it comes to roleplay, the decision matters a great deal as it involves your character's motivation in taking that risk.

 

Oh, sure. I have characters drink or not based on what they would do as the people I am RPing them as. But as a player, it's left open ended and feels unsatisfying by being unresolved. It is kind of a big decision considering what we are told.

 

Besides, it would be fun to see what kind of fan-hitting **** can come of drinking/not drinking and I want to see the result of our choice. Even if this ends up being "be careful what you wish for."  :P 


  • ladyiolanthe aime ceci

#148245
Ellawynn

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Gameplay wise, sure. It didn't matter. But when it comes to roleplay, the decision matters a great deal as it involves your character's motivation in taking that risk.

 

I think the issue is more that, if nothing comes of the Well, then the writers are breaking their narrative promise. 

 

Chekov's Gun is a double-edged sword (Or, uh... rifle, I guess.) If something's important, it has to have been previously established. If something's been previously established, it must be important. Otherwise you're just clogging up the story with pointless detail. So by putting the Well and the geas in the story, and by affirming it's existence with the spirits in Trespasser and Flemeth using it on the Inquisitor/Morrigan, the writers have established it as something that will become important. If this isn't followed up on, there's no reason for it to be in the story. There's no reason to tease the reader with a conflict and then leave it completely unresolved. (Although, hell, wouldn't be the first time BioWare's done it.) It's called Law of Conservation of Detail. Flouting it's not impossible (Nothing's really impossible when it comes to writing), but it's risky business.

 

That being said, I think video games, more than any other medium, can pull it off successfully. Codex entries, for instance, are usually pointless details that serve to flesh out the world - and they work because if the player isn't interested, they don't bother. It can intrigue those who like the extra detail without boring those who don't. However, that means that when you make the player bother, it better be pretty damn important, which only adds significance to the Well and the geas.


  • CapricornSun, ladyiolanthe, Uirebhiril et 3 autres aiment ceci

#148246
Qun00

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I'm aware that it probably will lead nowhere, but there still is some optimism in me. Maybe Flemeth will return once Solas is defeated and her power leaves his body.

Later on, it will be time to bring her "reckoning to shake the very heavens" and the Inquisitor will play a role as one of Mythal's servants.

#148247
BoscoBread

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I'm aware that it probably will lead nowhere, but there still is some optimism in me. Maybe Flemeth will return once Solas is defeated and her power leaves his body.

Later on, it will be time to bring her "reckoning to shake the very heavens" and the Inquisitor will play a role as one of Mythal's servants.

I think Flemeth is dead. Dead as a door-nail.  Mythal found a more useful and powerful vessel...Solas.  Mythal is still very much alive and it's her revenge story still.  

 

Gameplay wise - I think the well decision will matter(referring to your previous post).  DAI and Trespasser has wrapped up a BUNCH of loose ends that the first game introduced.  The writers acknowledged that they wrote themselves into few corners with the decisions there and now...they've sort of wrote themselves out[the craziest/best being Lyrium Ghost Leliana].  All the decisions you make in this game I do think will matter in the next.  Siding with the sentinels. Drinking from the well or not.  Deciding to disband the Inquisition or not. Who you make Divine.  They are going to mean something.  That's why you don't have many decisions to make in this game - at least not ones with much carryover.  A lot of them are self-contained to the main game - like romances which I don't think will matter much beyond the Solavellan.  


  • thaali aime ceci

#148248
NightSymphony

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Over a year and still every song reminds me of this friggin' game!!!

 

EDIT: MattRhodes just posted a whole bunch of Mass Effect art on his Deviant Art page

http://mattrhodesart.deviantart.com/

 

EDIT EDIT: DA2 Line up by Matt Rhodes

Spoiler


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#148249
CapricornSun

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Mini art post.

 

Beautiful artwork of Lavellan and a giant Dread Wolf. <3

 

Fen'Harel and his orb.

 

Artist's art of sad husbandos -- Hancock from Fallout 4, Thane from Mass Effect, and Solas from DA:I.


  • Julilla, NightSymphony, lynroy et 8 autres aiment ceci

#148250
Qun00

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I think Flemeth is dead. Dead as a door-nail.  Mythal found a more useful and powerful vessel...Solas.  Mythal is still very much alive and it's her revenge story still.  
 
Gameplay wise - I think the well decision will matter(referring to your previous post).  DAI and Trespasser has wrapped up a BUNCH of loose ends that the first game introduced.  The writers acknowledged that they wrote themselves into few corners with the decisions there and now...they've sort of wrote themselves out[the craziest/best being Lyrium Ghost Leliana].  All the decisions you make in this game I do think will matter in the next.  Siding with the sentinels. Drinking from the well or not.  Deciding to disband the Inquisition or not. Who you make Divine.  They are going to mean something.  That's why you don't have many decisions to make in this game - at least not ones with much carryover.  A lot of them are self-contained to the main game - like romances which I don't think will matter much beyond the Solavellan.


Why would Flemeth be dead? If we know anything about her is that she doesn't need a physical body in order to come back.

But assuming she is, how do you think Mythal's goal would be carried out? Is Solas going to do it?