Beautiful Solavellan art
http://vladilu.devia...unset-597130001
Sorry for the double post!
That was an excellent interview. Well done and good questions -- not just more of the same we've had answered already. Props to you, BioFan! ![]()
Sorry for the double post!
Spoiler
Anyway it was still quite interesting![]()
I wish he'd just said he couldn't say anything. I hate cryptic stuff like that b/c I never get it and it just annoys me trying to figure it out.
That interview was great! And yes, kudos to you, BioFan! ![]()
Anyway, art break. ![]()
Trespasser Solas and Lavellan. ![]()
Solas and Lavellan.
Elven OT3: Isii Lavellan x Solas x Karis Lavellan.
Another elven OT3: Senna Lavellan x Solas x Ashanna Lavellan. (TO BE CONTINUED)
Lovely portrait of Solas by salesart. ![]()
Egg timeout. ![]()
Trespasser Solas in a hood and cape.
I wish he'd just said he couldn't say anything. I hate cryptic stuff like that b/c I never get it and it just annoys me trying to figure it out.
Well... we have a few years to decipher this stuff ![]()
Well... we have a few years to decipher this stiuff
Years .... *sigh*. Excuse me.
*climbs mountain*
*screams in frustration*
*climbs down*
I know but I get irritated by cryptic things too easily. It's why I hate prophecies. =p
Years .... *sigh*. Excuse me.
*climbs mountain*
*screams in frustration*
*climbs down*
I know but I get irritated by cryptic things too easily. It's why I hate prophecies. =p
I get the frustration, especially that I want ANSWERS! NOW!!!
.... I don't know what I'd do if it turns out that we'd have to wait for any sort of announcement way past release of Andromeda (kinda hope they'd start building towards something after MEA, but then there's new IP) never mind the shippable product - like with Trespasser prior to us even knowing what its name was, the uncertainty and not knowing anything about what we could expect (save some logical conclusions, speculations and guesses) can be pretty grating at times.
... In other news, since I've posted earlier about my hair color change here... guess who has "anime" hair now (ignore the face, if you can, lol)
I wasn't even certain what would come out when I applied the toner, but hey - I did say at one point that they'd likely be purple one day, so... here they are.
Ahem, so... I know some of you out there love the smut. And some of you probably specifcally want submissive Solas fics as much as I do, and sometimes it's hard to find a good one, so I thought I'd leave this here for those who are interested. It's definitely NSFW, but if you're into some kink and want to read about Solas in an angsty, lust-filled and totally inappropriate encounter with a desire demon Templar Lavellan... um, this one's for you! ![]()
https://www.fanficti...g/works/6275827
Be still my heart.
I like the idea of a dual protagonist approach, but I hope we get much, much more of the Inquisitor than we got Ciri in TW3. I didn't quite like how we only got to play Ciri for 15 minutes at a time, because it never felt sufficient to give me a feel for her character. I'd love to be able to do exploration, dialogue, cutscenes, quests, levelling up and all that with our Inquisitor.
I'd love to have dual protagonists (or protagonists inadvertently serving as unwitting antagonists to the other), but it's problematic because games rarely manage to pull it off as well as they could have.
Halo 2 and 5 were great examples of how not to do it. Which is a shame because the Arbiter is a total boss and Locke could be interesting in his own right, but because they weren't the sole protagonist of the game, you always ended up feeling that they were playing second fiddle to Chief and lamenting the time he wasn't on screen.
The Assassin's Creed games also botched this in their first few games, because while Desmond was the nominal protagonist, he wasn't nearly as interesting as when we were playing as Altair or Ezio in the past. Then you had AC3 which gave us a great character in Haytham at the beginning, only to then force us to play the dull-as-dishwater Connor for the rest of the game, then cap it off by killing off Desmond in a lacklustre fashion.
So far the only game I can think of that's managed to pull this off recently with any kind of success has been Dreamfall: Chapters, although thus far the stories and protagonists have been mostly separate, so it's in the air whether they'll pull it off if/when the storylines converge.
I'd love to have dual protagonists (or protagonists inadvertently serving as unwitting antagonists to the other), but it's problematic because games rarely manage to pull it off as well as they could have.
Halo 2 and 5 were great examples of how not to do it. Which is a shame because the Arbiter is a total boss and Locke could be interesting in his own right, but because they weren't the sole protagonist of the game, you always ended up feeling that they were playing second fiddle to Chief and lamenting the time he wasn't on screen.
The Assassin's Creed games also botched this in their first few games, because while Desmond was the nominal protagonist, he wasn't nearly as interesting as when we were playing as Altair or Ezio in the past. Then you had AC3 which gave us a great character in Haytham at the beginning, only to then force us to play the dull-as-dishwater Connor for the rest of the game, then cap it off by killing off Desmond in a lacklustre fashion
Aren't those games with set protagonists? I don't think they'd be going much in that direction with DA, assuming that dual-protagonist thing is actually happening, which itself brings its own challenges, but also allows for more flexibility.
Sorry for the double post!
Spoiler
Anyway it was still quite interesting![]()
I personally am going to go on believing that Mythal is a lot more of a threat to the status quo than Solas is, going by his comments, because her motives are stronger.
I personally am going to go on believing that Mythal is a lot more of a threat to the status quo than Solas is, going by his comments, because her motives are stronger.
Err... how are her motives stronger? If they were, would she pretty much willingly give her power to him?
Aren't those games with set protagonists? I don't think they'd be going much in that direction with DA, assuming that dual-protagonist thing is actually happening, which itself brings its own challenges, but also allows for more flexibility.
Yeah, Halo and AC have set non-rpg protagonists, while Dreamfalls is more like roleplaying Hawke or Shepard.
When I meant was the problem with dual protagonists is that sometimes the game ends up having story focus on one character more than another, has one character more interesting than the other, or makes one storyline better than the other. This can make the sections with the unlikable, uninteresting protagonist in the dull storyline to be kind of excruciating to get through at times.
Granted, Bioware can let us roleplay and craft our character to be want we want, but if their individual storyline isn't interesting, then it can bring down the experience of playing as them. It's kind of like how Hawke was (at least in my view) a great protagonist to play in extremely flawed game, while the Inquisitor was (unfortunately) a slightly bland protagonist in an otherwise excellent game.
Err... how are her motives stronger? If they were, would she pretty much willingly give her power to him?
I think she'd do whatever she damn well sees will get her closer to whatever goal she desires. If she gave up her power to Solas, I doubt it was done with no backup plan for herself.
Or maybe those that think Mythal is riding along in Solas are right. Either way, Solas would be just another pawn to her. Possibly even if he was fully along for the ride of whatever plan or motivations she has. From everything we've seen of her so far, it's just how she rolls.
So, having just finished watching the interview, I am now tempted to tweet Weekes with "As a player, I would really like for the Inquisitor to have some meaningful scenes and/or interactions with Solas while being controlled by the player even if the rest of the hypothetical future Solas-redeeming or Solas-defeating game is played with a different protagonist."
Just have to figure out how to get that to 144 characters or less...
I think she'd do whatever she damn well sees will get her closer to whatever goal she desires. If she gave up her power to Solas, I doubt it was done with no backup plan for herself.
Or maybe those that think Mythal is riding along in Solas are right. Either way, Solas would be just another pawn to her. Possibly even if he was fully along for the ride of whatever plan or motivations she has. From everything we've seen of her so far, it's just how she rolls.
Even assuming that she's still somewhere there in some form planning and scheming, it doesn't mean that her motives are stronger per se. To not even mention that we actually know what her motives are - "the reckoning that will shake the very heavens" can mean many things.
If Mythal's plans are opposed to Solas' plans to restore what was, it probably means that the decision to who got the Well might ultimately not be that of a game-changer, because I doubt either would need much influencing from her to want to stop Solas.
The Inquisitor is already determined to do so at the end of Trespasser, while Morrigan likely wouldn't need that much convincing because despite wanting to preserve the past, she has enough scruples that even she'd see the death of one world to restore another as too high a price to pay.
Art break.
Solas and Lavellan.
Solas taking care of Lavellan, who caught a cold.
Papa!Solas cuddling his son. ![]()
The DA:I men wrapped in towels. ![]()
Evanuris Squad! Solas babysitting Dirthamen and Falon'Din!
(Falon'Din you diva. xD)
Solavellan is a tragedy,there are chance that Lavellan will never be able to met Solas ever again.
Solavellan is a tragedy,there are chance that Lavellan will never be able to met Solas ever again.
You don't set up things in story the way they did, especially in Trespasser, without planning to follow it - if you don't, that's not tragedy, it's just bad writing.
Plus, the lead writer said once or twice on his Twitter that so long as they make future DA games Sollavellan will get some kind of conclusion. It may yet happen that due to budget reasons or a complete change of plans during development that nothing indeed will happen, but so far it seems that they know where they want to go with the story, or at least what elements they want to include in it.
When I meant was the problem with dual protagonists is that sometimes the game ends up having story focus on one character more than another, has one character more interesting than the other, or makes one storyline better than the other. This can make the sections with the unlikable, uninteresting protagonist in the dull storyline to be kind of excruciating to get through at times.
Based on my admittedly limited experience with dual protagonist games, I would agree with this, which is why I think we would need the second protagonist to have a greater presence in the story, and more player involvement, than we had so far with Ciri in TW3 (and Desmond in AC).
For us, since we've played DAI, it would be easier to re-establish an emotional connection to the Inquisitor in DA4 (should she be in DA4, and playable), but then they would also need to write it in a way that is compelling for newcomers to the series, so that neither protagonist will be tedious to play. A challenge indeed.