Gaider said in a prior interview that Hawke was envisioned as 'human only' when he explained why multiple races weren't available for the protagonist in Dragon Age II, and he said (before Inquisition was released) they scrapped the originally planned human backgrounds in favor of bringing back different races. I also recall the issues Allan Schumacher brought up for the developers in trying to incorporate racial options during the multitude of threads that came up (in the wake of the 'human only' announcement for Inquisition) and plenty of people voiced their issues with the 'human only Inquisitor' in and out of BSN.
Of course, I'm well aware that the developers can give opposing accounts at times, like when Gaider and Kirby gave completely conflicting accounts as to why Leandra was killed.
Yes - HAWKE was envisioned as 'human only'; but Hawke was created ONLY after they figured that they can't have multiple races due to limited development time. At the point Hawke was created, everything about them was human, because that was the only thing they could focus on.
Also - not sure how Schumacher bringing up issues in trying to incorporate racial options has anything to do with their lack or not? Explaining the issues with incorporating multiple races is a different thing from not incorporating them.
If you're addressing Ellawynn's earlier comment, then you mean "main character" (in relation to what I was addressing about the person's post), and I don't see how you can deny that the Warden was the main character of Origins.
You're missing the point. I'm not "denying" that Warden is the main character of Origins - what I'm saying is that the Warden's personal story comes secondary to establishing the setting and introducing myriads of races, racial dynamics and socio-political landscape of Thedas. This is exactly why we have specific origins that acquaint us with humans, mages, elves and dwarves and their place in the world. This is why we are forced by narrative to visit the Circle, Orzammar or the Dalish camp and so on. DAO was basically our 'sightseeing' trip where the character serves predominantly as means for us get acquainted with the setting.
And let me be clear - I'm not saying this is bad per se. I think Bioware did a very clever thing in DAO with origin stories, making them both heavily expository and at the same making them feel personal for many people AND leaving us some room for customizing our characters and their story. But as someone who doesn't just like stories, but also is interested with how they work I can see right through author's intents - and the Warden in DAO comes second to our introduction to the world.
This is also, I'm pretty sure, why they're allowed to die. The story and the world no longer needs them.
Focusing on elven artifacts or events in history isn't a focus on the elves - it's a focus on inanimate things and moments in time. You don't get to fully understand Briala, you don't get much insight into the elven rebellion, you don't get an opportunity to really get to know elves (not even in the Dales, that is supposed to be predominantly elven, and instead is simply another human-centric area), and you get very little with the actual Dalish.
In what possible way DAI focuses merely on "inanimate things" and "moments in time"? Or are you saying that Mythal, Solas - two frikking elvhen gods, who obviously have plans for the world - are 'inanimate objects'? Is Abelas and Sentinels an inanimate object? Are sentinel-like elves who attack from Tirashan inanimate objects? What about the rest of Evanuris - trapped somewhere, but likely still a threat to the world? What about revelations in Trespasser? And how do things like missions in Dirthamen's temple or Sulevin Blade or any other elven places we visited don't give us insight into ancient elvhen history, that eventually informs us about both how the ancient Elvenhan looked like and what the Dalish took from it?
And YES - we do get to understand Briala. She has a whole book dedicated to her. Dragon Age is more than just games, by design.
Like... at this point I'm not sure what you're asking for them to do. It seems you want it specifically to focus on Dalish more.... and why? We know pretty much everything about them there is to know, be it through their inclusion in DAO, DA2, auxillary materials or the Dalish Inquisitor themselves. We know enough about them to identify them, we know enough about their culture and beliefs and how DAI undermined them (and before you say that the whole undermining is the issue - the same thing happened to Andrastians with whole revelations about orb and Veil and Dwarves in Descent with revelations about Titans). There's just not much there left to be focused on that could provide much to the story, aside maybe from some personal stories. There's just no reason to focus on the Dalish more than they are now, especially that they're merely a small subset of elves - and the elves most definitely came to focus in last game, and especially in last DLC, with it suggesting that there's going to be even more in the future.