Of course Solas believes the Evanuris deserved their fate. He needs some kind of justification to why what he did was necessary. Maybe we find out more about what really happened in the next game. Right now we only have pieces of the whole story.
Maybe chaotic good does fit Solas the best, even if not perfectly. I also see some traits of neutral evil - in that he doesn't see what he does is evil, because he believes he is right and good.
That's the inherent problem with the D&D alignment system. It's very rigid and has difficulty in allowing that people can do terrible things because it's the only option left open to them (or the only option they believe is left open to them). Paladins tend to be a good example of this. Paladins - the ultimate holy warriors of good - are not allowed to lie even if a simple lie prevents a great evil from occurring. This is silly but it's the way the rules work. It's why I don't like applying the D&D alignment system to anything outside of D&D - especially not to a setting like Dragon Age, where they'd tried to make things morally ambiguous/gray.





Retour en haut












































