I'm pretty sure we're going to get character trailers like this eventually...
We already have one.
I'm pretty sure we're going to get character trailers like this eventually...
We already have one.
We already have one.
*Almighty snip*
Their marketing for Inquisition is pretty awful. Its all over the place with a lot of mistakes and missed oportunities:
Whatever happened to character kits? They were an original and fun way of intrudicing a character - so they dropped it.
They promised the dev dairies a long time ago and dropped it.
PAX 2014 - half assed "trailer" instead of full coverage by Nerd Apropriate.
At E3 they were showing the same messy demo in every interview.
Character screenshots wihtin profiles scream low quiality and if anything they suggest that graphics are not going to be as good as they look on the trailers.
The list can go on and on. Whoever is resposible for their marketing needs to get their **** together. Price of the game is pretty high and the DLC offers are different at many stores and force customers to buy at much hated origin. When I look at what DAI offers and compare it with The Witcher 3 offers and then look at the seperately released artbook and game guide, both quite expensive, I am seriously discouraged from buying DAI.
I still haven't figured out how the grammar is supposed to be working on Iron Bull's.
But then, Vega had grammar issues too. (Where is the Krogan? Where is the meat?)
Um... Those are both grammatically correct sentences, so I fail to see your point.
Bull's quote had no grammar issues, and Sera's was only missing "if".
The book designer here (me) agrees with Octagonal that "Where is the Krogan?" and "Where is the meat?" are both grammatically correct.
The word "Krogan" can be a singular noun. Therefore, it is correct to use the singular form of the verb "to be" (the singular form being "is") if Vega is referring to one specific Krogan individual. Only if he were referring to more than one Krogan would using "is" be wrong. Likewise, the word "meat" is a singular noun in this case (from all appearances) and also needs to be accompanied by the singular form of the verb "to be."
If Vega's two lines have been entered verbatim (EDIT: and if he really did mean Krogan in the singular sense), then they're perfectly fine as is!
As for the issue of the character blurbs, the grammar shouldn't be a major issue in the character quotes (the ones that sound like the character is saying them) because they appear to be written in a style intended to imitate short conversational sound bites (in my opinion at least). They're not supposed to be long-winded sentences, if that image I've seen with Dorian's blurb today is representative of what the OP was complaining about.
Any formal paragraphs involving purely informational descriptions can rightly be criticized if there are any grammatical or punctuation errors. Now let me pose a hypothetical question here - if a wacko starts waving a gun around in a crowded public space, which of the THREE following responses would you be most likely to shout out?
EXAMPLE 1: "Everyone, remain calm and take cover - this lunatic has pulled out a gun and is about to go completely postal on us!"
EXAMPLE 2: "Get down! GUN!!!!!"
EXAMPLE 3: "Gun - get down! NOW!!!!"
The natural tendency would be to yell out a short, staccato warning (examples 2 and 3) versus the grammatically correct and exceedingly lengthy warning (example 1). My point is that when it comes to the spoken language, people can sometimes condense their speech a lot and will even use sentence fragments instead of complete sentences at times. People do not always speak in a completely formal manner (especially amongst friends).
I do a lot of edits, and part of my job involves being a martinet about grammar, spelling, and punctuation. One thing I've noticed is that some authors end up being excessively wordy AND formal when it comes to their character dialogue. When they do that, then the dialogue can become quite stilted and is no longer believable as something that a real person might actually say.
Guest_Caladin_*
Their marketing for Inquisition is pretty awful. Its all over the place with a lot of mistakes and missed oportunities:
Whatever happened to character kits? They were an original and fun way of intrudicing a character - so they dropped it.
They promised the dev dairies a long time ago and dropped it.
PAX 2014 - half assed "trailer" instead of full coverage by Nerd Apropriate.
At E3 they were showing the same messy demo in every interview.
Character screenshots wihtin profiles scream low quiality and if anything they suggest that graphics are not going to be as good as they look on the trailers.
The list can go on and on. Whoever is resposible for their marketing needs to get their **** together. Price of the game is pretty high and the DLC offers are different at many stores and force customers to buy at much hated origin. When I look at what DAI offers and compare it with The Witcher 3 offers and then look at the seperately released artbook and game guide, both quite expensive, I am seriously discouraged from buying DAI.
Funny alot of ppl have loved what they have seen, but then your true colours came out at the end
Everyone has there own opinion on matters, some like the above poster should just shut up though and keep it to themselves, but i guess in this day n age where everyone needs to be heard we need to suffer an wad through all those who deem it necessary for there incessant squeaking to be heard to well be heard.
One thing my old da used to say quite often, "you know its good to voice yer opinions, but you know whats even better? when to know to stfu"
PPl like the quotes. ppl like what they have seen, your opinion differs, big bloody deal
Funny alot of ppl have loved what they have seen, but then your true colours came out at the end
Everyone has there own opinion on matters, some like the above poster should just shut up though and keep it to themselves, but i guess in this day n age where everyone needs to be heard we need to suffer an wad through all those who deem it necessary for there incessant squeaking to be heard to well be heard.
One thing my old da used to say quite often, "you know its good to voice yer opinions, but you know whats even better? when to know to stfu"
PPl like the quotes. ppl like what they have seen, your opinion differs, big bloody deal
Pardon me, but aren't the forums meant to be a place to express ones opinions?
You didn't give any signifacnt counter argument to what I wrote. Examples I gave are hard facts and one doesn't need to be an advertising specialist to see that those are mistakes, some even serious ones.
Apparently using The Witcher 3 for comparison (the only big RPG in close time frame) triggered vastly biased attack from you (how sad). I am not going to apologize for refusing to blindly follow PR and marketing talk without any critique.
If this forum looked like you suggest it should - poor BioWare. How are they supposed to know where they make mistakes if they are not critized for making them?
But hey... lets all live in a bubble of blind fanboyism, apologism and "braindeadism".
Guest_Caladin_*
Pardon me, but aren't the forums meant to be a place to express ones opinions?
You didn't give any signifacnt counter argument to what I wrote. Examples I gave are hard facts and one doesn't need to be an advertising specialist to see that those are mistakes, some even serious ones.
Apparently using The Witcher 3 for comparison (the only big RPG in close time frame) triggered vastly biased attack from you (how sad). I am not going to apologize for refusing to blindly follow PR and marketing talk without any critique.
If this forum looked like you suggest it should - poor BioWare. How are they supposed to know where they make mistakes if they are not critized for making them?
But hey... lets all live in a bubble of blind fanboyism, apologism and "braindeadism".
News just in, forum hater spouts witcher awesome DA crap, sorry old news same shite
News just in, Someone likes DA, OH look a fanbhoy who blindly follows and accepts everything, sorry old news same shite comeback
You might want to practice what you preach.Funny alot of ppl have loved what they have seen, but then your true colours came out at the end
Everyone has there own opinion on matters, some like the above poster should just shut up though and keep it to themselves, but i guess in this day n age where everyone needs to be heard we need to suffer an wad through all those who deem it necessary for there incessant squeaking to be heard to well be heard.
One thing my old da used to say quite often, "you know its good to voice yer opinions, but you know whats even better? when to know to stfu"
PPl like the quotes. ppl like what they have seen, your opinion differs, big bloody deal
These character blurbs don't really do it for me. I much prefer the interviews that follow the reveal of each companion. I loved the character introduction videos for DA:O and the short stories the writers did for DA2 companions.
My god BSN.
Who's that? Young Sarah Silverman?
Who's that? Young Sarah Silverman?
If my theory is correct its the girl from breaking bad... jane?
Agreed. Dragon Age marketing is the worst of the AAA games industry.
is marketing so far bad in my opinion yes do i care not really too many over hyped games of late..
ps the character instructions so far are crap person brought up me2 character videos makes good point
also me2 came out in 2010
Who's that? Young Sarah Silverman?
I think FNV had some great character blurbs.
Both these quotes make sense, and tell us something about the character. Plus they don't make me cringe like the DAI character blurbs.*
*well only Iron Bull's and Sera's quotes made me feel that way. Varric's one was alright.
To be honest, I don't like the little soundbites either. I do like the VA videos, and I really enjoy the interviews with the character writers, but the quotes that seem to want to put the characters in a nutshell aren't doing it for me personally. My favourite personalities in both DA and ME had some nuance going on, couldn't be defined in a single short sentence, which is (I feel) what marketing are trying to do to these characters here. To me, it makes them sound simplistic and one-note, which I'm sure isn't actually the case. I think that the ME2 character trailers were exciting and made me want to meet them, whereas if I didn't already know that, say, Varric was awesome from having played DA2, I wouldn't particularly be getting that sense of him from his soundbite. Just my opinion, obviously.
I also don't think, however, that this means DAI's marketing has been some sort of unmitigated disaster. It's far better than the 'awesome button' marketing of DA2 - this time around, Bio haven't really talked that much about stuff they haven't been prepared to show, they haven't made a bunch of unrealistic promises, they have clarified points where necessary (like the endings thing), the trailers have all been in-game/in-engine rather than CGI, there have been some good impressions from E3, and like I said before stuff like the VA videos and writer interviews were a really good idea.
doubt it, DA:I isn't as focused on the companions and their importance like ME2.. it's more about the Inquisitor and the Inquisition.
What?
I was thinking more along the lines of this when I read that:

I understand that not every piece of marketing is going to work for everyone. So I'm more curious is this more along the lines of "I want you to release something I like" or is there a genuine belief that we're undermining our game and it will be less successful as a result.
Because you're really going to need more for me to look over for the latter. If it's the former, well that's fair I expect that from any customer.
I really enjoy the profiles & the blurbs. We get to know the characters a little bit.
I'm just really glad BioWare does this, because I like to know which people I can pick up before starting my 1st playthrough in October.
ahh yes, the ME2 character trailers... now that's how you introduce a character AND get people excited about meeting them.
Of course, the character trailers had little to do with the characters we actually saw in the games either. The whole 'for the lost' theme was pretty much irrelevant for the majority of the cast, who were largely going along with Shepard for pretty much any reason but the human colonies themselves.
I understand that not every piece of marketing is going to work for everyone. So I'm more curious is this more along the lines of "I want you to release something I like" or is there a genuine belief that we're undermining our game and it will be less successful as a result.
Because you're really going to need more for me to look over for the latter. If it's the former, well that's fair I expect that from any customer.
My concern is that the quotes reduce the character to very simple concepts and could make more casual observers believe that BioWare can't write good characters anymore. Bio took criticism for its storytelling after both DA2 and ME3, and there are a fair few folks out there looking for the next thing to have a go at. But characterisation has been recognised as being pretty solid throughout the ride on the BioWare hate train. I wouldn't want critics to be able undermine the game by saying, effectively, 'lol Bioware cannot into characters anymore' just because these soundbites make the personalities sound more simplistic than they actually are. Whereas the character-writer interviews and the more extended blurbs do a great job of giving us a bit more 'meat' and making the individuals sound interesting (imo).
Could this be a baseless concern and nothing more than an 'I don't like it'? Absolutely, and I hope it is. But for whatever it's worth and to answer your question, Allan, that's my worry.
Being entirely honest, BioWare's lucky I'm already sold on the game, because if I wasn't and I saw those character blurbs I'd be turned off it. They're just not very good. Neither was that letter from Vivienne. I am concerned they may actually be turning people away from the game, because outside of these forums I haven't seen people talk about them positively.
My concern is that the quotes reduce the character to very simple concepts and could make more casual observers believe that BioWare can't write good characters anymore. Bio took criticism for its storytelling after both DA2 and ME3, and there are a fair few folks out there looking for the next thing to have a go at. But characterisation has been recognised as being pretty solid throughout the ride on the BioWare hate train. I wouldn't want critics to be able undermine the game by saying, effectively, 'lol Bioware cannot into characters anymore' just because these soundbites make the personalities sound more simplistic than they actually are. Whereas the character-writer interviews and the more extended blurbs do a great job of giving us a bit more 'meat' and making the individuals sound interesting (imo).
Just so I'm understanding, we're talking about the pictures like of Dorian, with the quote about how he's here to set things straight, and look terrific or whatever it was?