Yep. And it's actual gameplay. Nope, you can't take that shot from this video:
All videos of DAI are actual gameplay. And all are equal in terms of visual fidelity. From the teaser:
and right to the last one:
As for the mountains and shadows reflections, here's an example irl:
people let's get things straight
gameplay trailers are not representative of actual gameplay, in both cases TW3 and DAI, the quality of gameplay trailers is better than actual gameplay,
gameplay trailers quality=ingame cutsenes= dialog scenes =/=actual gameplay
From the gameplay footage from E3 and PAX that we have seen the quality doesn't even come close to the ones of the environment in the discover trailer,
maybe that is what it is going to look like in the end, if so great for Bioware, as of now not the case.
so to be clear i consider that picture made from an IN-ENGINE trailer, when i see that scene and my party in it at that quality i'll take my words back
As for the mountain shadow i still say it is wrong, going by your picture (A REAL ONE) the large reflection/shadow from the sides is because the hills with the forest are near the edge of the river, the small reflectionof the mountain is that way because it is far away in the background
I think the DAI reflection of the mountain should have been smaller, the mountain is surounded by fog so the reflection shoudn't be that dark, judging from the shadow the sun should be in the top center of the picture so again the reflection shouldn't be a dark blank shadow, some of the trees don't have a reflection and the ones that do have a very weird almost brush painted like reflection. I did get too nitpicky but it is not a realistic/ corect reflection