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Do you get ticked off when a group decides to fight in a location you don't like?


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95 réponses à ce sujet

#26
codsquallic

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Gold - I'll go off on my own usually.

Platinum - I'll hang around, but will keep an eye on an escape route in case things get bad. Or I'll just missile the team out of a jam if it's Wave 8 or later.



#27
NuclearTech76

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We all have our favorite way of handling various maps.  We find a logical method of moving around the map to deal with opponents.  Do you get ticked off when the rest of the team decides to start out or move in areas you consider bad?  Now the standard response will be 'just go off and play the way you want and forget the pugs if they are in a bad spot.'  But often they screw up spawn locations and such.  Do you go and make the best of it with the rest of the team or do you ignore them and try to fight on your own?

 

(I've had a few of these games recently with players that were not unskilled but simply set up in what I thought were bad places.)

IDK I'm pretty flexible. I think sometimes a little chaos is necessary. Glacier bothers me a little because I've ran it so many times that it's like clockwork usually until some noob runs to the basement before the spawn. 


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#28
me0120

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I actually tend to do this too. 

 

Too many PuGs have the tendency to get flanked since they focused all of their efforts on the one spawn.

 

Then the screams come in as the Geth Hunter (insert other factions sneaks here) appears behind them and they catch a shotgun blast to the anus.

 

That's one of the problems with the roaming death squads. If you don't kill fast enough you get flanked and the squad no longer roams.  :wacko:



#29
Mordokai

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I'm open to new experience and positions. So I actually kinda like it.


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#30
MaxCrushmore

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IDC really, I adjust at the start of the wave after observing where my teammates are.

 

There's only a couple really bad spots where I'll get annoyed when teammates decide to engage in prolonged firefights and keep getting downed (hi middle ammo box on Condor!) .. you run in and revive them, then run the **** out .. only to realize they have gotten up and started shooting at the enemies again .. when they get downed again I do not revive them, too risky.

 

I agree I like the basement spawn on Glacier, but the spawn point in the little side room is even better for grouping enemies together .. start in the basement and run up the ramp ..


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#31
MaxCrushmore

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I'm open to new experience and positions. So I actually kinda like it.

giggity


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#32
Deerber

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If they **** spawns that are clearly very good (glacier basement, white bottom, hydra bottom) more than once I'll usually ask them to stop on the microphone. If they don't after I asked a good amount of times, I'll usually get pissed off, yeah.

#33
Mindlog

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I used to, but now I sometimes like breaking spawns on purpose. It happens when you can predict Device or Pizza spawn locations with great accuracy. Drawing wild cards during a game keeps it interesting.

 

IDK I'm pretty flexible. I think sometimes a little chaos is necessary. Glacier bothers me a little because I've ran it so many times that it's like clockwork usually until some noob runs to the basement before the spawn. 

Bingo.



#34
xelander

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On most maps, I can work around it. The only problematic ones are Glacier and White. Glacier I can swallow, but when somebody f*cks up the spawn in the basement/back end of FB White I'm getting seriously mad. Good thing that I keep my mic silenced most of the time.

 

And I'm playing Platinum, where people are supposed to know already a little about the maps/spawns. Why, why would you do this....?!



#35
CrimsonN7

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I generally prefer to do my own thing, I don't stay in one spot, prefer to run around. Even if I was annoyed with how another teammate was playing I don't care enough to send em a msg telling him/her how to play, cos meh I'll be leaving the lobby anyway. Anyway sending others msgs telling him/her what to do is douchey, you're a douche all you douchey douches who dare to douche like this. 


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#36
cato potato

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I'm going to come off as a jerk, but I'm legitimately curious, not trolling or trying to be holier than thou. Maybe this was discussed somewhere. This just seems like a good topic for me to pose this question.

Why is the community "ok" with forcing spawns where you want them for maximum advantage, going so far as to be upset when others don't do this, yet the community is "not ok" with people using strong kits to give themselves maximum advantage?

I've always been curious why certain things are accepted, and others are shamed. In the end they are the same thing. Players giving themselves an advantage.

 

There are no community opinions, not really. It's highly unlikely every person, or even most people here, feel the same way about forcing spawns and OP kits. To get an answer to your question you'd have to get a reply from all the posters who routinely whine and moan about OP setups. Megabeast has replied so I suppose that's a start.

 

OT: I don't mind if someone messes up predictable spawns, it usually only affects the first spawn of the wave anyway and might actually make things more interesting.


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#37
Pearl (rip bioware)

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I'm going to come off as a jerk, but I'm legitimately curious, not trolling or trying to be holier than thou. Maybe this was discussed somewhere. This just seems like a good topic for me to pose this question.

Why is the community "ok" with forcing spawns where you want them for maximum advantage, going so far as to be upset when others don't do this, yet the community is "not ok" with people using strong kits to give themselves maximum advantage?

I've always been curious why certain things are accepted, and others are shamed. In the end they are the same thing. Players giving themselves an advantage.


Forcing good spawns benefits the entire team by making the match faster, smoother, and to an extent, more predictable. Someone playing an OP kit is only benefiting themselves.

#38
cato potato

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Forcing good spawns benefits the entire team by making the match faster, smoother, and to an extent, more predictable. Someone playing an OP kit is only benefiting themselves.

 

So a decent player using an OP setup doesn't make the match faster, smoother and, to a certain extent, more predictable?



#39
Dr. Tim Whatley

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So a decent player using an OP setup doesn't make the match faster, smoother and, to a certain extent, more predictable?

 

The man makes a good point FOP.



#40
NuclearTech76

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I'm going to come off as a jerk, but I'm legitimately curious, not trolling or trying to be holier than thou. Maybe this was discussed somewhere. This just seems like a good topic for me to pose this question.

Why is the community "ok" with forcing spawns where you want them for maximum advantage, going so far as to be upset when others don't do this, yet the community is "not ok" with people using strong kits to give themselves maximum advantage?

I've always been curious why certain things are accepted, and others are shamed. In the end they are the same thing. Players giving themselves an advantage.

One is trivializing the game. It's like if I went to play dodgeball with a bunch of preschoolers.

 

The other is just sound strategy. You're left with not forcing an advantageous spawn which is ignorant or camping which is boring. 



#41
NuclearTech76

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So a decent player using an OP setup doesn't make the match faster, smoother and, to a certain extent, more predictable?

GTFO of here with your logic and reason. You have no power here, Mr Potato.  :D


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#42
Deerber

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One is trivializing the game. It's like if I went to play dodgeball with a bunch of preschoolers.

The other is just sound strategy. You're left with not forcing an advantageous spawn which is ignorant or camping which is boring.


But what's trivializing the game and what's just making the best informed choices is a personal and subjective thing. The only line you can trace which is "objective" is what bioware put in the game and did not consider cheating, and what they considered cheating.

#43
me0120

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So a decent player using an OP setup doesn't make the match faster, smoother and, to a certain extent, more predictable?

Let's look at it from the other point of view.
Causing unpredictable spawns makes the game harder, but not playing playing OP kits doesn't make the game harder.

(I agree with you but there is imperfect logic)
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#44
crashsuit

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There's only a couple really bad spots where I'll get annoyed when teammates decide to engage in prolonged firefights and keep getting downed (hi middle ammo box on Condor!) .. you run in and revive them, then run the **** out .. only to realize they have gotten up and started shooting at the enemies again .. when they get downed again I do not revive them, too risky.


This is the only thing pugs do that I ever find frustrating - not recognizing when they need to relocate from a bad situation. I'll almost always try to revive downed teammates, if I can, but sometimes the area they're down in is just too hot for me to attempt it.
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#45
mrs_anomaly

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It doesn't really bother me, but I find it funny when pugs try and hold the middle of Rio. I'll stay there for the early waves, otherwise I won't get kills, but as soon as we get the wave 5 double bosses, I'm running to the side opposite the LZ. And if they still sit in the middle, I won't revive them until they learn to stop. After a few waves they tend to get the message.

 

I'm downright mellow when it comes to what other players do typically because I cannot be arsed to really care that they suck unless the entire game goes Mission Failure. But this habit of hanging out in the middle of Rio makes me want to make a damn Picard Meme. Most people are not good enough to hold the middle of Rio on Gold and Plat, period. 



#46
ImNewbieSauce

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I am all on board for the "whole team participates" thing. Makes sense.

However, let's not pretend the end result isn't the same. You have made the game easier by forcing enemies into a predictable path of your choosing so you can mow them down.

Further, an OP kit, let's just say Qmi because arc nades work in this example, clearly does make the game easier for everyone because everything is stunned so the team can do what it wants.

I can understand how at least everyone gets to play is a good thing, but to pretend that forcing spawns isn't actually just as broke as all the op kits is silly.

#47
Catastrophy

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Only if it results in enemies insta spawning on top of me.


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#48
SlimJim0725

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I generally prefer to do my own thing, I don't stay in one spot, prefer to run around. Even if I was annoyed with how another teammate was playing I don't care enough to send em a msg telling him/her how to play, cos meh I'll be leaving the lobby anyway. Anyway sending others msgs telling him/her what to do is douchey, you're a douche all you douchey douches who dare to douche like this. 

 

I sent you a message telling you to get back in my lobby. I am biggest douchey douche and regret nothing!


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#49
SlimJim0725

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OP kits make little to no difference for a good player, they are going to kill stuff regardless of what they play as. I typically avoid playing with them as I personally don't find them to be a ton of fun too often, but every now and then I feeling like killing everything and if someone can't keep up that isn't my problem. Play something OP yourself and wreck stuff with me or sit back and enjoy the show.

Back on topic... If I am not feeling antsy I will kind of hang back with people even in bad areas. If it gets too bad, I will pop an ops pack, revive them, and move to a new spot and it is up to them if they choose to follow or get downed again.

@mrs_anomaly: I personally like the center of Rio cause I hate running back and forth on that map, but if I were going to get overwhelmed I know to move. :P

Nothing that other people do in this game will bother me, but then again I play for my enjoyment before anyone else's since it isn't worth playing if you aren't having fun. All this talk on community opinions means nothing to me, because it is my opinion that matters. I will avoid certain setups when playing with certain friends, because I want them to enjoy themselves as well (megascrub) and they are worth it to me to not play something to kill all the stuff. Randoms don't get that benefit and never will, cause I dgaf about them.
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#50
NuclearTech76

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I am all on board for the "whole team participates" thing. Makes sense.

However, let's not pretend the end result isn't the same. You have made the game easier by forcing enemies into a predictable path of your choosing so you can mow them down.

Further, an OP kit, let's just say Qmi because arc nades work in this example, clearly does make the game easier for everyone because everything is stunned so the team can do what it wants.

I can understand how at least everyone gets to play is a good thing, but to pretend that forcing spawns isn't actually just as broke as all the op kits is silly.

So playing advantageously is just as broken as me playing a Merc and three other squadmates not getting to kill anything? 

 

My dear lord, all these years, Zae was right.


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