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Please tell me the dialogue wheel is gone


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#26
Sylvius the Mad

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At least DA2 tried to address a problem we see in text based conversations all the time, that of actually identifying tone.

I never found that to be a problem with the silent protagonist.
  • Will-o'-wisp et bEVEsthda aiment ceci

#27
Sylvius the Mad

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Ukki, some people may not know the difference though, regardless.

I run into this kind of thing at work, the papers, books and such and trained but still they don't see the green button says on, push to start even written. That was lost to an American adult who graduated high school. One guy didn't push a button to start hydraulics and was trained, did that so many times before but yet I had to walk him through it.

It is obvious to several people what that line is, but some do get lost and need hand fed.

I had no idea what the line was going to be in DA2, regardless of the icons.

The way to convey meaning is to give us the ful text. Under no circumstances should the content of our characters' lines be hidden from us.

Because we're not just choosing what to say; we're choosing what not to say, and we can't do that without knowing what the line is.

It is not possible, as far as I can tell, to convey with a paraphrase an exhaustive description of what isn't being said.
  • fchopin, Will-o'-wisp et bEVEsthda aiment ceci

#28
aTigerslunch

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I said it wrong, sorry. :)   I was agitated thinking on those people at work who couldn't tell a green button that says start means go.  It leaked on that last line.

 

Sorry all. 

 

I meant to say without the agitation now....

 

It is obvious to some but their are some that may not know due to snippits of line.   I honestly like its change to see what will be said before clicking. It may help in context. I had ran into a guy once and wanted to apologize nicely that I wasn't interested. Worked out for both of us, cause I didn't yell at him to back off, would been horrible. So, it would help knowing the words in some cases for sure. Some cases for me, Id figure on my own though.



#29
Allan Schumacher

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I'm loathe to see the repetition of the same points that have come up the few other dozen times this thread has come up.

 

The dialogue wheel is still here.


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#30
bEVEsthda

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Dialogue wheel is the best thing since sliced bread.

 

Maybe an apt analogy.

Because I hate the Dialogue Wheel with a passion. And I hate sliced bread with a passion.

Both are completely pointless contraptions to the whim of what some people think of 'neat' or 'convenient'.

None of them adds anything to the product, but takes a lot away.

In particular, they take away choice, variety and preferences from the customer, and makes the uniform product go stale quicker.

 

If you prefer a limiting contraption to utility, just because you think it's 'aesthetically pleasing', you were brought up the wrong way.

If you think lines of written text is not 'aesthetically pleasing', I can only shake my head.

 

But I guess it goes back - again - to if you're watching a movie with interactive choices, between bouts of your precious console video game combat, or play the game for a completely different reason. (Why is it that movie-goers get so high on sarcasm, btw?)

 

Anyway: With the lines written for your examination and with a silent PC, a line can mean so much more. We are not always given a clear tone or intent by the mere words. (And when there is one explicit, it can be signaled by the choice of font, as in Vtm:B.) A spoken line can have many different meanings. The crucial point is that our character says something that is in tune with the character, not that the environment necessarily understands the character right. The DA2 wheel completely ruined this. Doubtless, DA:I will have an improved version. But it still takes away, and there isn't any valid argument - with matter - for it. Just as sliced bread. It's convenient for those who want their slices exactly the same way, and always buys a new bread tomorrow, regardless. That's all it is, convenient for a clique who weren't really seriously interested in bread in the first place.



#31
Allan Schumacher

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Closing the thread since it's just going to escalate.

 

Stating that something has no valid argument doesn't make it so.