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the facial textures for custom characters, on par with companions, please?


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#26
In Exile

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I think the concern is mostly about situations when the game has to render multiple characters with full detail (like, during a cutscene e.g.) and so all the higher fidelity textures could add up to dangerous levels. But then on the other hand you mention something I didn't think of -- Sheploo, who does get a higher detail custom face texture if I remember right, and the game handles him ok from start to end. So with that in mind, ME could probably afford to give the same level of quality to the 'generic' face texture of custom Shepard, too, since that would effectively use the same space Sheploo's texture takes if you opt to play him. Why they didn't in the end would be pure guesswork, so i'll refrain from it :)

 

I didn't think about the issue in terms of multiple characters on screen (or e.g. when there are lighting effects or fog effects, which always slaughter performance on my old rig). That's a good point, and that's a sensible upper-bound on what textures can be in-game even if those textures could be rendered effectively in what amounts to a selfie POV in the CC. 

 

Appreciate the input. 



#27
SerCambria358

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Dragon_age_inquisition_06.jpg

 

Doesn't look like that issue is apparent in this game



#28
jmk1999

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i'm just hoping we have more flexibility in general. i hated that my hawke looked almost like everyone else's hawke. you spend all this time only to notice they all look similar. on top of that, the beard reset his jawline.  <_< i mentioned to mike laidlaw on twitter a while back that i'd love to see something on par with Saints Row and he said that their customization is some of the best in the industry and he would love to do that, but given the fact that there's different races, it may not be quite up to par with SR's stuff. still, it would be nice to get something a bit more than what we've had. i want my inquisitor to look unique. is that so much to ask?  :(



#29
Nefla

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i'm just hoping we have more flexibility in general. i hated that my hawke looked almost like everyone else's hawke. you spend all this time only to notice they all look similar. on top of that, the beard reset his jawline.  <_< i mentioned to mike laidlaw on twitter a while back that i'd love to see something on par with Saints Row and he said that their customization is some of the best in the industry and he would love to do that, but given the fact that there's different races, it may not be quite up to par with SR's stuff. still, it would be nice to get something a bit more than what we've had. i want my inquisitor to look unique. is that so much to ask?  :(

A big part of it was that you could only have one mouth and that mouth could only be tweaked slightly. :( at least in ME there were different mouths. Also the sliders don't go far enough. I could never make a detailed and unique variety of characters with previous BW CCs :crying:

 

(excuse the crappy pictures, I took a picture of my Xbox screen)

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