Keep in mind we can only use eight abilities anyway. Maybe have some pyro, barrier, and KE moves?
Tbh, I don't trust the computer AI to handle a fragile, Guard-less melee mage properly, so I am going to forgo KE abilities entirely... I actually worked on VIvienne's move set after I posted, and this is what I came up with...
Barrier, Lightning Bolt, Energy Barrage, Flash Fire, Immolate, Fire Mine, Wall of Fire, Focus Power
It's not pure pyromancy, so it's a bit less boring that the original design... also, I'm thinking that if she can paralyze a powerful enemy with Lightning Bolt and then put a Fire Mine underneath them (1600% damage + 5% damage per 10% missing mana due to the Conductive Current passive), that should make her somewhat valuable. I'm thinking of ditching Wall of Fire, but it causes Fear, so I don't know... :/





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