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Building hak files from scratch and Xenoarms II


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#1
DukeVega

DukeVega
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So I have been building my mod ALIEN EVOLUTION using the Xenograph Arms II Hak files that are big.. like really big 15 gig big !

The reality is a lot of this is junk and could be left out

I have only used a small selection of things...

 

 

So although this is probably a stupid way of doing it

 

I am considering the option of re-building them now

 

 

As i am a novice of such matters, I strike out to the community as always for guidance,

 

 

 

 

Where to start ?



#2
Dann-J

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There *were* several HAK editors on the old NW vault. :angry:

 

You could check the new vault and hope some of them were moved across.



#3
DukeVega

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err i have nwn2 packer

 

or you mean something else?



#4
kamal_

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err i have nwn2 packer

 

or you mean something else?

nwn2 packer is what people normally use for managing/making haks.