I know in a Bioware game turning away a companion seems like shooting yourself in the foot. Loosing all that content seems wrong but for certain Play through's it makes sense for who My PC is during that playthrough to tell companion whoever to go home & be a family man. (Or kill them
)
Eg: a Cousland who kills Nathaniel for revenge against the Howe family or a city elf who always kills Logain.
Now For DA:I I'm thinking my Mage character will be rejecting the Iron Bull's services (Will kill him if possible) seeing as he is a Qunari Spy and all. Tell him to **** off back to Par Vollen. "Yeah sure I'll let the Qun spy on Thedas, no bother Buddy! Want to sow my mouth closed while your at it?!"
For my Qunari character I'll tell Dorian to take a hike back to Tevinter. Will mess up his hair & Mustache if possible.
Sera could also be problematic for my more... Pragmatic Inquisitors seeing as "Doing something for the "Greater good" Makes her angry" And seeing as pragmatic characters are my favourite... well....
So anyone else have any other play through's like this lined up? Any characters you might turn away/kill or be mean to based on who your PC is?





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