Base appearance is default.
It's easy to start with the default and just make slight changes if that's what you want to go for.
It's so funny because in DA2 we needed a mod to be able to change the default faces and now it's the easiest look to recreate.
That's good to know! I did use that mod in DA2.... though all I did in the end was make his hair darker, change his eye colour to blue and swap the red splash for a scar across the bridge of his nose.
This time? I might give him some different hair (as a paltry 'disguise') and recreate that scar (hopefully). Oh... and if beards look as bad as I've seen, he might end up stubbly instead.
Also.... YAY PATCH! The only bugs I've ever had are the main menu locking up when returning after creating a character (or so it seems) and an odd one where Cassandra's shoulders become like windows into and through her body!

It seems to be just the crafted arm pieces for that one crafted armour when worn by her, as it doesn't happen with the other sets I have right now. It added a strange vibe to returning to a certain place to do a special thing before Haven isn't any longer! I think I need to take it apart and put it together again to sort it out.
But adding found things to the radar alone is worth it. Always so hard to find all the things!