Thanks in advance to anyone with the patience to look at this!
First maddening thing:
Why oh why do PCs and NPC humanoids often trip/fall-down/get-up again when rising and moving after having been seated on a sit-able chair or on a sit-able invisible object? They even do it occasionally after sitting on the ground via waypoint instruction.
This cannot be a hak issue, since they still do it even in a "virgin" 1.69 module. It is hugely annoying and breaks PC immersion in multiplayer!
Second maddening thing:
Is there any way at all to make avian creatures fly at a realistic height? (I'm talking about creatures used for ambient "colour", as opposed to birds that PCs might interact with. After all, there's hardly any point painting seagulls into an area if they are going to insist upon flying five feet or so off the ground!
Any help with either of these issues will make me less of a grumpy old man....





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