I think Inquisitor gives more drive for my quizzys than DAO gave to my Wardens and Hawkes. To me the situations sounds like world is going to end and they want to save the world for themselves or their loved one's.
Story's Emotional Core and Inquisitor's Drive
#51
Posté 02 juillet 2014 - 01:32
#52
Posté 02 juillet 2014 - 01:53
My point is that they are probably allowing you to put your own motivation on it. At present we know so little. May be the will give a good reason, may be not.
In DAO we had origin stories but it didn't necessarily follow that you adhered to it for your character's motivation. You could actually go round the entire time stating you never wanted to be a warden and definitely didn't have to buy into the idea of noble heroes like Alistair did. What if you didn't feel any emotional connection to your origin family? You could argue that Loghain and the other nobles seemed content to ignore the threat bearing down on them but you couldn't, not because you were concerned about the darkspawn but because the story wouldn't allow you just hope on a boat and leave them to it. So either you took what you were given and ran with it in your own way, or it was bad characterisation. The good characterisation results from what you do with the character - for me that is role playing, not having the entire thing mapped out for me and being told you will feel emotionally attached when in fact I feel nothing. Now as it happened, by the end I felt very emotionally involved with the story but that had less to do with the character they had originally given me than it did with the relationships I had formed with my companions, which was down to the choices I had made according to how I envisaged the character myself.
A similar thing happened with DA2. After making their fortune and defeating the Arishok, with the mother dead, and particularly with sibling in the Grey Wardens, there was nothing really to keep you in Kirkwall. So you're a big hero, so what? As a mage I could exploit that fame far better in Tevinter. As a warrior or noble I could have taken up the opportunity to return to Ferelden. But I was constrained to remain in Kirkwall. At the end I was less involved with the overall story than I was with just individual ones
At the end of the day, once I know what I have been given, I will add in my own personal motivations that guide my actions. However, what is so wrong with wanting to save the world, or at least the bit of the world you have come to know, which entails saving the whole of it or nothing? Is Solas' motivation any the less because he sees the world needs saving and wants to help?
As for the Inquisition, since I invariably play a mage or an elf or both, why wouldn't I want to be able to control a new power in Thedas and be able to call the shots?
#53
Posté 02 juillet 2014 - 03:58
The world is where you keep your dog and the Inquisitor love her dog.
So your motivation is saving the wonderful dog that you love. Better?
So, to ***** and ship? Or rather, to ship a *****?
Ba-dum-tish.





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