I totally get it. That's the thing about RPG's, for as much as this one deviates from the standard platform, it becomes yours. Your world, your character. I don't like watching other peoples gameplay videos online because I'm all 'he/she would never say that', but it's my he/she that wouldn't.
I tend not to watch gameplay vids for just that reason, but I've found I have an easier time of it if the PC in the video is wildly different from my own character. Like a full Renegade Shepard I have no problems with, since Alesandir is nearly full Paragon. Or a female qunari warrior for DAI, since my canon is a male human mage. Stuff like that.
Your Shepard is really pretty. Some of them are too fem to me to be such a beastmode chick, like they are ready for the spa, not saving the world, but she is like the perfect in between.
Thanks! I was aiming for a sort of 'girl next door' when I made her and was quite surprised when that's exactly what popped out of the CC when I plugged in Alesandir's face code!
I definitely prefer a more...plain female Shepard too, with just hints of makeup and the like. It is absolutely fine if somebody wants to play a Shepard who looks more ready for a fashion show than combat, but it's a bit too immersion breaking for me.
Kaidan looks awesome, and had you not mentioned it, I wouldn't have noticed the hair. A slightly longer cut will usually lay on the collar. Are you trying to get the collar over it, like hair tucked in, or trying to raise the hair so it's completely off the collar?
It'd be much easier to alter the outfit mesh over the hair mesh, so I'm thinking to either pull the collar over his hair or shorten it a little bit. If it looks silly either way, I'll put it out as is. I just have to see how it looks before I decide
I'm also planning a few recolors of his shirt and jeans, though the jacket's probably gonna stay blue.
A custom formal for Kaidan would be really great. It was always weird to me that he has gotten all these promotions, but doesn't really have anything that designates his rank. Not as a spectre, as a major, or even when he was a lieutenant in ME1. If the renaming thing works for his formal, let me know. I'd definitely set him up with something special.
I definitely think he needs to stand out from the rest of the crew a bit more. He's a major and a Spectre now, let him look like it! Hence the BDU mod
And I'll certainly be posting results here if it works out right. If it doesn't work, I'll give him a custom formal as his casual instead. I don't see why it wouldn't, but I've learned never to assume when it comes to modding.
I will have to look into blender. It would be good practice to try and fix something so small.
Starting small is definitely a good way to start! I do believe there might be a few tutorials for Mass Effect modding in Blender around somewhere. I suspect you might need a plugin to get the Mass Effect models into it like you would if you were using 3ds Max, and you'll definitely need the Unreal Development Kit to get the fixed model back into the game properly.
I just popped over to that tutorial. Isn't simpler to just enable the console and change the gender? That's how I did it.
That's the way I did it the first time too, but that trick locks you into using the default Shepards. You have to do it with hex editing if you want any customization at all, otherwise the results are generally not very pretty. But if you're good with the defaults, it is definitely much easier to just use the console.