Aller au contenu

Photo

Custom Content Challenge: July 2014: Deities and Demigods


  • Veuillez vous connecter pour répondre
154 réponses à ce sujet

#51
MerricksDad

MerricksDad
  • Members
  • 1 608 messages

Thinking out loud here...

Referencing back to the 3.5 size categories, the 3.5 nycaloth entry, and thinking about making the "trio nefarious" just nycaloth commander creatures. That would put them at a minimum size of 16 feet tall, rather than the basic nycaloth 8 feet height. Personally, I think that comes across as kinda ridiculous, but I am going to try it and see what we get. Perhaps I can just fire up the scaling bases and plug nycaloths into a script, giving them a randomized height based on the 8 ft animations? Not completely sure how that works.

The reason I am thinking of making them much larger is 1) they look small at 8 feet, and 2) at 8 feet, with small stat blocks, I am not convinced they could have done what they did leading up to the fall of Myth Drannor. Weilding vorpal weapons is simply not enough to take on that many allied elven high mages and other folk. But if I grant them at least 6-12 levels each of a class, or even an epic class, such as some wizard/warlord for Aulmpiter, some rogue/assassin for Malimshaer, and a bunch of barbarian for Gaulguth, that would make more sense. I am thinking Gaulguth would have the highest combat level, just for sheer repeat use of his personal powers.

 

Thinking about that, I went back to reading up on named balors. While Wendonai is not very well fleshed out, Errtu is. Errtu is described as 12 feet tall, which is mid-range for size large. If I go with 15 feet on Wendonai, that is not out of questionable range for a generic Balor. Again, the 3.5 monster manual shows a balor can advance and become larger after 10 HD worth of levels, attaining size huge at 16 feet tall, minimum. Checking that against the known Wendonai stats, he's only progressed 6 levels and remains size large, so 15 feet seems large, but reasonable for a balor lord.



#52
MerricksDad

MerricksDad
  • Members
  • 1 608 messages

After wrestling with my demons, or more specifically the fact that I forgot Nycaloths have tails, I ended up with something like this:

 

WT91Ehh.png

 

As you can see, I've added a new custom tail to the model, as well as modified the wings to have only 2 subsections, instead of the normal 3 on wings. I'm packing the normal nycaloth model, which is the color and gear shown here (but not the head model). He'll be only 8 feet tall. The one shown in the image above is the 16-17 foot tall Aulmpiter (again wrong head), and without gear yet. Both will need some final texture correction to match all the body parts together. I still need to master the item scale. The ones shown are just battle axe and dwarven waraxe and simply don't do well enough in those big hands.

 

I almost feel sorry for the orcs!

AakzfQy.png


  • Carcerian, Rolo Kipp, Shemsu-Heru et 2 autres aiment ceci

#53
Hekatoncheires

Hekatoncheires
  • Members
  • 140 messages

(edited, I misread >.>)


  • MerricksDad aime ceci

#54
MerricksDad

MerricksDad
  • Members
  • 1 608 messages

I have noticed some descriptions do say vaguely canine, similar to the glabrezu.

 

Edit:

 

Maybe like this?

 

WL9WwnD.png


  • Carcerian, Rolo Kipp et Shemsu-Heru aiment ceci

#55
Hekatoncheires

Hekatoncheires
  • Members
  • 140 messages

A great image: http://forgottenreal.../wiki/Nycademon


  • MerricksDad aime ceci

#56
MerricksDad

MerricksDad
  • Members
  • 1 608 messages

I've been using that one and the one with Aulmpiter, trying to come up with a good appearance. I've got 6 demon heads prepped and ready to attach to any random demon now. Probably make more and release a pack or something.

 

Edit:

 

It may be that I like making demons too much

 

6wCffXD.png


  • Pstemarie, Carcerian, Ssythilac et 5 autres aiment ceci

#57
PLUSH HYENA of DOOM

PLUSH HYENA of DOOM
  • Members
  • 776 messages

Kali is nearly ready to go forth and mush Spleens...

She still needs some fine-tuning but she's basically finished. The arms are more or less sorted out, her headdress has stopped evolving of its own volition and I finally remembered to give her her ankle bracelets which stopped her being moody for a while.

She now has a zonking great red jewel on her forehead to represent the traditional bindi Hindu women wear on their foreheads (this representing - amongst other things - the "third eye" of Hindu deities, focus of meditative vision).

We've come to a compromise about the number of skulls (mandatory for Kali) that she's wearing and she's stopped trying to hurl swords at me. Mostly.

PHoDKali01.jpg

Kali stands ten feet tall (in-game). Do not irritate her. Don't even look at her funny. Patience is not amongst her talents, even whilst she's in her "beautiful aspect".

An indestructible and savagely powerful slayer of gods, demons and everything in between, she's not a lady it's wise to cross.

Her poly-count had gone a bit outrageous, so I had to remove a few extra skulls and some jewellery. The rings on her fingers were all little bits of extra geometry, for example, which I got rid of and just used texture details instead. She now works without any lag I can detect whilst slaughtering twenty Rakshasi (proper ones, not those tiger-headed oddities of BioWare's which I suspect have little if anything to do with actual Rakshasi in Hindu mythology).

As I say, she needs a little more work, but I thought I'd put an image up anyway.


  • Pstemarie, Zwerkules, Carcerian et 14 autres aiment ceci

#58
Pstemarie

Pstemarie
  • Members
  • 2 745 messages

...Kali stands ten feet tall (in-game). Do not irritate her. Don't even look at her funny. Patience is not amongst her talents, even whilst she's in her "beautiful aspect".

An indestructible and savagely powerful slayer of gods, demons and everything in between, she's not a lady it's wise to cross...

 

Baba Yaga could eat her for lunch  :D

 

Great model - maybe I'll have her as a guest in Baba Yaga's hut.


  • PLUSH HYENA of DOOM aime ceci

#59
MerricksDad

MerricksDad
  • Members
  • 1 608 messages

I'll be posting the basic Nycaloth on the vault in a bit if anybody wants to play with it. In the meantime, I will be substantially upgrading the balors and nycaloth generals, as well as redoing the fallen solar wings.



#60
Shemsu-Heru

Shemsu-Heru
  • Members
  • 739 messages

Lillend_Head.jpg

 

The Lillend has been more complicated than what I had thought. However It's ready at last and seems to work quite well.

 

Lillend01.jpg

 

It uses two skins as well as not skinned geometries; And dynamic, custom, wings...

 

Lillend02.jpg

 

The lillend is described as both a lover and protector of music, art, clothing, literature, and all other forms of culture. In addition to being fine at these things themselves, they defend others who create it, and seek out and punish those who despoil it. They can attack by constricting with their tails, and can cast all sorts of spells. They also sometimes carry weapons. They can also play soothing music on their harps. Being highly civilized, they will not always kill opponents and instead merely try to talk some sense into them.

 

Lillend03.jpg

 

I consider myself like a some artist, so the lillend is my  favourite D&D celestial; in addition the lillend have boobs.  :D  :D  :D

 

Lillend04.jpg

 

Beware! probably, the lillend is angry with the NWN community for have discarded the "bards & artist stuff, challenge" suggestion...


  • Zwerkules, Kendaric Varkellen, Shadooow et 11 autres aiment ceci

#61
Shadowing2029

Shadowing2029
  • Members
  • 215 messages

I have already made a portrait of Koschei.

I am realy bad at modeling so there wont be any creature model (not needed, just maybe head model)

 

Edit: Screenshot  kosch_zps8b16f71f.png

Took from cover of this.

 

Edit2: Head model (Crownless - effect friendly) 

Koschejhead_zps6496c95e.png

Edit3: Needle + egg (Sry for needle, i tried to make some details[bad idea])

Beznaacutezvu_zps0a6609d6.png


  • Ssythilac, Rolo Kipp, CaveGnome et 4 autres aiment ceci

#62
PLUSH HYENA of DOOM

PLUSH HYENA of DOOM
  • Members
  • 776 messages

Nice work on the Lillend, Shem - is that my converted Neeshka's head you've altered? Looks good.

But Kali's boobs are bigger!

 

Anyway, before I become disrespectful to a Goddess who's wrath is best avoided, here's what's going on so far in terms of Kali's statues.

Tried an all over bronze metal look first but it was horrible. Even when I made it shiny, it was still horrible. So now she's got a stone texture intended to look as if it's been painted to resemble Kali's traditional dark blue skin. All her accoutrements are all overstatedly gold, barring the skulls, the base is... what the hell am I telling you this for having posted a bloody picture?! Rrrrrgh!

PHoDKaliStat.jpg

Two sizes, one same scale as the Creature model, the other nice and small so that you can put in inside shrines with low ceilings where the other one just won't fit.

Both put Kali into a more or less traditional Hindu dancing pose (with Balinese tendencies), surrounded by an equally traditional aureole of flames (I know they don't look very flame-like, but this thing's high-poly enough as it is without me getting all pedantic over stylized flames in Hindu art).

The sword and trident are traditional weapons of Kali, but her other most commonly wielded items in statuary, the severed head of an enemy held over a bowl catching the blood, just didn't work, no matter what I tried. Just kept looking silly AND necessitated two extra textures, so I gave up and just gave her some... some... some whatever those things are.

 

PS:- Pstemarie - Baba Yaga wouldn't last five seconds against Kali.


  • Zwerkules, Kendaric Varkellen, Tarot Redhand et 9 autres aiment ceci

#63
Shemsu-Heru

Shemsu-Heru
  • Members
  • 739 messages

Nice work on the Lillend, Shem - is that my converted Neeshka's head you've altered? Looks good.

But Kali's boobs are bigger!

 

 

It have been made from Neeshka's head, but I have worked directly with NWN2 files. Yes your Kali have bigger boobs, maybe too big, don't offend, but it looks a little unrealistic; However my lillend is just an immortal dweller from chaotic good planes, she can't hope to compete with a goddess.....



#64
Carcerian

Carcerian
  • Members
  • 1 108 messages

VFX Spell Request: Hand of God

 

im_monty-python-hand-of-god.jpg

 

Mount/VFX Request: 1e Babylonian God's Flying Clouds (tho maby minus the disc)

 

red-cloud-org.jpg

 

Vikingy Winged VFX Open-Face Helmets: (the cool horned types one too)

 

DeitiesAndDemigods_1stEdition.jpg

 

(and everything else in this picture and/or anything ever by Erol Otus in general...)


  • Rolo Kipp, CaveGnome, MerricksDad et 1 autre aiment ceci

#65
Shadowing2029

Shadowing2029
  • Members
  • 215 messages

I think that kali's boobs have right size (every woman in hundu art are heavily oversexualized [sexual acts are common too {One of their biggest temples have walls painted with pornogpaphic images}])

Link for the temple



#66
Shemsu-Heru

Shemsu-Heru
  • Members
  • 739 messages

Lillend.jpg

 

My lillend now with smoother high poly skin meshes.....


  • Ssythilac, Rolo Kipp, CaveGnome et 3 autres aiment ceci

#67
MerricksDad

MerricksDad
  • Members
  • 1 608 messages

Aulmpiter is coming along nicely. Starting to look like he could take on Diablo.

 

ceaUkwJ.png


  • Michael DarkAngel, Carcerian, Ssythilac et 9 autres aiment ceci

#68
Kendaric Varkellen

Kendaric Varkellen
  • Members
  • 347 messages

PHoD, any chance of including just the altar without statue as well so we can use it to convey the staue coming to life and attacking? Also a statue without the altar would be nice for that effect ;)


  • Shadowing2029 aime ceci

#69
PLUSH HYENA of DOOM

PLUSH HYENA of DOOM
  • Members
  • 776 messages

I can do you an empty altar, no problem... I'm dealing with it.

 

But if you script the "Altar with Statue" to vanish and have an "Altar without Statue" appear in its place as Kali appears at a convenient waypoint just in front of it, I don't really see where an "Altarless Statue" is going to fit in.

What exactly were you thinking of? The same pose, just without the Altar, or a two-footed pose more like the Creature model would adopt? Or what?

 

PS:- Currently also doing a much simpler, lower-poly sort of generic Hindu Tantra Statue of a six armed-bloke sitting in the lotus position with his six arms in tantric positions to aid his meditation. How much meditation he's going to get done with Lucirath and Kali smashing Spleens to bits all round him, I do not know. Also, the whole "being made of stone" thing might not aid his mental processes any.

I'll include him with the Kali statues, if anyone wants him. (You can pretend he's Shiva or Vishnu or somebody).


  • KlatchainCoffee et Shadowing2029 aiment ceci

#70
Kendaric Varkellen

Kendaric Varkellen
  • Members
  • 347 messages

What exactly were you thinking of? The same pose, just without the Altar, or a two-footed pose more like the Creature model would adopt? Or what?

 

I'd be fine with either, whichever you think looks best :)



#71
Shadowing2029

Shadowing2029
  • Members
  • 215 messages

Good idea Kendaric, but i think that  we also need kali creature with statue textures. 


  • PLUSH HYENA of DOOM aime ceci

#72
Verilazic

Verilazic
  • Members
  • 162 messages

Omfg, love the screenshots! Now I want to find a reason to use Kali... and Lillend too!

 

@Merricksdad... if you like making demons so much, what about a dynamic version of Balors or something? ;)


  • MerricksDad aime ceci

#73
MerricksDad

MerricksDad
  • Members
  • 1 608 messages

Omfg, love the screenshots! Now I want to find a reason to use Kali... and Lillend too!

 

@Merricksdad... if you like making demons so much, what about a dynamic version of Balors or something? ;)

 

sounds like a good idea, except for these bits:

  • dynamic wings look horrible on these demons
  • turning them dynamic would need a new animation set, since these are using very specific creature animations that don't look good on f-type models
  • there are additional model nodes, above and beyond the 14 or so humanoid pc nodes, and would not accept a dynamic part, including:
  1. secondary neck node
  2. jaw node (could be omitted)
  3. secondary foot node (for dog heels)

Otherwise, yeah, dynamic everything would be a great idea. I've seen demon/devil/minotaur models where the bent heel was done as a single model part, rather than 2, and that might be useful on hooved legs, but I personally think it would look stupid on long clawed legs.

 

All that being said, doing them as varietal robe models with a few overlay bits for body part models would be something doable, and not at all difficult.

 

Something to think about in the future.


  • Verilazic aime ceci

#74
Tarot Redhand

Tarot Redhand
  • Members
  • 2 679 messages

It's probably too late to mention now, but I would have loved to see some of the deities (or spirits e.g. the cat lord) from michael moorcock's eternal champion books. Arioch, Kwll, Rhynn or any of the others. OK I know there is next to no description of their appearance in the books but surely that gives you licence to post anything and claim that it is lord X or whatever. Well it was just a thought.

 

TR



#75
Shemsu-Heru

Shemsu-Heru
  • Members
  • 739 messages

What about some dead gods, tileset corpses, floating in the astral plane, like Myrkul remains in MOTB NWN2?

 

67-lpmotb_ch049_062.jpg


  • MerricksDad et ia.Pepper aiment ceci