This is the rubbish Tantric Statue thing I just did. Also Hinduesque and uses textures from the Kali Statue so I'll throw it into the CCC pile too. Nice and low-poly since I require a whole avenue of them for the Great Temple of Maldrapur...

Finished combat tests for Kali. Decided the sword hilts shouldn't be gold as there's already an awful lot of gold with her jewellery. Changed it to a mottled stone texture, as on her statue base.
Since it is apparently impossible to have six working Hand Node Dummies in a single Creature model, four of her swords have to be permanent fixtures. I HATE the inability to put shiny weapons into a Creature model without them going transparent. I also HATE not having all six of her swords look the same. Thus, I've done her sword as a weapon model (adds itself as a fifth option on the default BioWare Scimitar 1 model - doesn't override anything - unless you already have a custom scimitar there). I'll put it in with the rest of the Kali stuff. Not that you can't give her OTHER weapons, but conformity looks better.
Shem - I did a pile of Dead God Placeables last year for one of my Doctor Who Modules as well as use in Demoness Tales, quite similar to the MotB Myrkul thing.

I don't want to throw stuff I did ages ago into the CCC but I can easily do some NEW Fossilized God Whassnames. Now that the Doctor Who Project has resurrected itself, I was thinking of improving the Dead Deities anyway with the DemiLich skull I used for Kali's adornments... Probably still got time to get round to that this month.
PS:- Done an empty Altar base for the full-size Kali statue. I'll do you a Creature model with the Statue Textures as well, so you can do Harryhausen type statues brought to life stuff properly.





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