At which do you feel that you learned enough about the story from marketing to want to buy the game? At any point do actually want to know more about the mechanics? Don't you want to see how the mechanics interact with the stories?
I'm not trying to be a dick but I feel mentalities like this are why we see less "use the gas grenades wisely and avoid shooting to save the colonists" and more "pick the top right option to save everyone" in gameplay.
You are correct, which leads back to my previous reply.
I think that we just need to get with the times as things have changed, mainly the Bioware fanbase. As I previously said, I am a first generation Bioware fan and have been following their forums ever since before Neverwinter Knights released. Back then the community was a totally different animal than what it has become today. We were smaller and it was better that way. Bioware was not the big name developer they are today nor where they under a big name publisher like Electronic Arts. They were more "independent" that what they are today and the attitude of the community then reflected that. Today, it is different. Bioware is mainstream and thus, we get a mainstream community. Then, we appreciated the story, plot, and characters of Baulder's Gate, Neverwinter Knights, and KOTOR and wanted much of it kept a secret for us to play. Bioware knew this and thus they made sure that the coverage of the game revolved less around plot and more about the gameplay and "experience". Today, that would not fly with the fast paced twitter generation Bioware community. Today we need to know every detail before we even play the game. We want to see the map, all the locations, all the characters (with in-depth profiles), all the cameos and their roles, a few major plot decisions, the entirety of the opening sequences etc. Us old school guys who remember when Bioware did not market spoilers in their games are rare and thus Bioware does not hear our voice but rather the "release everything possible about the plot now lol lol derp!". We are Woody, Bioware is Andy, and the new community is Buzz Lightyear [lol].
Maybe this is true about Bioware which explains why they have not yet even replied to this thread, even though I remained professional and respectful. Perhaps they admit that they have to release spoilers because the community demands it, and because Bioware is the best developer in regards to pleasing their community and being open to them, they just normally go along and please their community by releasing plot details. If the community collectively went against the release of spoilers, then they would go back to their Bioware circa 2002 ways of marketing. However, that will not happen.
The information that you and I seek is information that Bioware believes is unimportant to give out because it does not equate to pre-orders. But showing cool plot moments does. From here on out til release, I think it is just going to get worse, especially with Comic Con, Gamescom, and PAX Prime coming up before release, Bioware is going to go full swing with the spoilers. And then there is the dreaded launch trailer which is basically a nest for spoilers such as the Mass Effect 2 launch trailer which ~30% of the content shown came from the final suicide mission.
I guess I can stay around for now but once the conventions start again, the new videos come out, and trailers, then I am not looking at them, not even website/magazine articles. I guess this is the new Bioware that I have to deal with. Do not want to get spoiled? Do not follow their coverage.