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Where should one start, and what the community needs in terms of CC?


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#26
rjshae

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@andysks: Right, well here's one I haven't tried yet: I ran into an issue with large radius skydomes with illumination textures getting shadows where they intersected roof tiles. Hellfire suggested trying it as an SEF file, since those don't take shadows. If it works, then various interior skydome effects could be built using different sky appearances.

 

I can get you the model and scale it up, if you are interested.



#27
andysks

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Hi Bob, that would be an interesting concept. I was thinking of skydomes as well for some of my areas. I found some on the old vault but it's never enough :). I can get my hands dirty on yours I guess.



#28
kamal_

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Hi Bob, that would be an interesting concept. I was thinking of skydomes as well for some of my areas. I found some on the old vault but it's never enough :). I can get my hands dirty on yours I guess.

Well there you go then. Always best to "scratch your own itch", you'll be more motivated.



#29
rjshae

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Hi Bob, that would be an interesting concept. I was thinking of skydomes as well for some of my areas. I found some on the old vault but it's never enough :). I can get my hands dirty on yours I guess.

 

Okay, well here are the files I was experimenting with. It's not much, and is still very much a WiP at this point.