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boosting ME3's sound levels?


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Remix-General Aetius

Remix-General Aetius
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Has anyone figured out yet how to increase ME3's system sound levels? All volume sliders at max and yet it's still an awfully quiet game.

 

High dynamic range significantly reduces dialogue volume and amplifies battle sounds, especially biotics. Low dynamic range boosts dialogue volume but significantly "nerfs" battle sounds and it's really not fun like that. There's no middle ground on this damn thing.

 

I've played around with the Coalesced editor but I can't find anything to fix that. I thought maybe changing a particular setting that amplifies all sounds would help - like Dead Island Riptide's setting that boosts NPCs' speech volume, but nothing.

 

It's been 2 years now, has anyone figured this out yet? Googling yields absolutely nothing.