I'm not angry with you at all. I understand that you don't like your options. I think that it's perfectly fine to not like your option. I think it's perfectly fine to express to the developers what you would like to see instead.
I also think it's disingenuous to claim that you don't have options when you do, but you just don't like them. Or to put forward that you have had less/worse options than groups of people who have had considerably less. But, that's just my opinion. It's the hyperbole that I find an issue, that's all.
When I saw that our "straight" male lead was resigned to a non-companion, based on the Mass Effect, I put forward a concern of what types of choices are available to straight women and gay women because it feels like a pattern.
These forums should be where they "test" fan reaction and gather feedback. I should be able to say that I think the choices suck and I should be able to say when I feel that, yet again, games are designed with males in mind. It used to be that they were designed with just straight men in mind, but now it seems (to me) to be a guy thing.
I have yet to see women complain about SS romance on any forum, and as David Gaider said before he'd rather accomodate those who wish to be inclusive than those who wish to exclude. We're not on here complaining that there are gay characters, gay storylines,etc I have yet to read a female who didn't support GLBT inclusion.
Straight male gamers get to be huge babies and still get companions for romance, interesting characters, etc. Women gamers who have been inclusive the whole time get Cullen--only the catch is that he doesn't actually get to go anywhere with you.
Oh fun.
Awesome.
Super.
Maybe he can cheat on me or die, too.
It feels, and it's probably not true, like we're the last people thought of because we weren't a) perceived as being discriminated against and
more accomodating. Women will play male characters whereas very few straight guys will play women. Women will write to include all options, whereas straight guys will not.
And I understand wanting to be the company that sets the bar, and opens the door for people who didn't really have a voice before, it can also be the company that rewards loyal players who wanted to support those decisions.




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