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Mages and Templars in DA:I


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#76
Master Shiori

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I honestly don't think that based on our choices we'll end up killing all mages or templars. I'm still not sure how choosing a side in the hinterlands will determine a global victory and not a regional one.
I'd choose a compromise/armistice option if available. If not, i'll choose the side which goals and actions in the game will be more similar to mine (or, if the info of the hinterlands is really how it seems, the side which will be less awful. It seems a though choice based on the info :lol:).

My thoughts exactly.

 

Unless all the mages and templars have gathered in Hinterlands for one big final battle, I fail to see how one regional victory can bring about an end to a war that rages across all of Thedas.

 

I'm also not inclined to get involved in such a fight, and would rather help both sides reach a compromise that would bring an end to their current conflict.


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#77
Kipp-vas-Xerinae

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I hope there is a Compromise/Peace option, like we had with the Quarians and Geth in Mass Effect 3. 

 

I really, really hope that we get option like that. I hate chantry but that doesn't mean i should kill every templar/grand cleric etc... Personally i think that you can still find good people among templars/mages so if there is a chance for peace then i'm all for it :)



#78
The Elder King

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My thoughts exactly.
 
Unless all the mages and templars have gathered in Hinterlands for one big final battle, I fail to see how one regional victory can bring about an end to a war that rages across all of Thedas.
 
I'm also not inclined to get involved in such a fight, and would rather help both sides reach a compromise that would bring an end to their current conflict.

Yeah, I honestly don't see the vast majority of mages and templars all ammassed in the Hinterlands.

#79
Sir Ulrich Von Lichenstien

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My thoughts exactly.

 

Unless all the mages and templars have gathered in Hinterlands for one big final battle, I fail to see how one regional victory can bring about an end to a war that rages across all of Thedas.

 

I'm also not inclined to get involved in such a fight, and would rather help both sides reach a compromise that would bring an end to their current conflict.

Well... of course there is the whole thing that the leaders of both groups gathered to have a meeting at the start... sooo... yeah... they have already gathered in one spot. Albeit for peace talks not a battle.

 

"Thousands died and you were the only one who survived and you have no idea how?"

 

Anyway forget just a 3rd option... I vote for a 4th... let them just smack the hell outta each other and I'll continue on going about sealing the breaches with neither of their help. That is what my Dwarf Rogue would want to do :P


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#80
Grieving Natashina

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Well... of course there is the whole thing that the leaders of both groups gathered to have a meeting at the start... sooo... yeah... they have already gathered in one spot. Albeit for peace talks not a battle.

 

Anyway forget just a 3rd option... I vote for a 4th... let them just smack the hell outta each other and I'll continue on going about sealing the breaches with neither of their help. That is what my Dwarf Rogue would want to do :P

You.  I like you.   :D

 

I'm out of likes, so here's a puppy hug.

 

Spoiler

 

 

 

<--also playing a dwarven rogue for her first Inquisition character.


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#81
Gervaise

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I think the problem is that the Veil Tear is made worse by extreme emotion and bloodshed.   The longer you let the mage/Templar situation go on, the longer it is going to take you to repair the Veil.   That said, if you have to choose one side and kill the other, then that in itself is going to create a lot of bloodshed, so increasing the breach.   So I'm thinking that may be you choose one side who come into the Inquisition but agree to a truce with the other so long as they don't cause you any trouble until after the Veil Tear is mended.   So for example, you could suggest that Templars could continue to look for rogue mages who do not wish to come under your organisation and are continuing to do things that are weakening the Veil.

 

Alternatively, of course, making your decision could force the losers into the arms of one of the major factions that you have to confront.   So whilst all Templars were not Red Templars at the beginning, if you choose in favour of mages, then these ordinary Templars join the Red faction.    Likewise, if you choose the Templars, then the mages team up with the Venatori, which in turn seem to be linked in some way to Tevinter.    So by your choice, you make one or other of your enemies stronger.

 

Personally I'd like a third way but since I was forced to choose at the end of DA2, it'll come as no surprise if I'm forced to choose in DAI.

 

Of course your choice could have an impact on the loyalty of your companions or even if they stay with you at all.



#82
Sir DeLoria

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Yes but mages can be trained in combat and also where armor.


Combat training isn't simple or easy. Knights like the Templars have been continuously training since they were teens. Weapons training takes years and mages should instead be focusing their attention on controlling and improving ther magic.

Heavy armor makes casting harder and makes you less mobile, it also takes a lot of training to wear and use properly.

So even if a mage were skilled in both close combat and magic, he'd just be a jack of all trades, master of none.
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#83
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Seconded.  I also loved the way that whole sequence played out.*

 

*In ME, the Quarians and the Geth have been a war for centuries for various reasons.  In ME3, you can broker a peace between the two races and end a 300yr long war.

 

yeah that would be great as a third option man I hope they do

this and not just force us to choose sides .. again



#84
Xilizhra

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Well, regardless of how this is going to be handled in future imports, the templars are going down. As they always were. Their insurrection is nothing more than unprovoked aggression to those who robbed them of their chance to continue to be tyrants.


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#85
Yinello

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I'm hoping that Inquisition won't make things as black and white as choose one or the other path. Preferably I don't want that choice, I want to seal that rift. For that, I need both Mages and Templars.


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#86
CapivaRasgor

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The thing that has me intrigued the most about the Mage-Templar conflict is not which side I'll have to stand with, that choice will change from Inquisitor to Inquisitor... but the fact that the devs stated that the conflict will be resolved in an early stage of the plot. Until watching that interview on YouTube I was pretty much under the impression that the conflict would be the cause of the Breach or it would be at least something that would be as central to the plot as the main conflict itself and that it would be last thing to be resolved before marching our armies agains the antagonist, like in the same proportions as the Fereldan Civil War was in Origins, even though you don’t actually get to fight in any of the battles like you can potentially fight in the Mage-Templar conflict in this installment.. I think my point is clear.

Can’t shrug off the feeling that this whole Breach crisis is just the culmination of a very long plan, that the antagonist -in whatever form they take – has manipulated events from the shadows to ensure that Thedas would be as unstable as Thedas can get before tearing the veil and opening the Breach. A bit of a conspiracy theory I know… but I just can’t help myself not to think this way and all this talk just makes me wish I had a time machine so I could skip to October 7… who needs a social life anyway.

#87
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The thing that has me intrigued the most about the Mage-Templar conflict is not which side I'll have to stand with, that choice will change from Inquisitor to Inquisitor... but the fact that the devs stated that the conflict will be resolved in an early stage of the plot. Until watching that interview on YouTube I was pretty much under the impression that the conflict would be the cause of the Breach or it would be at least be something that would be as central to the plot as the main conflict itself and that it would be last thing to be resolved before marching our armies agains the antagonist, like in the same proportions as the Fereldan Civil War was in Origins, even though you don’t actually get to fight in any of the battles like you can potentially fight in the Mage-Templar conflict in this installment.. I think my point is clear.

Can’t shrug off the feeling that this whole Breach crisis is just the culmination of a very long plan, that the antagonist -in whatever form they take – has manipulated events from the shadows to ensure that Thedas would be as unstable as Thedas can get before tearing the veil and opening the Breach. A bit of a conspiracy theory I know… but I just can’t help myself not to think this way and all this talk just makes me wish I had a time machine so I could skip to October 7… who needs a social life anyway.

I agree with you its all a bit too convenient

mages/templar war AND orlais civil war at the same time and then demons come out of the fade ?? And then even the warden and hawke have disappeared coincidence? I don't think so

but who could be able to pull this off? Do we know this person already? Maybe Flemeth?



#88
azarhal

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I hope there is a Compromise/Peace option, like we had with the Quarians and Geth in Mass Effect 3. 

 

But you can only achieve it if you spared the mages in Broken Circles in DAO, used a neutral stance the longest possible in DA2 that avoided causalities with Bethany surviving DA2 has a circle mage. Otherwise, you'll have to wipe out the mages or templars out of existence and either Vivienne or Cullen with suicide themselves.



#89
Xilizhra

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But you can only achieve it if you spared the mages in Broken Circles in DAO, used a neutral stance the longest possible in DA2 that avoided causalities with Bethany surviving DA2 has a circle mage. Otherwise, you'll have to wipe out the mages or templars out of existence and either Vivienne or Cullen with suicide themselves.

Ooh, bonus incentive.



#90
HiroVoid

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But you can only achieve it if you spared the mages in Broken Circles in DAO, used a neutral stance the longest possible in DA2 that avoided causalities with Bethany surviving DA2 has a circle mage. Otherwise, you'll have to wipe out the mages or templars out of existence and either Vivienne or Cullen with suicide themselves.

Funnier: You have to spare the mages in DAO, but side with the templars in DAII.



#91
azarhal

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Funnier: You have to spare the mages in DAO, but side with the templars in DAII.

 

I though about it, but preferred "avoided causalities" simply because there isn't exactly 2 sides in DA2, you have 4: good templars/mages, crazy templars/mages...



#92
LobselVith8

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Well, regardless of how this is going to be handled in future imports, the templars are going down. As they always were. Their insurrection is nothing more than unprovoked aggression to those who robbed them of their chance to continue to be tyrants.

 

Most of the mages from the Circles of Magi seemed to have amassed at Andoral's Reach when everything went to hell, and Lambert took a plethora of Seekers and templars under his banner to hunt down the mages. I think the battle in this region should be significant, even if it is a regional victory. The Andrastian view of magic and mages is basically one of vilification, which will come into direct conflict with the Inquisitor extending his hand out in alliance to the mages who are fighting to live their lives in freedom.

 

If the Inquisitor is viewed with some religious significance for surviving the blast at the sacred site of the Urn (which seems to explain why a non-Andrastian can be at the helm of this organization comprised of former members of the Andrastian Chantry's militant arm), choosing to help the mages maintain their autonomy might color the perception of mages and magic for some in more positive tones.


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#93
Xilizhra

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Most of the mages from the Circles of Magi seemed to have amassed at Andoral's Reach when everything went to hell, and Lambert took a plethora of Seekers and templars under his banner to hunt down the mages. I think the battle in this region should be significant, even if it is a regional victory. The Andrastian view of magic and mages is basically one of vilification, which will come into direct conflict with the Inquisitor extending his hand out in alliance to the mages who are fighting to live their lives in freedom.

 

If the Inquisitor is viewed with some religious significance for surviving the blast at the sacred site of the Urn (which seems to explain why a non-Andrastian can be at the helm of this organization comprised of former members of the Andrastian Chantry's militant arm), choosing to help the mages maintain their autonomy might color the perception of mages and magic for some in more positive tones.

One hopes. Though how much of a religious figure could the Inquisitor be if they don't actually share the religion of most people?



#94
LobselVith8

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One hopes. Though how much of a religious figure could the Inquisitor be if they don't actually share the religion of most people?

 

I've wondered the same, but I suspect using the site of the Urn of Sacred Ashes was intended to bestow some religious connotations on the protagonist surviving a blast that killed everyone else, including the Divine (from all appearances). How they intend to reconcile this with an elven Inquisitor who follows a religion that was criminalized by the Chantry should be interesting, but being a mage might be the first steps to helping change the overall view of magic and mages among some of the Andrastians (along with possibly having prior mage protagonists making positive impacts in their time, since Queen Anora commented on Fereldans viewing the Hero of Ferelden as being "blessed by the Maker", even as a mage).



#95
Xilizhra

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I've wondered the same, but I suspect using the site of the Urn of Sacred Ashes was intended to bestow some religious connotations on the protagonist surviving a blast that killed everyone else, including the Divine (from all appearances). How they intend to reconcile this with an elven Inquisitor who follows a religion that was criminalized by the Chantry should be interesting, but being a mage might be the first steps to helping change the overall view of magic and mages among some of the Andrastians (along with possibly having prior mage protagonists making positive impacts in their time, since Queen Anora commented on Fereldans viewing the Hero of Ferelden as being "blessed by the Maker", even as a mage).

Would there be any reaction if the Urn had been defiled before? I mean, I left that dragon there to ensure that no one else would come up even after I decided not to defile it... oh well. At any rate, it does seem like the Inquisition will be running without horrible PR at first, which would be nice; the challenge likely comes from swaying the powerful.



#96
CapivaRasgor

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I agree with you its all a bit too convenient
mages/templar war AND orlais civil war at the same time and then demons come out of the fade ?? And then even the warden and hawke have disappeared coincidence? I don't think so
but who could be able to pull this off? Do we know this person already? Maybe Flemeth?


I think it is a valid guess but personally I believe that her agenda has more to do with dragons than the Breach. I have the impression that the Breach crisis is more related to the ancient elves, but that is just a speculation.

One thing I wonder how the choice on who you side with will affect how the Inquisition will handle the crisis. If we side with the mages will there be those eager to seize an opportunity to further study the Fade and the spirits? Or if we side with the templars, will we have those suggesting that mages have even harsher restriction? After all magic is at the core of the probblem and the Breach is way too wide a tear to have opened in natural circumstances.

#97
LobselVith8

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Would there be any reaction if the Urn had been defiled before? I mean, I left that dragon there to ensure that no one else would come up even after I decided not to defile it... oh well. At any rate, it does seem like the Inquisition will be running without horrible PR at first, which would be nice; the challenge likely comes from swaying the powerful.

 

It's most likely handwaved; I'm not even sure how it could be explained if Kolgrim's Cult of Andraste grew even larger with more converts, Brother Genitivi dead, and the Dragon Andraste still alive. I doubt it'll be explained any more than Justice and Anders magically meeting up if Anders was never recruited, and Justice was killed at the Dragonbone Wastes.

 

The Inquisition having a plethora of trained mages might help sway the balance of power. For any mage still outside the region, it would logically be a beacon to leave the Anderfels, Nevarra, the Free Marches, or Rivain for a better opportunity in the regions where the Inquisitor will establish a base of power.



#98
Xilizhra

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It's most likely handwaved; I'm not even sure how it could be explained if Kolgrim's Cult of Andraste grew even larger with more converts, Brother Genitivi dead, and the Dragon Andraste still alive. I doubt it'll be explained any more than Justice and Anders magically meeting up if Anders was never recruited, and Justice was killed at the Dragonbone Wastes.

 

The Inquisition having a plethora of trained mages might help sway the balance of power. For any mage still outside the region, it would logically be a beacon to leave the Anderfels, Nevarra, the Free Marches, or Rivain for a better opportunity in the regions where the Inquisitor will establish a base of power.

Well, it's entirely possible that the dragon just left on her own with the cult gone. So that's not too problematic.

 

And... will the Inquisitor be able to keep that power?



#99
dragonflight288

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Well, it's entirely possible that the dragon just left on her own with the cult gone. So that's not too problematic.

 

And... will the Inquisitor be able to keep that power?

 

I don't know, but I intend to find out when the game comes out. 



#100
Dean_the_Young

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So we will probably be forced to choose between Mages and Templars again but in my opinion

there should be a third option because as Varric said at the end of DA:II I'm sick of mages and templars

and I agree with him completely

 

Do you think Bioware will give us that third option? What could it be ?

 

In all honesty, I don't think Inquisition will frame Mages and Templars in terms of 'support this faction and empower them.' I suspect it will be 'bring this faction into line first as part of a deal, and bring the other into line later.' Compromise/third way might be a part of it, but utimately I expect Inquisition to take things along a unitary route rather than divergent paths.

 

 

In other words, recruiting mages won't mean the abolishment of the Circle system and mage freedom. Supporting the Templars doesn't mean the antithesis of the mage route. And the Inquisitor as a character will be an agent to save the world in a relatively recognizable faction, rather than the player's omnipotent avatar to destroy any part of the world setting that offends them, be it Orlais or the Chantry or Elves or Mages/Templars or Chevaliers.

 

Things will change, but they will also stay the same. I predict that the Inquisition and its allies will be gradually aligned and roped into the international order with a new alliance including Orlais and the Chantry, influenced but not destroyable by the Inquisitor.


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