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Most people will pick human anyway? Why?


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#251
Gtdef

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Hahahah, that episode. Should get an award for best pun.



#252
Maria Caliban

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Was it worth to include all these different races when most people even on this forum where the hardcore
fans are will pick human ?


Yes. Positive word of mouth is good for your game.

1) The option to do something is often valued even if someone ends up not picking that option.

People love that the Witcher 2 has two different second chapters depending on your choices, but the majority of users don't even play to the end of the game.

2) People don't think you for what they expect.

No one has ever talked about how great it is that BioWare lets you play a human or a man. People have said how happy they are to play a dwarf or a woman.

What do you think? Why do people pick human?


Because there are no better options given to them.

#253
Fialka

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You know, there's a whole lot of people on this thread saying those who play only (or primarily) humans lack imagination.  How rude  :P

 

Granted, I usually play humans, and when I mention that I tend to joke that it's because I'm boring.  And maybe that's kind of true... In DAO I was just excited that I could actually play my own gender, period, and playing as a human just made it easier to identify with my character that much more.  Also, there's the fact that I'm actually not a huge fan of fantasy settings (don't get me wrong - I do like them, I'm just more a fan of futuristic/post-apocalyptic/grittier stuff) and dwarves and elves are bit too fantasy-trope for me to like enough to want to play one - though I will say Dragon Age actually breaks the cliches of both enough for me to find them interesting lore-wise and as characters.

 

As far as my having no imagination?  I actually feel it's kind of the opposite.  I did play both the mage and city elves in Origins, and, while fun, I just felt like the game had already pre-defined their values/culture/attitude a bit more than I liked.  I mean, sure, I didn't have to choose those dialogue options, but i still felt like the human origins were more of a blank slate I could 'write' my own character with.  My human noble, for example, was the reluctant hero who comes into her own, while my Amell went from being afraid of her own power and what others though of her, to embracing who and what she was enough to wield blood magic with confidence.

 

Also, a lot (not all, but a lot) of people who want to play Dalish elves, for example, seem to want to play a very stereotypical version of that (the 'I hate humans,' 'return to past glory' types).  Not that there's anything wrong with that, but I wouldn't exactly call it 'imaginative.'

 

That said, I do want to play a Qunari this time around, but that's just because i love how that femQunari looked so much in the game demo - plus, a free, not-of-the-Qun, female warrior or un-enslaved mage is so unlike anything we've seen before in the DA games, I feel I can make her world view anything I want without being hindered by what makes sense.


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#254
DooomCookie

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Some things make me sad.  This is one of them.



#255
RedIntifada

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So he can play a rich human that was born into power and that's the only thing that he understands.

Or he can play a human that is fed up with the uptightness of highborn society and becomes renegade

Or perhaps one that only cared about war and combat.

Or a rake like the protagonist of Assassin's Creed 2

Or someone with an underlying psychological condition like a bipolar.

 

I can keep going forever. Just because you identify with humans more doesn't mean you can't roleplay something totally alien. It requires as much imagination and creativity to roleplay a fleshed out human as any other race. You are only limited by the game.

 

My point was his user name is an expensive car and if he plays a human (non-mage) his character will be a nobel ie. wealthy. I have no idea if "Mercedes Benz" is rich or powerful or just likes to roleplay rich and powerful (including on forums) but it sounds like there is a link, which is to play human is to play a position of social POWER.



#256
Gtdef

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My point was his user name is an expensive car and if he plays a human (non-mage) his character will be a nobel ie. wealthy. I have no idea if "Mercedes Benz" is rich or powerful or just likes to roleplay rich and powerful (including on forums) but it sounds like there is a link, which is to play human is to play a position of social POWER.

 

And my point is that it hardly matters if you are born into power if you don't care about it. In your selfquoted post you said you like playing city elf because you like trouble makers. I gave you some examples of a trouble maker that was born into higher society.



#257
Rawgrim

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I allways pick dwarf if there is an option.



#258
Guest_Caladin_*

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Escapism, ppl love nothing more than to get away from it all, making a human it is easier to project oneself onto that avatar an "pretend" it is themselves 



#259
Vortex13

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I play as a non-human mainly because it differs from the norm. One problem I have with many, many RPGs is that they are way too human-centric. Mass Effect's way of portraying humans as these stepped-on underdogs who then rose to be the most important race in Citadel-space downright angered me. It came across as some sort of weird, racist propaganda against fictional races, "Look at how effing efficient, badass, important and downright superior we humans are compared to those other races!" I know it's a fantasy but it felt weird.

 

 

I felt the same way while playing ME, especially ME 3.

 

What makes humanity so special again? Up until one of the last plot twists, Earth wasn't even that important in the galactic scheme of things, and yet we are trying to convince all the other species that helping retake our home world  is the best course of action. And don't get me started on how the narrative treated the Geth, the Rachni, the Hanar, and the Elcor  <_<

 

I mean it almost seemed like the underlying theme of ME was: "If you are not human (or very human like) then you are doing it wrong."



#260
9TailsFox

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I felt the same way while playing ME, especially ME 3.

 

What makes humanity so special again? Up until one of the last plot twists, Earth wasn't even that important in the galactic scheme of things, and yet we are trying to convince all the other species that helping retake our home world  is the best course of action. And don't get me started on how the narrative treated the Geth, the Rachni, the Hanar, and the Elcor  <_<

 

I mean it almost seemed like the underlying theme of ME was: "If you are not human (or very human like) then you are doing it wrong."

Please don't start on ME since ME2 ME plot just exponentially went down. Only great character not just saved game but made it great. Earth is just rock. I want to save all species not just humans but game hitting me with earth is centre of galaxy stick. And ending is in London, you know because Anders born in London.



#261
Burricho

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If given the option i will NEVER play human. it just seems so boring and... vanilla. (As a dalish player i actually try to convince my people to not hate humans btw). I hated how I was forced to play human in DA2, and i find it weird why anyone would want to play human...

Also, is it true that the majority of people will not even play to the end? If i like a game I ALWAYS finish it. Seems weird to me.



#262
Andraste_Reborn

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Also, is it true that the majority of people will not even play to the end? If i like a game I ALWAYS finish it. Seems weird to me.

 

Yep. Mass Effect 3's completion rate was 42%. Mass Effect 2 was unusually high at 56%, while Skyrim is - unsurprisingly - low at 32%. Batman: Arkham City and Portal both got to 47%. (All figures taken from this article, which matches what I've read elsewhere.)

 

As someone who's compelled to finish any game I've played for more than an hour or so, I find this utterly incomprehensible, but this is true across the industry. I have a friend who can count the number of games she's finished on her fingers, and she's played at least as many games as I have (i.e. many dozens.)


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#263
Burricho

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Wow :0 I.. can't even grasp that



#264
Guest_john_sheparrd_*

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Yep. Mass Effect 3's completion rate was 42%. Mass Effect 2 was unusually high at 56%, while Skyrim is - unsurprisingly - low at 32%. Batman: Arkham City and Portal both got to 47%. (All figures taken from this article, which matches what I've read elsewhere.)

 

As someone who's compelled to finish any game I've played for more than an hour or so, I find this utterly incomprehensible, but this is true across the industry. I have a friend who can count the number of games she's finished on her fingers, and she's played at least as many games as I have (i.e. many dozens.)

All I can say is people are crazy

why waste the money if you don't even play the whole story??



#265
archav3n

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I probably play all races but Human will be my first. Simply because we are only humans..



#266
Pateu

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Qunari Male Mage, here.

 

Why? Because I'm a Qunari IRL.



#267
pdusen

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Was it worth to include all these different races when most people even on this forum where the hardcore

fans are will pick human ?

What do you think? Why do people pick human?

 

I picked human noble in DA:O only because it made the most sense to me storywise (motiviation for joining grey wardens, arl howe main villian in the story..)

 

I'm definitely planning on picking Qunari this time but if the story is better if you are human (DA:I in the beginning :human only) then I will reconsider

So what do you think?

I typically pick human because I play as a self-insert. I don't always intend to, but that's how it ends up.

 

I did manage to do a City Elf playthrough of DAO once, though.



#268
FenrirBlackDragon

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I picked human mage in origins because of the family connection in DA2, being a late comer in the fandom. Otherwise I would have gone with elf. But I  have multiple runs now which include at least one character of each race. Only thing I don't have is a rogue. (Which I am working to correct. :) ) Other than that, I don't really have a preference race wise, I find something relatable in all of them. As for Inquisition, I plan to start off with an Elf. But again, there will be at least one playthrough with every race. DA2 didn't give you a choice, so you had to play a human.



#269
Innsmouth Dweller

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All I can say is people are crazy

why waste the money if you don't even play the whole story??

oh, there are number of reasons. 

too linear/boring/predictable story, crappy class balance (running oom on 30 clvl whilst my hubby kills every hostile NPC with one axe swing and he got it on 5th lvl and so on - strangely that didn't stop me from playing Morrowind), annoying controls (not customizable), platformer sold as a RPG, publisher screwing players, raped franchise, silly things like that.

 

yeah... it's sad, wasting money and all. but if i'm going to invest time (which is more important than money imho) in something, i want it to be worthwhile. if it's not - i mark the studio with 'never buy again' hint and move on



#270
Raikas

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Yep. Mass Effect 3's completion rate was 42%. Mass Effect 2 was unusually high at 56%, while Skyrim is - unsurprisingly - low at 32%. Batman: Arkham City and Portal both got to 47%. (All figures taken from this article, which matches what I've read elsewhere.)

 

As someone who's compelled to finish any game I've played for more than an hour or so, I find this utterly incomprehensible, but this is true across the industry. I have a friend who can count the number of games she's finished on her fingers, and she's played at least as many games as I have (i.e. many dozens.)

 

 

All I can say is people are crazy

why waste the money if you don't even play the whole story??

 

I find it baffling that so many people find it crazy or incomprehensible that some people aren't going to have the time to put into some of these longer games.  I have a huge number of friends who have started but never finished DAO (or who took 3 years to get through a single playthrough, and so would show up on metrics sheets as unfinished for a long time) because life gets in the way.

 

If someone has limited entertainment time, something has to give way, and it's probably not going to be your job/spouse/kids/pets or any other higher-priority thing.  And if they enjoy that 30-50% of the game, then it's still worth the purchase price.  And that's not even getting into games that you end up not liking - spending 30+ hours on something that you don't enjoy seems crazier than not doing it, at least to me.



#271
Vortex13

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Please don't start on ME since ME2 ME plot just exponentially went down. Only great character not just saved game but made it great. Earth is just rock. I want to save all species not just humans but game hitting me with earth is centre of galaxy stick. And ending is in London, you know because Anders born in London.

 

 

Oh don't misunderstand me, I really enjoyed the ME series overall (with a few notable exceptions… okay several huge exceptions, namely the big reveal at the end). My biggest gripe with the setting overall though, is the lack of 'alien' aliens in prominent roles, or as companions, or even playable options (yeah, yeah the whole non-human animation is hard roadblock).

 

I like to get into stories, or settings to escape the humdrum of real life, and to see or experience the different, the unique, and the alien elements of the fictional world(s). It's annoying though, that all of the 'other' elements in various settings are pushed to the background to make room for all the human elements and/or anything that is not human or human-like; or in the case of fantasy settings, whatever is not one of the 'goodly folk'; automatically are evil monsters that need to be killed.

 

It would be nice to have more games (particular RPGs) were I can have the option to play as a Super Mutant in Fallout, or play as a Rachni in Mass Effect, or play as a Golem in Dragon Age, etc.  



#272
Burricho

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Well of course you don't want to play a game you don't like! Anyway, surely they can finish the game over time, rather then be like, 'well i've got halfway through this, lets move on to the next? I am however young and I have a chronic disease which pretty much means games are one of the only things i can do, so yeah



#273
Heimdall

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I can't help but feel that there's no reason to make a Qunari Inquisitor, considering they're Vashoth. It doesn't really open up any new avenues or allow me to explore the Qunari any further than I already have, as the character has no connection to them. It's just a differently shaped body belonging to someone with no connection to the rest of their race.

I'll admit, I'm guilty of falling into the human/elf preference that everyone else has.

I can understand why they didn't though. A Qunari carries quite a lot more baggage behind it than the others and places the PC within an ordered hierarchy outside the Inquisition.

That said, I think it a bit short sighted to think that a Vashoth, likely raised by Tal Vashoth parents in a land that sees them as dangerous and alien, would just be a reskinned human/elf. If anything, it's a chance to explore a group we've hardly seen much of at all before: qunari outside the Qun.
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#274
Andraste_Reborn

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I find it baffling that so many people find it crazy or incomprehensible that some people aren't going to have the time to put into some of these longer games.  I have a huge number of friends who have started but never finished DAO (or who took 3 years to get through a single playthrough, and so would show up on metrics sheets as unfinished for a long time) because life gets in the way.

 

 

If it were only the long games - like DAO - or the ones where the central storyline isn't the main attraction - like Skyrim - then I'd understand it. But it's everything. Even Portal has a completion rate of 47%, even though it only takes a few hours and I finished it in about three days. (And that's only because I had to keep stopping to stave of the motion sickness.)



#275
Raikas

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If it were only the long games - like DAO - or the ones where the central storyline isn't the main attraction - like Skyrim - then I'd understand it. But it's everything. Even Portal has a completion rate of 47%, even though it only takes a few hours and I finished it in about three days. (And that's only because I had to keep stopping to stave of the motion sickness.)

 

Portal is low-priced and had a lot of buzz though, so I can imagine someone buying it out of curiosity, realizing that they don't like puzzle games and then quitting.

 

I know I've picked up some short games during Steam sales or that were free on PS+ put in half-an-hour and thought "Nope, not my kind of game" and never gone back to them.  Why waste the time, even if it is only another hour or two, y'know?