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Most people will pick human anyway? Why?


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#151
bazzag

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With rpg's like skyrim, i like to mix it up. Mostly im a wood elf, cuz they have the best bonuses to archery, but in something like dragon age, which is more in depth in character development, i need to find something that fits. My first playthru of DAO was a HN, because it was the one that appealed to me the most, and still is when you connect all the parts together that relate to the origin questline. I also enjoy the DN, DC, and CE. The mage is alright but i dont care for the dalish elf much. 

 

I also have to have a character that looks good. If dont look right it wont be long before i start again. When i play as elves in dragon age, theyre always female, as the males have so far been unable to grow face fuzz. These will be the things that will help me pick what to play as in inquisition. How the inquisitor's background differs depending on race, customisation options, so i can create a character im proud of, and voice.



#152
Kirikou

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I'm a human supremacist. 



#153
SerCambria358

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Its one thing to say " i prefer playing human, im not interested in playing other races" but i dont get when people say "i dont understand the appeal in playing anything but human" as if there isnt a truck load of reasons. Just because you dont like something doesnt mean there isnt a reason for anyone else to enjoy what ever is in question.

 

Im not a fan of soccer but i dont say "i fail to understand why anyone likes this sport"


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#154
Vortex13

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Speaking as someone who thinks dwarves (and Dalish elves) are boring, it's because they're usually always just humans (culturally) with such a narrow change in their appearance that they don't even really look non-human. I want a degree of alieness in my non-human races. It's why I love the qunari so much.

 

 

I agree wholeheartly with you on the want for alieness in non-human races.

 

It's always a nagging annoyance when I see people mention "race selection" and I see that the races in question are just humans with one minor tweak to their apperance, or as you said, culture. The same thing applies to (most) of the races in ME; even the Krogan are very humanized in their culture, and outlooks.

 

I like the non-human elements of the various fictional settings I get into, it would be nice if I could actually play as one of those non-human, and alien races one of these days. It would be a welcome change of pace to experience the world through the eyes of something that is usally regulated to being faceless enemies to fight, or given just the briefest of cameos when they aren't killed on sight by the human characters.



#155
Xerxes52

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Familiarity I suppose. I played a human, more specifically a human male Warrior, in both DA:O and DA2 as my first playthrough.

Now in DA:O I also played every other race and origin option as well for replay value. In DA2 I actually preferred a female Hawke due to Jo Wyatt's voice acting.

I plan on sticking with a human male Warrior as my first DA:I playthrough, but after that I'll definitely try out every race/gender/VA combo at some point.

#156
Direwolf0294

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Sometimes I play human, sometimes I don't. It just depends on my mood at the time.

 

What I don't like are people who act like playing a human in a fantasy game is somehow a betrayal of fantasy. How dare they want to play something as "boring" as a human when they could play an elf or something? I mean, why are they even playing a fantasy game if they're playing as human? That's an attitude I really hate, and I see it crop up in every game that lets you play something other than human.

 

Playing a human in a fantasy setting is its own sort of fantasy. Sometimes you want to be an elf, other times you want to be the dude who's friends with the elf. Some people like to be Legolas or Gimli, some people like to be Aragorn. There's nothing wrong with either preference. 



#157
Deebo305

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I will almost alway play a human but I did do a city elf rouge in Origins and thoroughly enjoyed it but when I tried Dwarf I just...couldn't but  mostly because 3 or 4 playthroughs is my max

 

Not sure how some  guys can do 10+ different playthroughs quite honestly :huh: 



#158
Hizoku

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I always prefer playing anything other than Human, unless of course there are certain circumstances that make it less fun for me... at first I was going to be an Elf but now that we know Sera is a lesbian that playthough will have to wait (definitely not romancing a filthy shem, ew) and now I'll go with with Human as my main playthrough with either Cass or Scribbles for romance (if Scribbles is a LI). I'll still end up doing 1 or more playthroughs as the other races just to see the differences.



#159
Mauvromino

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I'm going to be a Male Mage Qunari. I've always wanted to play as a Qunari and am so happy they decided to add race choice back in. In Origins, I mostly played as an elf, so the choice being back is something I greatly appreciate.



#160
zestalyn

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I like to play human for immersion, as well as a 'vanilla' experience. Race options are important because they give incentive for multiple playthroughs. 



#161
DooomCookie

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I don't understand it either.  But then again, I always play as an elf when I have the choice, to the point where it feels strange to play as another race.  The return of races made me very happy indeed.



#162
Orian Tabris

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People tend to drift to what's familiar. While the majority pick humans, there's still a very large accumulated group of people who are huge fans of race selection. So yes, it was worth it to include options.

Personally, I don't give a damn about familiarity or relatability. I simply find mixing my characters up each game and roleplaying as something outside myself much more interesting.

 

Well said! I could not agree more! It's not like picking one race over another, or even one gender or one class over another, is factually in correct or unbelievable. I mean, it's not like other characters will refer to you as human, if you play as a dwarf - they will take notice of what race you are, and refer to you correctly.



#163
KBomb

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Its one thing to say " i prefer playing human, im not interested in playing other races" but i dont get when people say "i dont understand the appeal in playing anything but human" as if there isnt a truck load of reasons. Just because you dont like something doesnt mean there isnt a reason for anyone else to enjoy what ever is in question.

Im not a fan of soccer but i dont say "i fail to understand why anyone likes this sport"

It isn't any worse than the ones who think because they play other races, anyone who plays a human does so because of lack of imagination, laziness, etc.

I don't even see why it needs justifying at all. I play a human the majority of the time because I want to and I suspect those who don't, do so for the same reason. People just feel the need to be superior or more complex than the rest of the people who shell out $60.00 for the right to play whatever race is the opposite of what they consider more noteworthy.
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#164
Travie

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It's easier for some people to roleplay, which makes sense. 

 

For me, human is my last playthrough if I ever get around to them. 



#165
Shadow Fox

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I'm an Elf/Orc/Demonic man myself but:

 

Aesthetics*they think they're the best looking*

 

Relatability*we are humans after all*

 

Stats*not a problem in DA but in other games humans tend to be the most well rounded not slanted towards a particular class*

 

Story reasons*Think they make the most sense/best fit for the narrative*



#166
Darth Death

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It's because they can. 


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#167
Myusha123

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Humans are the most popular because the other races aren't shown as much.  It happens every game. 

---Origins---
Nobles can become queens or kings.
Mages revisit the Circle regardless of race. Magic being astounding. 
D. Nobles come back to politics and then their race becomes diminished in influence otherwise.
D. Commoners get the same treatment in different ways. 
Dalish got the worst origin of the bunch. 
City Elves were pretty damned interesting all things given though. But the sound of being a warrior in the forest sounds more appealing to an elf. 

And Ferelden was prominently human. Redcliffe, Ostagar, Denerim, Soldier's Peak, Cousland Castle, Lothering, The Circle. You had human representatives and human culture taking the for front because that's the prominent role being displayed. 

Orzammar is a Dwarven City, one of the few that remains. They keep to themselves.
Elves live in some forests, or in the slums called Alienages. 

But royals, nobility, the power to change nations? Lies in the hands of humans. Except for Par Vollen which is this mystical Qunari land we'll never see. 

Also look at the party ratios. 
1 Dog, 1 Golem, 1 Elf, 1 Dwarf, 1 Qunari, 5 Humans (Including Loghain)

Our first game gives us loads of humans to show us the incredible culture and background they made. Leliana shows the Chantry and Orlais, Alistair shows Ferelden, the Chantry, and the Grey Wardens. Morrigan and Wynne give details on Apostates and the Circle respectively. Loghain shows us Fereldan and it's History.

While Elves, Dwarves, and Qunari get poorly represented. Sten, Zevran, and Oghren were their own windows into their cultures, with Shale being optional content that added a bit to Dwarven culture. Let's add that only one of the four romances wasn't human. 

---Awakening---
2 Dwarves, 1 Elf, 2 Humans, 1 Spirit.

You'd think it'd be even between Dwarves and Humans now, but it's not. 
Nate shows Nobles. 
Anders shows a different side to Apostates that isn't as extreme as Morrigan was.
Justice is our first encounter with a Spirit. 
Velanna shows Dalish and their approach on Magic to an extent. 
Sigrun gives us details about Commoners in her society and the Legion of the Dead.

But Oghren? He doesn't offer much new in terms of letting us know Dwarves. We get acquainted with his character, and he develops there, but little knowledge on Surface Dwarf life or any prejudice he might face, or disorientation with being on the Surface and living there. 

We get Amaranthine, Wending Woods which didn't have any Dalish Clan to speak of, Black Marsh and Vigil's Keep. All immersed in Human settings and that's what we interact with. 

Kal'Hirol gave us some mighty information regarding Dwarves and potentially made them more appealing as a result, but it's the only huge venture Awakening offers in a human-centric game. 

---DA:O DLC---
Golems of Amgarrak was interesting in regards to Dwarves. 
Witch Hunt offered many previous places to explore but brought to light new information that was engaging. 
Leliana's Song was mainly revolved on Ferelden-Orlesian politicking. Human and all that. 

---DA2 and DLC---
2 to 3 Elves, 1 Dwarf, 3 to 6 Humans 

Romance-wise it was split evenly between humans and elves mostly. Anders and Isabela to Fenris and Merrill. Tallis and Sebastian were also up for some DLC flirting/romance too. 

Isabela gives Rivanni some background and shows us human raiders. 
Anders shifts and offers us exploration on Mages being oppressed.
Being Anders complete opposite, Fenris shows us People being oppressed by Mages.
Bethany shows how a regular run-away mage is probably like, if sheltered by their family. 
Merill shows Blood Magic and the Dalish reaction to it. She's also the first Blood Mage in canon to be apart of the team. 
Varric gives us a suave look into Surface Dwarf life and how they manage with humans and the like. 
Aveline and Carver offer more exposition on Fereldan and the transition to Kirkwall. And the act of being a prude sometimes. 
Sebastian gives us Starkhaven and more Human Nobility to take account of. 
Tallis explores the Qun and lets us know more about that. 

And DA2 did a good job all around giving good information on all races. Sundermount, the Alienage, and the Elves that sided with the Qunari, Mark of the Assassin. It expanded Elven Lore greatly. Varric and the Cartel he ran around Kirkwall alongside the Deep Roads Expedition showcased Dwarven interest. And Act 2 was the spotlight for anything and all Qunari and one of the highlights of the game.  Other human nations also got some story thrown their way. 

Even so this all takes place in Kirkwall. A human city, with human leaders. But Orsino being an elf was interesting but never touched upon. A leader, and Elven. It had lots of potential as someone with prominent power, even if imprisoned. 

---DA:I---
From the looks of it; 1 Dwarf, 1 Spirit, 1 Qunari, 2 Elves, and 4 Humans.
More diverse cast with at least one representative where it counts. Loving the potential this game can have. 
 
---Ending---
Humans are the prominent race and are always at the forefront. DA2 even forced your hand to be a human.
Thus more opportunities tend to be available if you take a human character. Humans are even the main thing focused on in most of the books released on DA too. (The Masked Empire being a notable exception.)

I have a feeling that playing as the other races this time around will feel more rewarding. 

[And hope that if race mechanics are successful in DA:I, that they are implemented in the next ME. I adore their races compared to DA's races personally.]
 



#168
Vandicus

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If they're only going to do a single playthrough(which most are), they're probably going to do it with something that needs relatively little special lore explanations(human races generally don't have any special powers or history that they need to learn about).

 

 

 

That being said, my first two playthroughs will be dwarven and qunari, and my third human(unless elves end up being more than bit players in Inquisition, in which case my third will be elven). Pretty much because that's the order in which interesting stuff is happening regarding their nations.



#169
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Sometimes it's the game too, I think.  I think it's unfortunate that games go out of their way to makes all of these different options but only seem to cater their game to one or two.  Things like the added interaction and personal history between Howe and the HN in DAO, the total lack of a single dwarf LI throughout the games, and so on.  Sometimes a race will just seem to have better options.  It's like choosing a High Elf as your mage in some MMO that gives elves a huge magic bonus.  I mean, yeah you can make a mage of any race but High Elf is clearly the best choice.  That's not a perfect analogy because what is the best for story interaction is always going to be subjective, but I think everyone would understand what I'm getting at.  

 

So I think that plays a part as well.  Not only do people identify with humans but in a game like DAO, for example, the story seems to encourage that.  Humans often feel very "default".

 

While I thoroughly resent this and wish it were different, I kind of have to agree with you.

 

It still kills me that in DA:O, the Human Noble is the ONLY ONE allowed to wear a crown by the end, even though the Dwarf Noble is also in line for the throne of his or her own kingdom and screws around with the politics there the same way the HN does for Ferelden politics. The Dwarf Noble should be able to steamroll the competition and get his or herself appointed the monarch of Orzammar, but only the Human Noble gets to wear a crown by the end. Only the Human Noble can marry Alistair or Anora, only the female human noble can have a happily ever after with Alistair as King despite him being such a popular romance.

 

The human noble gets "objectively" the best gameplay and roleplay stuff, so tons of people want to play for it.

 

I feel like the devs assume everyone only wants to play humans, so they provide the most "objectively best" (heavily sarcastic here) gameplay and roleplay content, therefore most people want to play humans to get the better content, therefore it becomes a self-fulfilling prophecy. Then there's the fact that many people have some bizarre need to play the "default" of every game (didn't like 97% of ME players choose to "default" background for Shepard?), and making the HN the painfully obvious "default" for the game assured most people would flock to it. Then they have the nerve to cut race options in later games because not enough people played it?

 

One thing I liked about DAII was how it doesn't have a "default" Hawke for players to choose. At the character creator, they presented a Hawke of each gender and class in a line before the player, with no obvious "default," so people had to pick based on individual preference. I remember in the DAII forums, a lot of people got distressed and asked, "What's the default Hawke?" because they felt insecure without knowing the answer. Of course, down the line, when the story became more common knowledge, a lot of people figured that with the strong mage/Templar story, the "Mage Hawke" was the default, and went with that, but still.

 

I can only imagine how much higher the non-human playthroughs would rise if they did something similar with their character creator and game content.

 

Since the devs have said they've brought the race selection back based almost purely the extra time and on fan request... hopefully they'll realize it'll be prudent to add more incentive for people to want to play to make the investment pay off, instead of treating it like a minor feature for some players to dabble with after their "real playthrough" as a human is over, then act surprised when people treat it like one.



#170
Feybrad

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I always felt the dwarven Noble had the best Interaction of Origin and Main Game. I felt the whole Orzammar Ordeal much more compelling and emotionally investing than the Conflict against Arl Howe, which is dealt with in five Minutes. While the dwarven Noble has the Option to reconcile themselves with their Brother or screw him over majorly, so much that he attacks them.

 

The human Noble may have Access to marrying Alistair or Anora and become King/Queen, but I do not regard this as the best Ending. Especially since Alistair seems happier if he's unhardened and a Grey Warden. Why is it the best Ending and the best Content, if we make him do something he doesn't want and corrupt his Personality.

 

Point is, the human Noble only has the "best" Content if you have the Opinion. I do not share that Opinion. I do not think there was clear Favouritism towards the human Noble - but I agree, the Origins had great Discrepancy between them in regards to their Intersection with the main Game. The Dalish Elf most certainly got the short End of the Stick there, while the noble Characters had much more Matter.



#171
Khaeix

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I would say I, as a female, normally create male human characters that I perceive as attractive. 

I've never been a fan of dwarves (until the Hobbit came along) or elves and qunari seem a little too crazy for me. I also tend to play games where you play a character rather than create your own (AC, Fable, etc.) and in RPG games I create male humans anyway. 

I can't really pinpoint the exact reason I prefer humans over the other races with Dragon Age when in WoW I have at most two human characters (Worgens don't count, right? :P ). 

I highly doubt I'll replay as another race unless an LI I want is race restricted and even then it might be easier to just watch Youtube clips of the romance instead of go through the whole game staring at an elf arse. 


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#172
aTigerslunch

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Myself, I played all the races, not dwarves all the way thru yet, but all races. My first will be female qunari.  :)   No doubts about that one at all, cause its so new.



#173
caradoc2000

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I play as a non-human specifically because I am a human myself. Why would I want to role play as something I already am 24/7 IRL?

 

HN is the only Origin I have never completed in DAO.


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#174
Ieldra

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@OP:

I tend to pick humans because nonhumans tend to have racial personality traits which I find limiting even if I'm not forced to play them. On the other hand, if there's nothing that separates the races psychologically, why play an elf or a dwarf? It's really nice that race selection is back, but the character choices I made in DAO would've worked just as well had, for instance, my dwarves been human, only with an Orzammar-like cultural background. I find being able to select a cultural background much more important than being able to select a race - which is more or less nothing than code for appearance. In DAI, it appears background and race will go hand in hand somewhat, which will probably work nicely for me..

 

I'll probably play a qunari at some point though, hoping that it's different from playing other races in a more than superficial way.



#175
TrueMyst

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I'm honestly planning to try all the races out. But yeah, human will be my first choice because I mean... we're the superior race. Human supremacy ftw.